GDC 08: Original IPs can learn from movie-based games |
Ó
In his talk in the recent Game Developers Conference (GDC) 2008, Stormfront Studios President Don Daglow was to discuss how developers of original IPs can learn how to develop games from movie-based games.
Starting with his talk, Daglow said, "I actually heard someone say 'Why would I ever want to work on a movie game? I canÂ’t be creative working on a movie game. The creativity is all done.' I disagree with that."
He reasoned that when developers want to work on their own property instead of others', they simply may not want to give up control. This worry about the loss of control would be a defensive position taken by most game developers.
Daglow said that one of the inherent advantages of movie games is that the audience already have an intellectual understanding and an emotional commitment to where the games are going.
In fact, he built more on the movie-based games by saying that the audience knows things like why they like the hero and why they hate the villain. They may not know the outcome of it but they care about it. The audience doesn't know how characters will face challenges but both heroism and tragedy are possible outcomes.
Daglow moved on by mentioning that game developers have an opportunity to reach out to people with this potential form of literature that can affect lives in many ways. Finally, Daglow capped of his talk by saying:
As game designers we can hold the mirror up to life in a way that gives people more than just the occupation of a few minutes. It is not about us. It is about [the audience] and how we can make them feel, and how we can influence their lives. Ten, twenty, twenty-five years later, that is what you will care about.
Via Games Industry
Contact Us:
The QJ.net Network |
|
| Site | Feed |
| QJ.NET | RSS |
| Nintendo DS | RSS |
| PlayStation 3 | RSS |
| PSP Updates | RSS |
| Wii | RSS |
| Xbox 360 | RSS |
| MMORPG | RSS |
| Personal Computer Games | RSS |
| iPhone - iPod Touch | RSS |
| QJ.NET Forums | RSS |
User Favorites - December
User Favorites - December
Categories
Archives
Accessories
Add-ons
Applications
Artwork
Batteries
Cheats
Deals
Emulators
Events
Featured Articles
Firmware
Flash Applications
Flash games
Game Demos
Games
Hacks & Exploits
Homebrew Applications
Homebrew Demos
Homebrew Development
Homebrew Emulators
Homebrew Games
Homebrew Themes
How-To
Humor
Imports
Interviews
Magazines
Mods
MY QJ
News
Off Topic
On Shelves This Week
Opinions & Analysis
Podcasts
Previews
PSP Go
PSP Minis
PSP Slim & Lite
QJ How-To Series
QuickJump QuickGuide
QuickJump QuickPeek
Reviews
Rumors
Scans
Screenshots
Site News
Titles
UMD Movies
Videos
Weekend Warrior
Wi-Fi
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005
April 2005
March 2005
February 2005
January 2005
Comments
"evelopers of original IPs can learn how to develop games from movie-based games" - Please no, don't learn from movie based games :(
Add New Comment