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EA: No crappy licensed games from us |
Listed in: News, Titles Tags: Electronic Arts, Hasbro, John Riccitiello, MTV
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Electronic Arts CEO John Riccitiello was recently interviewed by MTV's multiplayer blog. In that particular session, he was asked how their company feels about their licensed games getting low review scores on Metacritic. The EA boss responded by denying that their releases are of poor quality and said what they're doing now is pretty innovative."Metacritic isn't always the best quality measure for some licensed games, but I know a good game when I see it," said Riccitiello. "My team and our developers know a good game when we see it. The products we're putting out this year from Hasbro - I don't know how they're going to do with Metacritic, but they're innovative, they're different."
The CEO added that his company isn't in the business of "exploiting other people's licenses with bad quality games." He said some of their competitors used to do that or are still doing that, but certainly not them.
"We've got the first E-rated shooter with our Nerf game," he adds. "What we're doing with our Family Game Night, what we're doing with Littlest Pet Shop - really cool stuff - what weÂ’re doing with Sims really cool stuff."
Riccitiello concluded the session by reiterating that EA is not about taking advantage of licenses and selling games which appeal to consumers because of their brands. Do you agree? Tell us what you think.
Via MTV Multiplayer
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EA is by far the *****tiest company in video gaming business yet it's probably the biggest due to their *****ty rereleased sports titles or sims games every year.
-andrew- -kupomogli-
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Also, everytime I see another sports title I say "omg not another one".
So obviously there is a difference between what is innovative and what is face-saving. They're just using big words to have something to stand on while they sell their repeated software and kids games. I gave up on them (EA) some time ago.
Though I suppose a doll house simulator (the sims) might of been innovative when it first came out. But like death said, its getting old, and for a reason. (I never liked it, though.)
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Wasn't the original released under Maxis still? Before the EA buyout?
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In the future someone will have a brilliant idea and spend 2x as much on a licensed game creating a great game AND the name. It would sell like crazy, like current licensed game, plus quite a bit more to those looking for a quality game. Sometimes you need more than a name to sell a game. EA and quite a few others just haven't realized that. How would they, after all, the licensed games rule the market and little to no competition.
I don't even look at the box of some (read: most) the licensed games from EA - one sport feels just like the other with similar menus, and just about every other thing. I don't want my soccer game to feel like a hockey game and look like a basketball game.
I think most gamers that play games for the games haven't been satisfied by many of the games under these yearly licenses for quite some time now. It's no surprise.
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however, i do admit EA have changed and are now trying to make more original games, but i have a feeling that when some of these games do well, they're just going to make sequels for the games like crazy and they're going to be in the same position all over again
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games like Mirror's Edge, Dead Space, Skate etc
Any game that isn't a sequel is very innovative for EA lol
I bet it won't take long for the new games they create to have about 5 sequels each
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anytime ive played an EA game, that little voice-over to the logo "its in the game" sounds a lot like its saying "not again!"
lawl.
EA is just another one of those companies who have no idea what the value of fresh blood is.
and instead of focusing on searching out actual talent in the development market, they resort to blaming and firing their leaders. that ALWAYS happens in a company just before they take a massive s**t on themselves. mark my words.
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Peace out!!
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Sure, they're changing...Or so they say....But at the moment they're a pretty ***** company.
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%u201CI Played "NFS: ProStreet" sucked big time and its the only one that I have finished%u201D,
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say no more
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Who gives a ***** of that game. that game sucks and should of have better screen settings for people that owns a non-widescreen.
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Kuristy dolls wearing EA shirts
Bulletin boards EA all over it.
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Oh Yeah~ No More Fighting Styles. Those cut freedom, If your going to do a Create a Fighter don't assign me a bunch of crappy moves. I want to choose! Not to forget Create a Fighter(girl version). If I'm going to be champ I'll need a Beautiful woman(or women) by my side. With all of this include online mode, survival, and story for both sexes. IF BY SOME CHANCE YOU DO READ THIS KNOW THAT X.Z. INC. IS ON YOUR SIDE.
P.S. You lost a lot of loyal fans when you decided to make Def Jam Icon a PS3 and Xbox360 title. I bought and still have Vendetta and Fight For New York, unfortunatly my collection is incomplete until and I obtain one of the above systems. Which i would gladly buy no matter how terriblely sucky it is.
if someone could get this to e.a. 's CEO i would really appreciate it.
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Ben
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