E for All to take over Hollywood |
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A statement from IDG via its GamePro website, reveals several other plans IDG Entertainment has in store for their E for All expo.
Most notable is the fact that when they deem that the time is ripe, E for All will take over Hollywood. We're not kidding. Apparently, they'll rent the Hollywood sign and replace the "Y" with the "E" of the E for All "E" logo. They'll also be filling subways with posters, shrink wrapping buses, and lighting up adjacent downtown buildings.
Moreover, aside from the events/details already mentioned by QJ Blogger Chris L, there will also be Gaming Tournaments, a concert at the Nokia Theater courtesy of folks from Video Games Live, and a separate area in Kentia Hall reserved for companies that plan to sell products during the expo.
General Admission tickets for the event will go on sale on June 1st and advanced pre-sale tickets should be available one month before that. Advance pre-sale ticket holders will be allowed access to event grounds at the Los Angeles Convention Center one hour before general Admission.
Oh, and if you're parent's are a bit cautious about bringing the rest of the family to the event - to spare your little sibling's eyes from all the ehbil violence - They note that there will be ESRB ratings at each station so parents will know what array of games will be seen at a particular area. That said, don't go looking for skimpy booth babes at the "decent for kiddies" area.
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Comments [refresh]
asdf
First off, actual footage of ‘Ratchet and Clank Future: Tools of Destruction’ is exclusively available at 1UP’s gamevideos.com. Just read the previews; everyone is saying that this game alone is better than Gears of War and Halo 3 added together. This Ratchet is the true next-gen title.
I am not a fanboy for any company (either Sony or Microsoft) since I own both consoles (PS3 and Xbox 360). If I'm a Sony fanboy, I shouldn't own my X360 console.
After this year's GDC expo, Xbox 360 owners became some sort of angry mobs because they now think that they have paid their money to buy Trash Cans (sorry, my bad, TrashBox 360). If there's no such thing like PlayStation 3 then Crapbox 360 is the king in the gaming world; however the superior product simply crushes and dominates its opponents.
Bungie's official spokesguy said that Halo 3's retail version (final product) will look inferior to Gears of War. He said that GoW will have incomparably better graphics quality over Halo 3. Halo 3’s art direction is simple and clean graphics. Halo 3 is known to be released in Nov. 2007. Most people say it will be delayed just like so many other next-gen games.
Only small portion of all people know about the truth behind the above reason. Halo 3’s final (retail) version will exactly look like Halo 2.5 or Halo 2: Episode 1; and this is a flat fact. Halo 2 was made by using Renderware game & graphics engine then Halo 2 was released at the end of 2004. Renderware was still famous back then; however, after 2004, Renderware started to become crappy and unpopular because this engine can’t even be compared to other newer engines. Since 2005, most developers have used Havok engine, Source Engine, Unreal Engine, CryEngine, Offset Engine, et cetera which are far superior to Renderware. It's a flat fact that Bungie has been making Halo 3 based on Halo 2. They are not making Halo 3 from scratch. They are upgrading and heavily modifying Halo 2 to make Halo 3. Bungie can save so much budget and development time by using this method.
Killzone 2 is made from scratch. Because Killzone 2 is a totally new game which is only made for the PS3, Killzone 2 can use most possible and potential power of PS3.
Gran Turismo is world's most sold and most popular game in the gaming history based on the number of copies sold. Polyphony released Gran Turismo HD (it’s like GT 4.5) for the purpose of PS3's tech demo at the end of 2006. People around the world became so surprised because Gran Turismo HD was just good (like 80/100). Gran Turismo was supposed to be 95/100 just like all the previous GT games. Then later, Polyphony officially said GT HD is made by upgrading the PS2 version of GT 4. Yes, Gran Turismo HD looks just good; however it doesn't blow anyone away. Now, Polyphony is making Gran Turismo 5 from scratch to take advantage of PS3's whole potential power. Now, listen, you guys at Bungie, you should take a leaf out of Polyphony’s book; Bungie must delete (scrap) all data related to Halo 3; then make from scratch and release this game in 2012.
Killzone 2 must be super good because the budget for this is $21 million when Gears of War needed $9 million.
Actually, so many game developing companies which are friendly to Sony share technologies which are used to make PS3 games. These developers are world class companies like those ones which make resistance, Warhawk, Heavenly Sword, MotorStorm, Tekken 6, Virtua Fighter 5, Metal Gear Solid 4, Killzone 2, Ninja Gaiden Sigma, Devil May Cry 4, White Knight Story, God of War 3 (confirmed 2 days ago), Gran Turismo 5, Final Fantasy XIII, Lair and so on. Can you even imagine how good Killzone 2 can look? Now, don't even use Halo 3 and Killzone 2 in a same sentence.
dont lie ur such a sony fanboy
actually, everything he said isn’t false. I read the same article months ago
the dev at bungie said that Gears of War’s graphics will be far superior to Halo 3’s graphics
since Halo 3’s art style is all about clean and simple
and GoW’s graphics is all about insane amount of polygons and details
I don't want to be gullible - so I am skeptical - a fair trade off if I do say so myself. But renting the Hollywood sign and replacing the y for an e... is QJ trying to pull my leg?
I'm "ragging on the PSP" because I don't see even high-profile games generating much excitement from fans. I used the example of Vice City Stories in my first post to illustrate this.
Why is this important? Because a publisher can choose to finance a high-profile game that will get great reviews and sell pretty well, or they can pump out several "safe bets" like console ports, compilations and remakes that cost less and combined might add up to more sales. But if these big name games aren't generating enough excitement to turn them into hits, then publishers are going to increasingly turn to the second option, which may not be the best thing for fans, or for the health of the PSP. And that's exactly what's happening.
I used the top 25 instead of overall sales, because I don't care how many copies of this shovelware they managed to sell in lieu of producing a good game. I do care that games that are given attention to and are advertised well simply aren't performing as well as they should. Not even close.
That is what should trouble PSP fans, not in hardware sales, which are good.
And why are these high-profile games not performing as well as they should? Here's why:
http://img98.imageshack.us/img98/4400/piracydn8.png
just look at halo3 screenshots. it is quite inferior and not much of a step upwards from halo2 visually. it's probably just that the emphasis lies on multiplayer, not singleplayer with halo3, which means different restrictions apply.
and of course simply the number of capable artists at the top of their game is limited, as is the budget for graphics in some games more than others.
GoW is not the least an engine showcase for a company that makes money licensing their tech.
the post further above is highly inaccurate and amusing tho. :)