Didier Malenfant explains Ready at Dawn's departure from PSP development |
Ó
A few days ago, Ready at Dawn Studios broke the news that it was done developing games for the Sony PSP. It was a point the studio drove home by returning all of its corresponding dev kits to Sony. While this was a rather jarring turn of events, Ready at Dawn president Didier Malenfant stepped up recently to shed some light on the studio's decision.For one, Malenfant explained that they had done everything they wanted to for the PSP with the release of Daxter and God of War: Chain of Olympus. There were other projects to focus on for other platforms. There was also the matter of piracy being a possible cause for the pullout, as some of the readers here commented in our last report. According to Malenfant, however, both of their titles were enjoying healthy sales:
We sold over 2.3 millions copies of Daxter and are on track to beat that with Chains of Olympus so we're pretty happy with our sale. Could we sell more games if piracy was non-existent? Maybe. But we don't target the market that could be, we target the market that is.
Speaking more regarding Ready at Dawn's future plans, Malenfant noted that the studio actually has two new IPs under development. The studio also has ideas for one of their existing IPs, although Malenfant didn't provide any specifics details during the inquiry.
With most of their dev plans now heading for the next-gen system, does this mean that the studio is truly leaving the PSP scene? Well, yes and no: Malenfant noted that there might be a possibility that some of their future games might see a PSP port. On the other hand, they currently have no plans to create games specific to the handheld.
50 Jumps PlayStation celebrates 15th birthday
36 Jumps PSP homebrew - MHUSPEED v3
22 Jumps PSP homebrew - MacroFire v3.0.12
Contact Us:
The QJ.net Network |
|
| Site | Feed |
| QJ.NET | RSS |
| Nintendo DS | RSS |
| PlayStation 3 | RSS |
| PSP Updates | RSS |
| Wii | RSS |
| Xbox 360 | RSS |
| MMORPG | RSS |
| Personal Computer Games | RSS |
| iPhone - iPod Touch | RSS |
| QJ.NET Forums | RSS |
User Favorites - December
User Favorites - December
Categories
Archives
Accessories
Add-ons
Applications
Artwork
Batteries
Cheats
Deals
Emulators
Events
Featured Articles
Firmware
Flash Applications
Flash games
Game Demos
Games
Hacks & Exploits
Homebrew Applications
Homebrew Demos
Homebrew Development
Homebrew Emulators
Homebrew Games
Homebrew Themes
How-To
Humor
Imports
Interviews
Magazines
Mods
MY QJ
News
Off Topic
On Shelves This Week
Opinions & Analysis
Podcasts
Previews
PSP Go
PSP Minis
PSP Slim & Lite
QJ How-To Series
QuickJump QuickGuide
QuickJump QuickPeek
Reviews
Rumors
Scans
Screenshots
Site News
Titles
UMD Movies
Videos
Weekend Warrior
Wi-Fi
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005
April 2005
March 2005
February 2005
January 2005
Comments [refresh]
Well of course they could sell more if piracy didn't exist. Everyone would sell more.
I'd like to see the same people that commented on the last article saying piracy wasn't part of the reason. What are you going to say, Ready at Dawn is wrong?
No, they're not wrong at all. They also didn't blame it on piracy, AT ALL.
"Could we sell more games if piracy was non-existent? Maybe. ***But we don't target the market that could be, we target the market that is.***"
they sold so many copies of Daxter because it was the FIRST psp bundle to come with the slim, and for a full month it was the ONLY way someone could aquire slim psp.
once the GoW pck is out for bit I bet sales will keep going up on that game as well.
I dont know enough about RAD studio. But I was always under the impression they are a bit smaller when it comes to staffing. So they only can focus on one or two games at a time. Look how long it took them to get GOW out. SO, I beleive that they just wanted to look at the PS3 and 360 to develop for them as well. The studio tends to make pretty good games, so it would be nice to see something worth while on the PS3. Instead of hopped up graphics remake of all the games I got bored of on my PS2!
I am considering buying the MGS4 pack.
But did "piracy" spell the doom of RAD publishing for the PSP? they dont seem to say so in the quote, and I really doubt it did. If other studios want to complain about piracy, then the answer will always be "make games worth buying" or lower the price.
Freeplay, damnit. Of COURSE they don't come out and blatanly blame piracy, they're a respectable development team, possibly the best for PSP. For example, if a football player gets hit dirty and injured, during the interview he will always say "It was a clean hit, he was just trying to make a play," but he still knows it was dirty. Same with Ready at Dawn, during the interview, he says it out of the blue, "Could we have sold more if piracy was non-existent?" That's just his way of saying "Yes," without causing much fuss.
Also, about targeting markets... obviously? He only has one choice.
I was writing about it some time ago, there -> http://pspupdates.qj.net/Ready-At-Dawn-officially-ends-PSP-development/pg/49/aid/121005#comments
How can you know that they would sell more without piracy? You can't. And making claim that it is just makes you look thoroughly stupid. They did not blame piracy because they're not stupid, because only the stupid blame their own poor performance on someone else. I applaud Ready At Dawn for that, just like I applaud them for their games that are actually worth buying. Perhaps those that blame piracy could learn something. And perhaps you could learn something from Ready At Dawn by backing off of the obviously dead horse that is blaming piracy.
I would also very much like to add: RTFA. In case you're as ignorant as you act, that means "read the *****ing article". QJ is more of a news aggregation site than an original new site, so most articles are linked to the original article, just as this one is.
FTA (from the article):
"Following news of Ready at Dawn's PSP plans, or rather lack thereof, some suggested that piracy might have been a contributing factor in driving the developer away from the platform. We asked Didier if he considered piracy on the PSP to be a real problem."
Joystiq themselves asked about piracy based on the idiots like you who claim it to be the problem, Malenfant did not "[say] it out of the blue". Take some time to think about what you're saying, inform yourself, and create a sensible statement next time so you don't end up looking like an ass.
No.
Also, " How can you know that they would sell more without piracy?" Are you kidding me? You lost it there.
Sorry if I hurt your pride there. The best way to deal with it is to simply admit that you did not take the time to read the article and develop a sensible opinion. At least then you'll have your integrity left. Or will you?