Crisis Core staff talk about the game's origins

Posted Sep 5, 2007 at 10:32AM by QJ Staff Listed in: News, Titles, Games Tags: Famitsu, Tetsuya Nomura
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Crisis Core - Image 1With the September 13 Japanese release of Crisis Core: Final Fantasy VII close at hand, it's about time that the creators do an interview to stoke the fires of the Crisis Core's already intense hype.

Executive producer Yoshinori Kitase, producer Hideki Imaizumi, director Hajime Tabata, and of course, character designer Tetsuya Nomura, all sat down with Famitsu to talk about the latest Final Fantasy VII Compilation title.

Something surprising that was revealed in the interview was the fact that a port of the Before Crisis mobile game was supposed to be released for the PSP, and not Crisis Core. For those who aren't familiar with the title, Before Crisis is yet another Final Fantasy VII spin-off that features the Turks as the main protagonists.

However, Tetsuya Nomura suggested that they create something that had more impact in the FFVII compilation storyline, so they decided to create a whole new game that revolves on a character whose story is not yet touched upon. Of course, who is more fitting than Zack, Cloud's mysterious comrade that was only mentioned only a few times in the game? Thus, Crisis Core was born.

As to how Crisis Core turned out, Tabata assures that its going to be a big game, which almost fills up the entire UMD-ROM space. It will have fun for gamers of all levels. Tabata said that the game is well-balanced in such a way that anyone can finish it, but there will also be 300 sidequests or missions for the advanced players.

On a related note, how about an FFVII remake? While they neither confirmed or deny the existence of such a game, they just said that there's going to be a new Before Crisis episode for mobile games, this time with Reno as the protagonist. Tabata also added that they will announce a new game in the upcoming Tokyo Game Show, but they didn't tell as to what game it is.

Will it be the new Kingdom Hearts game? Or another Final Fantasy title? How about an entirely new game? Do check this space often to find out.

Via IGN

 
 
 

Comments [refresh]

by Spectre - 2007-09-05 06:10
» 1st POST BIATCHEZ

No FFVII remake please. Nothing is ever the same after it comes out of retirement. Look @ Michael Jordan when he played for the Wizards. Great? Yes. Champion? No. Don't bring up his first retirement, since he came back on the same team. It's like, FFVII being released as Greatest Hits, nothing more. FFVII on the PS3 is Jordan on the Wizards.



Crisis Core? Yes...great move.

by Kim Kardashian - 2007-09-05 06:10
» 300 missions?

Well that's just lovely!







umm........1ST!........woot?

by xhinxhan - 2007-09-05 06:42
» JUST ONE

umd??woot?o.O

by SO2 - 2007-09-05 11:09
» so

they are going to make a prequel of a prequel WITH RENO XD that guys a d0uche.

by KQ - 2007-09-05 14:47
» Not really

For the young ones who never played FF7 before might want a remake on newer consoles such as the psp or ps3. Enhence the graphics "WIll should attract the younger ones to the series.

by Stealth! - 2007-09-06 01:09
» WTF

Listen its already been stated that a Remake will happen when the time is right. So stop with your BS that no remake. Stop being selfish. This can bring in more money than the first one ever dreamed of.

by squall3031 - 2007-09-06 04:28
» Come on!!

PLEASE GIVE US a NEW CHRONO GAME!!!

by Spectre - 2007-09-06 11:31
» LMAO

LOL Stealth. Where was it stated that it was going to be remade? Proof? Where are the screens? Where are the articles. If any time was the right time to remake the game, it would be NOW. The PS3 has no killer apps, and looks like it will be in extinction without stellar system sellers like MGS4, FFXIII, and GT5.



Young gamers will never be able to appreciate FFVII because it came out in an era where gaming was beginning to mature. It's like asking a 12 year old to play Super Mario Bros. He/she would never appreciate how the platform genre was born from that game alone. Not only that, SMB was one of the games that single-handedly saved video games in the '80s. Still, if a new player were to experience that, it's "nothing" compared to what games are today. Purists would know and appreciate, but new gamers wouldn't.



FFVII made an impact in the industry. It's language was beyond what the industry was used to at the time. The CG was superb, the graphics were outstanding, the story was overly captivating. Basically, this game became the golden standard for RPGs today.



Which is why, remaking the game is a mistake. If a remake was made, do you know what kind of expectations there would be from millions around the world? Even the slightest missing detail can hinder its potential of being a great RPG. FFVII was a masterpiece that was perfected in its time. Remaking it will do it no justice.



1) The voice acting of certain characters will never satisfy the gamer. FFVII had no voice overs, but a remake will bring out two things. If there IS, people might be disappointed in the acting...like Tidus? If there isn't, new gamers will say it's redundant.



2) Enhanced graphics doesn't mean anything. Take a look at the 100s of remakes that have been made. Most of them suffer from repetitive gameplay, unoriginal gameplay, OR straying too far from the original. No matter how you look at it, it will never be "perfect" as its first incarnation, and a FFVII remake will never do the original any justice. Anyone remember MGS:Twin Snakes for the GC?



3) If Square Enix decides to release a remake, they would be considered greedy since remakes are all about cashing in on the old cow. Why would they want to tarnish a great franchise by making a subpar remake of it?



If it's anyone who's selfish, it's you. If it's a legendary game, keep it that way.

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