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BusinessWeek: Apple may soon be "a Mobile Gaming Force" |
Listed in: News, Opinions & Analysis Tags: Sony
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Be afraid, be very afraid. That's BusinessWeek talking to Sony and Nintendo. The business publication just boldly predicted that Apple, through its iPhone and Touch, will soon be "a mobile gaming force."The report looks at how Apple's gadgets can directly compete with the same market of the PSP and DS considering the availability of games and pricing.
According to BusinessWeek, although the iPhone is primarily a... erm... phone, it being a gaming platform is not so hard to imagine. The iTunes' participation in the whole thing makes it more easier, seeing as there are more games on it than those lined up for both the DS and PSP combined.
Currently, it's looking like the iTunes App Store already hosts about 1,500 games, and no, they're not just all Solitaires in many variations. Meanwhile, the PSP has got about 300 titles, while the DS has 600.
Apart from that, Apple is projected to easily sell more or less 40 million devices every year that accommodates games. If we are to look at Nintendo's numbers, selling 42 million in the last 18 months, then we can see how Apple can easily outrun Ninty if they be inclined to do so.
True that the gaming function of Apple's gadgets is a secondary one. But that's just it, imagine what more it can do were it to focus on gaming as its primary function.
All in all, the BusinessWeek report is saying that both Nintendo and Sony shouldn't be resting on their laurels in the handheld market. There's a new guy in town and he's bound to ruffle some feathers.
So to Sony and Nintendo, stop saying you're not worried about iPhone. Because if BW is right, then it seems like you have every reason to be. Now that the holidays are coming, that would be a good time to see how close the numbers really are.
For the full report, click on the source link below.
Related Articles:
- Steve Jobs: iPod Touch is the best portable gaming device
- E3 2008: Koller says DS, not PSP, should be worrying about iPhone
- Eternity's Child creator: DS, iPhone can coexist; PSP's days may be numbered
- Iwata: DSi not after iPhone and PSP marketshare
Via BusinessWeek
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The only problem is I can't see them breaking past "mobile phone" quality games.
It's going to take one hell of a game to make other devs and players sit up and take it seriously. But as much as I like Apple I still don't use it for playing games... DS Lite and PSP for me :3
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See, i remember the "PRE" Ipod days.
Oh those were the good old days! I was at a young tender age back then. Back when there was a striving and competitive market amongst many different MP3 players and such. Apple announced that they were thinking about throwing their hat into portable audio ring. We all laughed and scoffed at them for wanting to create anything other than Macs. How dare they want to make a dollar holler like that! How droll!
Fast forward to today:
And, now it is Apple who is laughing. All the way to the bank. They have managed to release, distribute, and finally practically monopolize the entire market while simultaneously setting a new standard for the industry.
With that being said, If the business experts are saying that Apple is yet again, "throwing their hat in the ring of gaming", then you better listen.
The DSi was not a mistake on Nintendo's part. And, right now if Sony is smart, they are doing a complete overhaul of the PSP's form factor. The Ipod gaming threat is REAL.
Fin.
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The iPhone simply can not handle the power or the function (input). It's games are extremly basic and will remain that way.
Also, don't forget the DSi brings game downloads as well.
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Who knows, maybe Nokia won't license it to Apple or other competitors.
Heh, maybe they will waste it on a new model of N-Gage.
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I bought it because my TV recording software records in H.264 and the playback is sublime on an iPod. The battery life is 24 hours, has a very fast menu and the best interface of any portable music player. And it's widely supported with games, video and music formats, has a massive store, podcasts and with some Shure E3's it sounds better than anything else I've tried.
You've demonstrated you know very little of the market or the product. *toasts glass*
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And it's not pointless. App sales (mostly games) are through the roof. They've hit a market. Research stuff before you shoot your mouth off :3
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Anyways, thanks QJ for linking this article, i always like to start of my weekends with a good laugh. Thanks guys :))
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