A gamer's nightmare: Trials for in-game ads begin |
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Well, it looks like there's no turning back now.
As it turns out, Valve is starting to test out the use of in-game ads for their titles, and the first guinea pig for this experiment is none other than Counterstrike 1.6 (screenies above, both courtesy of SK Gaming). Despite the flurry of protests that the mere mention of in-game advertising tends to generate, many game companies may soon be following Valve's lead.
While some fans argue that the sight of a real-world item being advertised inside a game tends to be detrimental to the whole experience, devs have noted that this form of advertising is actually beneficial for everyone in the long run.
After all, it generates revenue for game-makers.
Revenue equals more (and better) games.
More games equals happy gamers.
On top of that, there have been promises that the ads will remain discreet and out of the player's way.
At the moment, Valve is displaying advertisements for Portal and the upcoming Orange and Black boxes, all of which are their own products.
There have been earlier reports that Google ads may also end up invading the gaming world, and this has caused many to fear the possibility of having to encounter an in-game advertisement for Starbucks in a war-torn, World War II setting. After all, can you imagine running into an ad for McDonald's as you're crawling the trenches in games like Call of Duty or Brothers In Arms? Or perhaps one for Pedigree puppy food during an Unreal Tournament deathmatch?
On the other hand, there are also those who are willing to reach a compromise between revenue generation for the game companies and immersive gaming experience for the gamers. One point of this compromise involve the conditions which specify that ads that appear in games must be carefully chosen to match the theme and setting of the game itself. (An ad for Subway sandwiches while you're sniping away in 1942 Germany? Nuh-uh.)
Then there's the proposal to release two versions of the game. The pricier one which contains no ads, and the much cheaper version which contains advertisements. Could these possibly be acceptable middle ground for all parties? Either way, both ends of the conversation need to remember several vital things.
First, consumers must bear in mind that no matter what they say, companies will be companies. And this basically means that they are businesses, first and foremost. They have costs to cover, people to pay, and resources to maintain. Game developers, background artists, scorers, renderers, and programmers all want to make a decent living, just like you and me.
Producing game discs with pretty covers and awesome graphics takes money, and even the most pure-hearted and most dedicated member of the industry will need some place to get the necessary funds from. Advertising is a great way to make money. Now, we just have to put two and two together.
Next up, members of the game industry must never forget that the reason why people play games is because they want to be entertained. For a few hours a day, they just want to escape for a while and temporarily forget about the bills, the deadlines, the stress, the projects, and just simply unwind for a bit by either blasting zombies away or shooting sentient rabbits with plungers. This desire to escape and this willingness to be entertained is the seed from which a loyal following springs from, and this fact must be recognized and respected at all times.
People work hard and pay money just to be able to have the chance to get something they enjoy, i.e. the games that they love. Therefore, it's up to the makers of the games to not disappoint. How do they do this, in this particular situation? By not ruining it for everyone by reminding them of their boss (who requires them to grab a coffee from Starbucks every morning), of the groceries that need to be bought (Wal-Mart ads on a wall in ancient China?), and the credit card bills piling up (a MasterCard logo in GTA, is not - and probably never will be - a good idea).
Bottomline is, people must recognize the fact that this is a symbiotic relationships of sorts. However, if one party goes too far and demands too much without giving back, everything just morphs into something parasitic.
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Comments
Anyways, I think Valve are retarded if they put ads in Counter-Strike: Source. I could care less about 1.6 because I don't play that ***** anyways :).
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That portal ad says otherwise -__-"
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it's just what i think
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I won't be buying any game that requires me to pay over and over (except for MMOs that has a clear need too generate revenue to cover the cost of running the service). And I especially will not allow anyone to invade my privacy just to generate more money for their tired old rehashes of the same titles (hello EA - again).
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Hopefully this won't happen to source, but I never play that anymore since Gears :)
I doubt we would see ads in single player games, unless they would fit the scenario (real world ads in sports, racing, and gta'ish games would be ok). Otherwise I think they will keep it in multi-player, like ads durring the mid round score screen, or when you are waiting for a round to end....if I see McDonalds ads in Gears 2, I will cry
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wipeout 2097 (xl) had red bull ads all through it, but that worked somehow, coz it was kinda related and cool...
ads can work, as long as they are unintrusive, and not overdone...
and related!
...oh, that pic looks like its just a spray logo
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Games developers arnt all that smart really, and the buisness people just want to make money, they dont care how the adverts are implemented aslong as they are there to generate more money.
If its an online game with adverts, the money made should either make monthly subscriptions a thing of the past for games like MMORPGs, or the advertisement money should go back to the point who actually host the private multiplayer servers. Afterall if adverts are forced onto people in the valve-way, it means that all the game servers that are run for free are giving Valve a piece of their own bandwidth that THEY pay for. Its not right to do that, and if they do, then the game host should get the advert money, not the game developer.
The game developer will have already recouped their development cost from the store sales of the games (unless its a crap game of course!). After an online FPS is released, its the general public who host their servers openly, and use their own bandwidth for other people to play online through.
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'I'm Lovin' IT' and ***** like that
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With adds, without adds...its the same sh1t...
Not to mention that all CS fans are retardeds...
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For god sake, people will have spent a lot of money putting them there, there won't be dog food ads in Unreal Tournament, they will all be targeted.
How many sanitary towl adverts do you see during wrestlemania?
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Why do you need pop up adds. Just the add business get someone in a server and spraypaint ads.
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But personally, it's not that big a deal unless they're flashy and distracting. So far, so good.
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Revenue equals more (and better) games."
Yeah, as you can see in Free-TV ;P
More and more advertisements, but the telecasts suck more and more with every new day.. result: I don't watch TV anymore!
Hope this doesn't happen to Games :/
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zomg like i'm gonna pay attention to some sign on the wall whilst trying to blow up stuff with a rocket launcher. its pointless, & out of place.
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Same is going to happen with games. Every load screen will be an ad. And then you'll see load screen times increase and increase, because the advertiser wants more time to display their ad. Which game devs, will say "hell yes, for more money please". Which the reply will be "sure no problem, we have loads of money".
The consumer in the end will be screwed, as always.
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Even in some sci fi games, ads are possible. But they have to make it fit nicely into the scenery or map.
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I DON'T want a huge Portal ad in my way when I'm trying to plant a bomb or kill some terrorists. That ad's about as discrete trying to sneak an elephant into the White House.
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"Every load screen will be an ad. And then you'll see load screen times increase and increase, because the advertiser wants more time to display their ad"
is in crap license games, (note CRAP license games).
good studios are run by gamers 4 gamers, and they know how far they can push...
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And I quote, "Revenue equals more (and better) games." What a load of crap. That's like syaing The more money you spend on a movie the better it will be. Anyone heard of Ishtar? Waterworls?
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And... Sony are already making less money than Nintendo, so adding this into games is going to make it all A LOT worse... as for having things in games that were never meant to be there, or having something moden in a game set in medievil times, its going to get annoying and just be totally out of place.
Personally I think this will happen for a few games, and then companies will stop as its not working out how they expect.
As for starting to use adverts, there is a big billboard in Spiderman with an advert for a Nokia mobile on it. I think that was a PSP game, but I only saw it in a mag so I'm not 100% sure, but this isn't a wholey new concept.
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Also, why do game-makers do such a thing? Don't they already make enough money from selling their games?
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Remember when we switched to smaller boxes to "pass the savings on to the consumer"? Well boxes got smaller but games never got cheaper oops!
Remember when the top game studios got together and actually released a statement saying that "Next gen titles will be $60 instead of $50. Not because they are harder to make, but because we are seeing what the market will bear"
The "Intellectual Property" angel must be getting tired and worn out for them.
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I PAID MY $50. LEAVE MY WALLET ALONE.
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As people who've delved a bit more in messing with files (hell, these are the basics), they'd know that Valve games maps are not regularly updated (especially a 1.6 one), and this is a spray. There's no way they'd be able to actually add that image to every player, considering that it's not a free running and updating game.
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in game advertising is like nudity, done tastefully or artfully it is acceptable by everyone but uptight retards.
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Oh, and what noobs are running through the comments downvoting any decent argument? Did valve pay you or something?
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I can see it now.
Im on the last level of call of duty 4 on veteren difficulty,
running low on health, the enemy is everywhere and im blasting away, all of a sudden I look at the wall to my right and see a McDonalds ad, WHAT, I can get a McChicken for just a dollar!!!!!!! "drops controller and heads to McDonalds".
REALITY CHECK!
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Gaming serves as a small break from this unholy barrage by allowing us to escape into a different reality. Placing adds in games compromises that experience and I don't care HOW artful the add placement is.
GO TO HELL VALVE!
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I recall a SF story I've read. It is set in the future, and a grim future it is. Literally everything is covered in ads - even the toilet paper. George Orwell's omnipresent screen is in that future too, only it isn't there to spy on you. No, it's just there to convince you to buy things. There are jingles instead of elevator music and logos printed on the bedsheets. If I recall correctly, the advertisments are even projected into your dreams. Does that sound like an unrealistic future to any of you? Honestly? Because it seems to me that we're headed in that direction quite directly.
Advertising is a terrible thing. Please, please, please hear me when I say we must stop this before it starts. Right now, it is considered socially acceptable to have commercial breaks during TV shows. If they go through with this, it will be acceptable to have advertisements in video games. Where does it end? On the pages of a novel? On the sidewalks in front of your house? In the middle of your phone calls? We've got to make a stand somewhere, and the longer we wait, the harder it will be.
If this catches on, then I fully intend to boycott any and all video games with that kind of blatant advertisement in them. There are plenty of wonderful indie, homebrew or just plain older games that I can enjoy.
One last thought: Who remembers when there were no such things as banner ads, popups and spam e-mails on the internet? It wasn't a very long time ago at all.
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