Trophies on the PSP: Technical difficulties make it challenging |
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In an interview with PlayStation: The Official Magazine, Yoshida was asked if the PSP will ever see the light of day when Trophies abound and roam the handheld free. His initial answer almost raised up hopes. Almost.
"It's under discussion," he started. "But there are some technical challenges." These may be overcome anyway, right? Right? Hello?
Okay, while there's nothing else to say about the issue of trophies on the PSP, he did veer the discussion to the motion controller and the availability of games at launch, including their target audience.
Obviously we are looking at the ease of use of the motion controller to attract a broader audience, but when we work this new technology, because it's so precise, we can see a lot of functions for core gamers' games. Like a first-person shooter would be great, walking around a room ducking and hiding. We're looking at all kinds of possibilities.
Okay, that sounds great. Now back to the trophies.
Hello?
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Comments [refresh]
this would turn out awful because of all the hackers
Trophies aren't really worth anything. The trophies they got on their accounts by cheating will be nothing more than a reminder of how ***** they are at video games.
goodbye
instead of storing the trophy information on a file on the memory stick until it is updated to Sony's servers, they just store the data in memory. Then when you exit the game you could just login to send the update to sony. Also, they can just not store the trophy history locally and read it into memory when you go to look at your (or your friends trophies). When you exit the trophy screen the data is removed from memory.
They might be worthless but that wouldn't stop people cheating just to have more than anyone else.
Obviously the information about everyone's trophies would be stored on Sony's servers.
The way I see it, the problem comes with downloading other people's game saves and such homebrew plugins as CWCheat or NitePR.
Let's imagine that you're playing a platform game, and you would get a trophy for getting on top of a hill by jumping from platform to platform. Now, with an application such as CWCheat, you could possibly just fly on top of the hill, or even teleport there, etc.
Obviously another problem would be that the PSP games available now would need to be updated to allow trophies, but that isn't possible for most of them. They could probably also be re-released, but that would just annoy users who already have the game.
Another option would be to add trophies to every game released after the PSP Go has come out.. or something similar.
Just my 1,99 cents.
If cheating were an option, than EVERYONE'S trophies would be compromised. No doubt everyone would be second-guessing whether or not someone really earned the hardest trophies.
Or maybe honest players will get called cheaters outright. I know it happens with me in WipEout Pulse...
the trophy system should just stay with the ps3.. wtf is wrong with you, sony?.. just release trophy patches for all the old ps3 games that doesnt support it yet, like mgs4 & other ps3 exclusive titles..
Psp gives cancer
http://healthmad.com/healthcare-industry/euthanasia-3/
its true
too late! No point bothering in implementing trophies on psp now, might as well concentrate and implement on the psp2 instead, makes sense really! ;)