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The PSP Show #28: all Steve Lycett, all the time |
Listed in: Interviews, Titles, Games, Podcasts Tags: Codemasters, interviews, PSP Show, Steve Lycett, Sumo Digital
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In reply to commenter, whoelse (Unregistered), #28 in The PSP Show contains an interview with a Codemasters dev. In fact, it contains nothing BUT an interview with a Codemasters dev. No news, no reviews, no fuss.
Ewan Spence jumps straight to talking to Steve Lycett, veteran PSP title producer, who is currently busying himself with TOCA Race Driver 3 Challenge. (Actually, he's with Sumo Digital, but Codemasters is publishing TOCA, so he's not exactly a Codemasters dev, but he is devving something for them. Semantics. Maybe we should have changed the title of this article to "all Steve Lycett and TOCA Race Driver, all the time," then, but we didn't want to spoil the suspense.)
As game producer, Steve should be able to give some lowdown on "behind-the-game," especially working with the PSP. Continue on via the Via link to where you can hear about Steve, TOCA, PSP devving, and Ewan's desire to race to Fleetwood Mac MP3s. (Hey, only if I get to race to Billy Ray Cyrus MP3s. Let's see who gets to the finish line first.)
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Comments
Reply
I'm sorry if the interview bored you, I did try to not just talk about Toca, but you know, when the interview is all about talking about a game you've just spent a serious proportion of your life on, well, you have to talk about it. Maybe you don't care about what we've done with the game, and well that's your opinion, you're welcome to it!
I respect the homebrew scene a lot, even with all the documentation, we still have fun doing games on PSP, so I can only imagine what it's like to work on the system blind.
I'd like to think I wasn't a jerk off though, I don't believe we've met so I'm not sure how you've formed this opinion.
Best wishes, and have a happy life!
Steve
Reply
First of all, asa consumer, you have the biggest control in the world. Jsut switch off and wait for the next show. I'm sorry you didn't appreciate teh interview - but I know others did, and what is a world if not one where we are all unique. Personally I enjoyed the interview (being a TOCA fan helps), and from the comments and emails, so did a lot fo other people.
Your reaction really doesn't help the design houses and studios respect the internet - Steve didn't have to do the interview, and quite frankly the number of copies of TOCA sold compared to teh numberof all homebrew apps in regualr use (as opposed to a single load and oooh that looks nice) I think will show just how strong the UMD Game scene is as well as the unique strengths of the homebrew movement.
Any one of the homebrewe guys is welcome on the show, and I'll arrange an interview if they're suitable. I've made that offer previously (and privately) to a number of the more well known coders and they've either declined or not responded. The offer stands, and you can email me at ewanspence@gmai l.com.
One final thought - if all the design houses and coders there were excited about homebrew, THEY are the ones that can exert pressure on Sony to consider a change - do you really thing you calling him a jerkoff is going to make them want to even associate with the homebrews?
Reply