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The Force Unleashed: greatest Star Wars ever, demo planned, more |
Listed in: Tags: interviews, Jedi, Star Wars, Yoda
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Looking forward to Star Wars: the Force Unleashed (Xbox 360, PlayStation 3, Wii, PSP, DS)? We know we are. A lot of hardcore fans out there might be worried about the game's story though. Darth Vader had a secret apprentice? I mean, come on. Rule of two, people.
As Yoda said, "Always, Master, apprentice, period," or something like that. If Vader was apprentice to Palpatine, it should have ended there, right? Nope. According to the producer of the PS3 and 360 versions of the game, Cameron Suey, the story works out for canon:
We know that the Sith aren't very good at following their own rules, because we've seen that the Emperor had two apprentices before Darth Vader approximately at the same time. So we know that they're already breaking the rules. That's again why we had a secret apprentice.
In the same interview, Suey also remarked that The Force Unleashed is "the greatest Star Wars story that we've ever told in a video game." He doesn't stop there though. He goes on to say that it's "definitely the greatest Star Wars game." Awesome.
Suey also says that the development team is also planning to release a demo for Xbox Live and the PlayStation Network, so watch out for that one. Be sure to check back for more updates on Star Wars: The Force Unleashed!
Buy: [Star Wars: The Force Unleashed (Xbox 360), (PS3), (Wii)]
Buy: [Star Wars: The Force Unleashed (DS), (PSP)]
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Comments
There's no proof that Palpatine was training Dooku before Darth Maul was killed.. there was a 10 year gap there. We know for sure that Anakin killed Dooku before he became Palpatine's apprentice.. so they don't over lap.
However, Yoda never says that a Sith can't be both a Master AND an apprentice at the same time. Every Jedi seems to follow this hierarchal protege system. The Coucil are the masters of all Jedi, even among masters.
The Sith seem to have oedipal issues, all having an inherent desire or goal to kill their master and train their own apprentice.
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I'd say more arrogant than awesome... I'll wait and see
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I say put up or shut up mr developer and let the gamers decide whether your game is any good or not!
If history shows anything, it's that developers shouldn't over hype their work - it just leads to disappointment most of the time.
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I mean they can never seem to get the controls right, or frame rate hitches, or the characters response time is baaaad. (See Tomb Raider Legends for PSP)
This whole post sounds like an uncaring ***** thing to say, but that's just how it goes whenever it's a multi-system release. Look at IronMan recently. ...or if you haven't looked at it on the PSP, don't bother. Haha. NFS Pro Street, Madden. When games are made exclusively by companies that care what their product turns out as, is when you truly see the power of what the PSP can do. But that's an obvious statement, just sayin'.
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