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Sony: PSP was "under-supported," UMD wasn't brilliant, more snack-type games |
Listed in: Interviews, News, Games Tags: Atari, interviews, Lynx, Ray Maguire, Sony, UK
Ray Maguire, Sony UK's senior VP and MD, admitted to a couple of things during a recent interview, like how Sony's been letting the PSP slip last year, and how they're confident that it's really going to pick up this year. Sounds like a speech in an AA meeting.
Anyway, of the more interesting things he admitted was that the PSP was "slightly under-supported" in the past year, "mainly because a lot of the energy was going into stuff we're doing for PlayStation 3." He also mentioned how the UMD contributed to this too, saying it "wasn't brilliant for third parties, either."
However, he does say that things are looking bright for this year:
I think we had a bit of a barren year last year, and this year we seem to have a bumper crop. [...]
We do have that confidence this year - many things are happening with the PSP.
The online side of it is developing nicely, and there are clearly lots of great games for it this year, but also we're introducing new colours - so it starts to become much more desirable for a wider range of consumers.
This year is the year that PSP puts its head up proudly.
You know what, no one in the games industry has really been a serious contender in this market place, whether it be the GameGear, the Atari Lynx, or Gizmondo... but 50 million later the PSP is pretty strong.
His enthusiasm is apparent of Sony's overall plan for the PSP, which we've been hearing a lot about the past few months. Another interesting bit he said during the interview was that:
My gut feeling though is that people are looking for more snack-type content, and the downloads side of it will increasingly become a bigger part of its future. It's also something that development can get into at a much, much lower entry cost, and I think we can see this everywhere, [...] there is an appetite for smaller, snack-type games.
It certainly doesn't point outright to an incoming UMD-less PSP model, as David Perry keeps insisting, but it does sound like more PSN downloads is part of Sony's plan to reinvigorate the PSP.
Full steam ahead for the PSP:
- Sony's Ray Maguire: we were all about functionality, now we're all about games
- Sony UK promises to 'reinvigorate' PSP with unannounced franchise titles
Via GamesIndustry
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Comments
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that's too bad. we'll probably see lots of casual (which is not bad), and very short (which is bad for me) games on psp.
i guess the voice of majority is all that matters :/
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Also, bet you need an official Sony firmwared PSP to get them downloaded off PSN.
Two pieces of bad news I reckon.
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UMD was brilliant. Day 1 I was amazed with the quality of PSP games, I went from GBA/SNES quality to PS2 quality over night.
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My only problem with it was that the name didn't live up to the title. It said universal media disc. Kinda defeats the purpose when the UMD movies are NOT region free.
Dave Perry is an old idiot who had one hit back in the 90's. His logic is beyond stupidity.
What's the point of owning a psp that only has a memory stick slot?
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What on earth would make you think that the PSP will 'pick up' in a year where we're seeing a global recession hit full swing?
Well... it made me laugh :)
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No Gravity, first released as homebrew, shows quite clearly that game quality is independant of the media it's distributed on and with Flash memory now far outstripping UMD in terms of cost per gig, it's more or less a moot issue.
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- Cheaper distribution costs
- FASTER access to the media (UMD is Slow!!)
- Less power consumption
- Much smaller form factor plausability for the unit
- The Mobile phone market shows this is already very viable
- Better scalability with software during the device life cycle (1.8GB is already too small for the PSP)
- Less crap to cart around with you when you're on the go
Seriously dude... unless you're blind to technological advances, that was one stupid *****ing question.
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Smaller form factor means more cramps for my hands, f*ck that, it already cramps my hands as it is.
I agree with the rest though.
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Its also refreshing to hear someone recognise the failures so that we can correct them. Wish a certain British Prime Minister could do the bloody same. Well done Ray Maguire, my new hero ^^
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Smaller games needs to mean smaller prices, like Flower, that costs around $15. Lets not forget that ;)
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My only problem with UMDs is that they are cheaper to produce than cartridges, and yet, they are expensive
for blackthorn, remember that when the psp came in, electronic distribution wasn't developed enough for it to take over (and it isn't yet, for all places). Mobile phone games aren't 1 gb, a size many people find too cumberome to download.
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UMDs are great for easy sharing....i don't have 2 hand over my memorystick wid all my treasures to a friend to borrow and have his dog chew up his psp...and also U don't have to worry about loading media in the psp if you are on the go
nothing beats having the game and a real physical copy with instructions booklet, images, quick reference text....don"t have to worry bout it getting erase off the computer and if you ever wanna make a back up..(u kno what i mean) by all means let it rip....
UMDs fits most games design for it no problem...
The problem is not with UMDs...its the DVD that box3fixme uses...old crappy last gen tech that requires dev 2 waste 2 much time compressing the game 2 fit in and soon all x bot games will need 2 disk 2 design games on for everything you pick up.....
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just think about how much of unnecessary hardware could be stripped out of psp. entire umd drive and the whole pretty big umd slot. this might lead to development of even slimmer and lighter psp. or sony could use the extra space for e.g. a bigger battery. or something else.
"It said universal media disc. Kinda defeats the purpose when the UMD movies are NOT region free." i think they meant universal as "sutable of all sorts of data." you can have games, movie and music at the same umd.
http://en.wikipedia.org/wiki/DVD
DVD is called "Digital Versatile Disk". similar, isn't it? :>
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UMD gameplay - about 3-4 hours
ISO gameplay - about an hour, 1 1/2 hours tops
I realize that this seems to not be the case for most users, but of the 4 people I know who use cfw, all have the same issue to varying degrees. And before you ask, no none of them are overclocked.
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xD
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But I want Sony to focus on bringing more/new games on the PSP first.
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ummm, that's why you keep it all backed up on your PC....
"UMDs are great for easy sharing....i don't have 2 hand over my memorystick wid all my treasures to a friend to borrow and have his dog chew up his psp...and also U don't have to worry about loading media in the psp if you are on the go"
Memory sticks are actually cheaper per GB that UMDs right now... you could actually buy a small memory stick for cheap and use it when you want to let your friends borrow games...
"nothing beats having the game and a real physical copy with instructions booklet, images, quick reference text....don"t have to worry bout it getting erase off the computer and if you ever wanna make a back up..(u kno what i mean) by all means let it rip...."
that's nothing to do with the media format.. that's just marketing... games could be sold on a pro duo stick in a case along with the manual, etc. etc... in this way, games would be sold cheaper in downloadable form and if you bought it in memory-stick form, then you'd have a usable memory stick afterwards.
"UMDs fits most games design for it no problem..."
yes, with the current design, but as games continue to become more complex and with better graphics, the UMD will be outgrown, especially when a next-gen PSP is released.
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... WTF?!? i hope you know UMDs take way more energy because they have to:
-spin the UMD
-shine a laser at it
-get the reflected data
-interperate it
-process it
meanwhile an ISO does 2 things:
-interperate compiled code
-process code
you fail.
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