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Sony job listing hints at LittleBigPlanet for PSP *UPDATE* Rumor no longer: talks on PSP version in progress |
Listed in: Interviews, News, Games Tags: interviews, LittleBigPlanet, Liverpool, Media Molecule, SCEE, Sony
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A new job listing on the SCEE website says that they're looking for a new PSP game engine lead to work on the development of LittleBigPlanetprojects.If you remember, a rumor popped up a few months ago saying that Sony Studio Liverpool is working on the PSP version of the game. So are the sackboys going portable?
Assuming we take this job listing point blank, and say there is a LittleBigPlanet project coming for the PSP, what can we expect? An entirely new creation game based on the PS3 version perhaps (downsized for the PSP of course), or some extension of the PS3 game for the PSP?
All speculation for now, but any iteration of the game on the PSP sounds good to me.
*UPDATE*
It's a rumor no longer! Media Molecule co-founder Mark Healy reveals that there are indeed talks of a PSP version for LittleBigPlanet, but nothing is concrete at the moment.
He does say how he imagines how LittleBigPlanet would appear on the PSP, saying that it would be a companion product that will "allow you to create things while you're on the train." He adds:
One thing that I'd love to add is the ability to create you're own music, for example, that you can import into the game. That seems like an obvious one to do and it'd be quite easy really.
If the PSP version will indeed pull through, it sounds like it'll be a fine companion product for the game.
Via PSP Fanboy
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Comments
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Just my thought on the matter...
PSP Little Big Planet would be cool though.
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Let's keep our fingers crossed!
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-- get the creation mode on the ps3 correct first, some of the logic just doesnt add up, things dont do as they are meant to, add more features, such as emit once a switch is hit, FOR GOD DAMMIT
and more more more more more
anyway how about importing pics first, at the mo you can only use PSEYE
i thought this would be just another game, then i played it for 2 days and thought WOW amazing, but then i realised the creation mode is absolutely useless (how about external scripting, id highly like that), IT IS JUST ANOTHER GAME, ONCE YOU GET TO THE HEART OF IT
its got potential through simple patches, nothing major is required, but they need to get the simple things sorted
add more switch funcitonality to the creation mode,
use do know the basics of programming is IF SOMETHING DO THIS
how can you do it if not all objects support it
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It's a DEMO.
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until im told of these fixes, i highly doubt theyve fixed everything wrong with it, i wont be satisfied
once all patches etc, and if it has a decent ranking system, then i might buy it further down the line
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I like the idea of using the PSP version as it's own little big game which data can be used with the PS3 version and visa versa.... you know like, building a level on the way home from work/school or where ever & then playing it on the PS3... Also the PSP has Adhoc so playing with 4 people who are in the same room would be pretty awesome too....
Stop *****ing about the Beta guys.... it's going to have problems, it's not going to be perfect... it's a BETA!!!! and I'm sure you all know it's an old build, so whats the fuss about...? We still have 20 odd days till release.... not that long, have some patience and faith in MM to get this game working and looking like the best title this decade....
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