Rockstar's Dan Houser doesn't like casual games |
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Casual gaming has definitely seen a recent boom this generation, what with the casual-friendly Nintendo DS and the equally-accommodating Wii. And while many a games development firm has cashed in on this recent phenomenon, it seems that some are still not ready to embrace this particular market.
Rockstar's Vice President of Creativity Dan Houser said in a recent interview that he's not much of a fan of casual gaming.
In an interview with the New York magazine, Dan Houser praised the Nintendo Wii for doing something different for a change. At the same time, however, he explained that Rockstar has pretty high goals for its games - that is, to compete with movies as a narrative device and be about something that people can actually relate or aspire to. His statement, verbatim:
F*** all this stuff about casual gaming. I think people still want games that are groundbreaking. The Wii is doing something totally different, which is fantastic. We're hopefully going to prove that there's also a very big audience for people who want entertainment in another form, who think of games as being a narrative device that can challenge movies.
Very strong words from Rockstar indeed. Does that mean we won't be seeing casual games from one of the most innovative and most daring game developing firms of this generation? Only time will tell. Updates as we get them!
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Comments
"The Wii is doing something totally different, which is fantastic."
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Doesn't really mean he hates 'em, but you can't blame someone to take it that way.
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That says it pretty clearly that he doesn't care about casual games.
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it seems that gta 4 has got a dose of this new game play with the character being more interactive with things around him.
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You can spend your entire budget on developing the most complex graphics engine possible with physics coming out your arse, but if the gameplay sucks - the game sucks.
'Casual' games win here, they concentrate on the actual gameplay and do away with the fancy crap.
Perhaps he's just jealous developers are making a squillion out of low cost game development that appeals to a wider audience? Perhaps he feels threatened that perhaps there's more money to be made in this genre and that a casual one week development time game can compete commercially with his 2 year project?
Diddums.
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I don't have anything against casual games, some are very fun.
What sucks about the Wii is it has almost nothing but casual games.
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