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No button-mashing in 300: March to Glory - Jeff Nachbaur

Posted Feb 22, 2007 at 9:52PM EST by QJ Staff

Listed in: Interviews, Titles, Games, Opinions & Analysis Tags: interviews, Jeff Nachbaur
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Tonight we dine in hell! - Image 1 


There may be a whole lot of baddie-decapitating involved in 300: March to Glory, but producer Jeff Nachbaur says the gameplay involves more than that. It's all about strategy - managing your own internal resources, mastering combos and special moves to kill specific enemies in this graphic novel/movie-based PSP exclusive.

In an interview at Game Zone, Nachbaur declares:

There is a whole lot of killing of Persians as you would expect. However, there is more to it than that. Our combat system is a bit more thoughtful – it isn't a button masher. You can button mash for the first level or so, but after that, you really need to start thinking about what you're doing. Our solo combat is deep, allowing you to upgrade weapons, use special abilities we call Battle Skills, unleash Wrath attacks, and perform combos to dispatch enemies.


Jeff says internal management and combo-killing defines 300 in the solo gameplay, and when you have to control an entire line of Spartan soldiers there is still a lot of strategy and thinking involved. Button-mashing newbies indeed won't last long in this game!

When asked about King Leonidas' strengths and abilities, Jeff is quick to point out why Leonidas heals through Battle Skill. "Potions and the like just didn't seem very Spartan. It should be all about the warrior and not anything else. That's what a Spartan is. These are guys who went to war naked."

We might just as well add: being a warrior isn't all about killing, it's also about thinking.

Via Game Zone



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# 1stGuest 2007-02-22 23:18
1st i always wanted to do that..

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