Next Castlevania for next-gen may be for the 360

Posted Sep 11, 2007 at 2:36PM by QJ Staff Listed in: Interviews Tags: Koji Igarashi, Konami, Microsoft, Wiimote
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Castlevania - Image 1 With Castlevania: The Dracula X Chronicles and a still-unnamed DS version in the works, the looming question hangs above Koji Igarashi (or IGA) and the rest of the Castlevania team: what console will get the next Castlevania game?

For this decision, it seems that console popularity is a major impact when it comes to IGA. Between the Xbox 360 and PS3, IGA chose Microsoft's console, saying:

The U.S. market is the biggest market for the Castlevania series, so I will give the first priority to the U.S. market. The platform will be the Xbox 360, since the PS3 isn't doing well everywhere in the world. As you know, Konami will release Metal Gear for the PS3, so Metal Gear might expand the PS3 market. In that case, we may release Castlevania for the PS3.


However, what about the highest-selling console to date, the Wii? While IGA acknowledges the popularity of Nintendo's console, he still has some misgivings, saying that third-party titles do not sell as well for the Wii and that there are some issues with the Wiimote controls. To illustrate the point, he even performed an overhead whipping gesture to show how tiring it will be to always use the Wiimote's motion sensors as controls.

For DS gamers anticipating the still-unknown Castlevania title, there's some good news: it will not be a remake of any Castlevania game (not even the PSP's Dracula X: Chronicles), but it will be an all-new game.

Well, we certainly can't wait for that one. Do check this space for more updates!

Read the entire interview in the Read link!


 
 
 

Comments [refresh]

by Big Daddy - 2007-09-11 09:45
» Mmmm...

The Castlevania series have done well particularly on Nintendo's handhelds over the years, but ever since SoTN, the series hasn't been groundbreaking on consoles. Iga's doing the right thing: MGS4 is the green light for a PS3 Castlevania release.

by ISOHaven - 2007-09-11 10:02
» WTF!?!?!?!?!

"To illustrate the point, he even performed an overhead whipping gesture to show how tiring it will be to always use the Wiimote's motion sensors as controls."



Then don't design it that way. Gee, that's a hard one! ;p

by xche78x - 2007-09-11 22:00
» hmn

i think nintendo requires each and every 3rd party publisher to use the wiimote function. but of course they are also allowed to use the classic controller, iga san may opt to use classic controls if ever he feels making castlevania for wii.



and iga san should not hesitate to make a ps3 castlevania, it will be HIT as long as it has the Symphony of the night greatness. the upcoming psp version will be spectaular.

by ISOHaven - 2007-09-12 05:41
» WTF!?!?!?!?!

But they DO NOT require them to dev a game that causes a player to swing the remote over their head 5,000+ times.



Crack the whip with A and use the motion sensing for something else.



Does Metroid Prime require that you roll your body up in a ball and do somersaults all over the house? NO.

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