Need for Speed: ProStreet Racing Developer Interview video

Posted Jun 8, 2007 at 12:03PM by QJ Staff Listed in: Tags: EA Black Box, MPH
Ó


More info abound the latest upcoming title in the Need for Speed franchise, Need for Speed: ProStreet in this developer interview. Here, Matt Little sits down to talk about what's going into the game and what they've done to distinguish it from today's Forzas, Gran Turismos and Burnouts.

It seems that the developers, Matt Little specifically, wanted the raw feeling of drifting one's car at speeds of more than 90 miles per hour, instead of the usual 40-50 mph we see often. Drag racing is also built into the game, and Matt promises that it's going to be deeper and more involving than in the past game, as well as being more intense.

Three major draws for the game also came up in the interview - namely, the game skirting the edge between arcade and realistic driving, car damage and tire smoke. While the latter two are pretty much self-explanatory, the former is a little bit more complex. Matt explains that Need For Speed: ProStreet's driving style can't be quantified by saying it's closer to Gran Turismo or to Burnout, but another niche entirely. He elaborates by saying that it will have that realistic feel, but also have the arcade sensation by which it's accessible to almost anyone who picks up the controller to play it.

Need for Speed: ProStreet is definitely looking good. Enjoy the video.



 
 
 

Comments [refresh]

by Nah, You're 2nd - 2007-06-08 08:04
» Yep.

The Advert whipped your ass, sorry kid. The game looks like it's going to be ok, Hopefully there are more cars and customization than Midnight Club Los Angeles. But I highly doubt that one +)

by Pyro - 2007-06-08 10:47
» ...

pro street racing? could they come up with more retarted names? that's an oxymoron.

by mase - 2007-06-08 11:24
» hmm

omg they are bringing that stupid drag racing crap!

hope this is not racing at night like from underground and up, enough with that already. otherwise looks interesting.

by lala - 2007-06-08 13:37
» gay

games cool dude looks like an ass holding that 360 controller man weres the ps3 ??? everytime a multiplatform game is made they always gotta run the 360 version for specs looks liike this is gunna be a nother crappy port esp sinse it on almost every system surprised itnot on N64 .......

by xExpireD_MilKx - 2007-06-09 05:24
» Blah.

I'm actually glad that they brought Drag Racing back. You know, they gotta appeal to a huge audience - both of those whom enjoy Simulation AND Arcade styles of gaming. If you don't like the dragging, don't play it when you get your copy. I'm just happy that they're TRYING to correct the mistakes of their last, if you could call it, "game".

by EG6 - 2007-06-09 05:34
» rice!!!!!!!

uh yea, and i heard every decal u put on adds liek 10hp to ur car.

Add comment

Security code
Refresh

Add QJ.NET
Add to My Yahoo!
Google Reader Subscribe with Bloglines
Add  to your Kinja digest Subscribe in NewsGator Online
Subscribe with Pluck RSS reader Add 'www.qj.net' to Newsburst from CNET News.com
Subscribe with SearchFox RSS del.icio.us www.qj.net
Add to Technorati Favorite! Add to My AOL
furl! it Stumble for Treehugger!