Need For Speed ProStreet producer dishes out some game details |
Ó
There has been a lot of talk about EA Black Box's Need for Speed ProStreet. This game is slated to be released for the PC, PlayStation 3, Xbox 360, Wii, PlayStation 2, PlayStation Portable, and Nintendo DS by November this year.
Most of the fans of the series are wondering what direction the game will be heading in, will it be more of the same or something new entirely? John Doyle, EA Black Box producer for Need For Speed ProStreet, was recently interviewed by GameInformer and he spilled the beans on the game.
"We're trying to get a realistic, believable street-racing vibe," said Doyle, speaking of how they handled the game in terms of development and content. "We're trying to reflect what we see the culture doing." He also added that they are focusing more on performance and skill, the direction street racing is heading towards.
Another thing the developers have decided to do is to omit the police in the game. This was done because of the game's damage aspect, which they believe should be penalty enough for messing around. For those who are wondering what the new game modes in the game are, Doyle gave the low-down on those as well.
We've got Grip, which is traditionally a circuit mode, we've got Drift, which we've really reinvented significantly. Reinventing our physics allowed for us to do Drift in a way that we havenÂ’t been able to do before.
Drag has come back this year and controlling a 1000 horsepower car down a strip is not an easy task. We also have a new mode, which we're calling speed challenges which is all about pushing that car as fast as you possibly can and riding the edge of control.
He discussed a lot of other topics such as how this game matches up against Forza Motorsport 2. If you'd care to read more, feel free to click on our read link for the full interview. Keep checking back here for the latest news on Need For Speed ProStreet.
Contact Us:
The QJ.net Network |
|
| Site | Feed |
| QJ.NET | RSS |
| Nintendo DS | RSS |
| PlayStation 3 | RSS |
| PSP Updates | RSS |
| Wii | RSS |
| Xbox 360 | RSS |
| MMORPG | RSS |
| Personal Computer Games | RSS |
| iPhone - iPod Touch | RSS |
| QJ.NET Forums | RSS |
User Favorites - December
User Favorites - December
Categories
Archives
Accessories
Add-ons
Applications
Artwork
Batteries
Cheats
Deals
Emulators
Events
Featured Articles
Firmware
Flash Applications
Flash games
Game Demos
Games
Hacks & Exploits
Homebrew Applications
Homebrew Demos
Homebrew Development
Homebrew Emulators
Homebrew Games
Homebrew Themes
How-To
Humor
Imports
Interviews
Magazines
Mods
MY QJ
News
Off Topic
On Shelves This Week
Opinions & Analysis
Podcasts
Previews
PSP Go
PSP Minis
PSP Slim & Lite
QJ How-To Series
QuickJump QuickGuide
QuickJump QuickPeek
Reviews
Rumors
Scans
Screenshots
Site News
Titles
UMD Movies
Videos
Weekend Warrior
Wi-Fi
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005
April 2005
March 2005
February 2005
January 2005

Comments [refresh]
I think this game NEEDS cops to be a lot more fun. To me, NFS without cops seems kinda boring.
this game is gonna be like all the other racers that try to bottle up the essence of the street. all riced up, ridiculously unrealistic performance, and injected with obscene amounts of body kits, nitrous, and over the top wings.
No cops + no purchase for me. As much as I love the NFS series, the cops keep the replayability up for me, not online. If EA wants to alienate what little loyal customers they have to the series, then they are certainly going about it in the right way.
Well it's Need for Speed, what did you really expect? However, I kind of agree with you. My favorite NFS game was Hot Pursuit 2. I just wish EA goes back to exotic sports cars and dumb all the tuner cars.
amen brother. theyre just trying to hype up their ***** game.
and talking of forza motorsport 2 in the same breath? forza 2 owns this trash game without even trying.
The bes was nfs 3, and nfsu 2, put them together. Okay most wanted had that, but car customization was bland compared to nfsu 2.
will be a sure buy for me. the origional game was a simulation and I think that is the gear.... going to be amazing.