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Gundam creator says games are still evil, but game hardware isn't |
Listed in: Tags: Game Conference, Gundam, interviews

Gundam creator Yoshiyuki Tomino thinks games are evil. He's said it before, and he's not afraid to say it again. This time, however, he does give credit to what he believes are technological advancements brought forth by video game hardware.
Here's an excerpt from a recent Anime News Network interview Tomino did:
You recently gave a keynote at a video game conference, where I believe you said that video games are evil.
Yes, they're evil. Because they just steal people's time.
Do you think the people who make video games could change them into something more meaningful or worthwhile?
I don't think they can. But in the twenty-year history of video games, one good thing is that the technology they've produced feeds back to the real world. Video game hardware is endurance-tested by hundreds of thousands of people, and that helps establish computer systems that can be used in the real world. So the fact that video game hardware still exists isn't meaningless.
I don't know much about technical things, but I think at the very least, it's thanks to computer games that we were able to develop the programs and hardware to make mobile phones as small as they are now. The fact that the game industry has taken on so many technological challenges has been a big help to the computer industry. Although the games themselves are worthless, in that sense they've been a good thing.
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Be that as it may, he's very hypocritical. What a way to point the finger at the videogame industry, when he's the creator of a cartoon, which isn't bettering society in any way imaginable.
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Ok let's put some things into context. He created Zeta Gundam which is admittedly one of the best Gundam series ever created...for the time of course. He then made Wing (which I am STILL looking at why people liked this one) but SEED-Destiny and 00, the more politically complex Gundams were not made by him. He made Turn A, the (get this) CROSSDRESSING protagonist. It was good but very VERY weird.
SO to get back to the point. We have stuff like Animal Crossing where it subtly teaches you about consumerism in ways no one could ever imagine before. 16 classes of pokemon provide a rock-paper-scissor system that requires hours of strategical planning. Add to that IVs EVs and other class moves and you got one of the best brain teasers that a lot of kids are required to think about.
Really I could talk for hours on this, from point and click adventure games to RTS, even to the reflex improving FPS and driving sims, I highly doubt they steal anyone's time because you see, the mind tends to associate different things in order to provide solutions to problems so you NEVER know how an idea came up from an individual who plays games.
Now EROgames are stealing people's time yes. They teach you absolutely NOTHING (contrary to popular belief from people who have never come to contact with a girl) and MMORPGs can be classified as time stealers with everything that requires a lot of grinding and never ends.
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this guy says that he's part of the problem.
"Ohhhhhhhhhhh ... Susan. I just scared myself."
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At the very least, games stimulate fine motor skills, reflexes, spatial and temporal logic. Gundam stimulates buying more figurines....but it's the games that are "evil". Whatever. I don't see him refusing his cut from the hundreds of Gundam games made over the decades.
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But of course, you are correct in your points about the games. Everything else *steals* time anyway, it's just a question of an individual values what he gets in return.
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oh and to the guy who finds anime stereotypical, you are either ignorant or just dumb. There are so man different genres in anime so there are so many different stereotypes which kinda negates the characterizatio n altogether.
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Many of the best algorithmes used in big applications that in there turn are used in the industry are first used in video games. As an example you could use the 3D algorithmes, great game programmers have found ways to speed up real time 3D rendering. This is later used in 3D packages that are used to make 3D movies, or 3D CAD.
Its wrong to say only the hardware contributed in today's society. Especially when every bit of hardware has to be supported by software to use it. You should also know that often hardware developers program little games on there hardware as a prove of concept. And if you ask why? you should ask them, but I guess it's because its less boring to do.
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I never said he was the game developer.
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You're preaching to the choir.
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But the Gundam VS games? They're very enjoyable, and even non-fans can easily pick up and play.
You can start with the current Gundam VS Gundam, which will have a sequel come December.
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That's why he thinks that television shows and movies count. After all, television and film have shaped a lot of how the people (and a culture) thinks, be it in Japan or in the US. Now you just think about that.
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And the point stands. So far, video games have not shaped a culture in general, which is of course, a travesty. Print Media, Television, and Film have, but video games have not. So his point is *semi-valid*.
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