Quick Jump Daily Digest

Thank you for your interest in the Quick Jump Daily Digest. Get notified of all new content on QJ in our free Daily Digest. To subscribe, enter your email address below and click the subscribe button.


Email Address:


Email will come from "donotreply@caputomedia.com". Please whitelist this email address.

Cancel and Return to page

Exclusive: QJ interviews Hellboy Producer Paul Armatta

Posted Mar 30, 2007 at 1:48AM EST by QJ Staff

Listed in: Interviews, Titles, Games Tags: Guillermo del Toro, interviews, Konami, Konami Digital, Mike Mignola, Scotland
Ó

Hellboy PSP - Image 1 


We know you are all familiar with Anung Un Rama. He was born in Scotland sometime around 1944. His background, though quite publicized, still escapes most of us. He used to be with the Nazis but circumstances led him to the arms of U.S.' Bureau for Paranormal Research and Defense. People who met him personally have mixed feelings at best.

He sports red skin, a tail, and horns, not to mention his might right hand made out of stone. Sometimes he is good, sometimes he is bad - but he is never evil. Yes, you all know Anung Un Rama. It's just that you call him Hellboy. QJ recently sat down with Konami Digital Entertainment, Inc. Producer Paul Armatta and talked about the upcoming video game adaptation on PSP.

Here's what transpired in our meeting...


QJ: What's the current status of Hellboy in terms of development?

Paul Armatta (PA): The game is coming along very nicely. The basic gameplay and levels are complete, and we're getting close to the point where we can really start fine tuning everything.

QJ: To what extent are Mike Mignola and Guillermo Del Toro involved in the game's production?

PA: Mike and Guillermo have been really great to work with on this project. They have made themselves available to bounce ideas off of and have given us great creative direction in the areas of storylines and art style.

QJ: With the sequel for the movie already in the works, how does having a movie fan base to build around affect the concepts behind the video game adaptation?

PA: The game we're currently working on doesn't have any direct ties to the first movie or the  sequel. Ultimately, though, everything we do refers back either directly or indirectly to the comics. And, even though we never had the intention of doing a "play-the-movie" game, you'll notice some similarities between the game and the films as well as the animated series in the characters and settings. The idea has always been to create a new experience for Hellboy fans that stays true to the universe that Mike created in his books.

QJ: Let's talk about the grappling system and "soft-lock" system. How do these play out in the game's context-sensitive brawling system?

PA: The game will have both a "soft-lock" and a "hard-lock" system. Our goal with the "soft-lock", context-sensitive control is to make the combat feel as natural as possible,  and the "hard-lock" provides a deeper level of control to allow for more strategic combat. A player should be able to progress through the levels without necessarily needing to use the "hard-lock", but it's there so anyone can make more detailed decisions about how they prefer to play.


QJ: Can you share with us some of the difficulties encountered in bringing the game to a handheld console? What were the essential adjustments that had to be made in terms of graphics and gameplay (new and shorter levels, concessions that had to be made because of the technology, etc)?

PA: We actually struggled with this a lot early on in development. Initially, we were trying to keep as much of the console experience on the PSP. We realized that it just wasn't the best way to approach the game. So, we made some major adjustments to the combat and level design as well as the overall art style. We completely reevaluated the combo system so that it works much better. The other main difference that you'll see when playing the game, is that the levels and the pacing are structured in a way that the combat encounters can be more focused.  The player can pick up the game and play in shorter bursts without having to make a big time commitment or losing their progress through the game.


QJ: It was mentioned that the PSP version of the game will feature a different story from the movie. Does this entail new characters and/or enemies that we haven't see in the movie and/or comic book?

PA: The PSP version of the game does have an original story. The game is set up in chapters so that each level is a somewhat self-contained story or mission, but they are all tied together in one overall story that plays out over the entire course of the game. We referred back to the comics for settings and characters, but the levels are not tied to any particular mission or story from either the books or the movie. We have also created original characters. Some draw more heavily than others from the character in the comics, but all of them have some amount of reference back to the books.

QJ: It was also mentioned in a previous interview that there will be a "unique power-up combat system" exclusive to the PSP. Can you tell us more about this?

PA: Combat is centered around the player tapping into Hellboy's infernal heritage. As Hellboy fights he builds demonic rage that can be harnessed once it reaches a critical mass. Unleashed, Hellboy deals furious devastation with a whole set of new and powerful attacks. During progression new Rage moves are unlocked and the player also earns the ability to sustain Hellboy's raging energy, which will prove crucial in the heavier, supernatural battles.


QJ: Are there any more PSP-exclusive features/content that we can look forward to? Like how will Abe Sapien and Liz Sherman factor in on the co-op mode for the PSP?

PA:  I don't want to give away too much here so stay tuned for the game!

QJ: Will we also be able to whip out "The Samaritan" in the heat of a battle, or will we be depending solely on Hellboy's Right Hand of Doom?

PA: Hellboy will use the Samaritan throughout the game as well as the Right Hand of Doom. The action is designed specifically to create a balance between the need for melee and ranged combat. Hellboy will be able to use either the gun or fighting and grappling at any time. So, the player will be able to decide how they want to play the game.

QJ: What about the Rewards and Inventory systems? How do these play out in the game? Are they level-specific or found throughout the whole game?

PA: The player can collect hidden shards of ancient spirits that once walked the earth. Through these  shards the player can unlock game specific rewards. As the player explores they will also discover weird and powerful artifacts, to aide Hellboy against the supernatural and to also help him in his adventures.


QJ: Let's talk about voice talent. We know Ron Perlman will be making a comeback as Hellboy, but what about the other characters? Anyone our audience might be familiar with?

PA: We're excited to have Ron Perlman involved with the video game. As Hellboy in the popular 2004 film, Perlman cemented his status as the perfect man for the role with his imposing stature, deep rolling voice and deadpan sense of humor. With the addition of Perlman's voice acting and creative direction from film director Guillermo del Toro and creator Mike Mignola, Hellboy looks to be an incredibly faithful video game debut of the hit entertainment property.

 
QJ: And finally, when can we expect to get our grubby hands on Hellboy?

PA: The game will be coming out later this year. Stay tuned!


Aside from the PlayStation Portable (PSP) version of the video game, Anung Un Rama Hellboy will also be appearing on Xbox 360 and PlayStation 3 (PS3). As promised, he will beat and charm the bejeesus out of us during the third quarter (Q3) of 2007.





This story sucks? This story rocks!
Vote Now!    This story ROCKS! (0) This story SUCKS!! (0)




Become a Member of QJ.Net!

If you want your comments to go live without waiting for moderation, you need to be logged in. Being logged in has its benefits:
  • Logged in members do not wait for their comments to be approved.
  • Logged in members can sign up for nightly updates.
  • Logged in members can create Profiles to be seen by other users.
So why wait? Create an account or login now! It's easy, quick, and free.

To get started, use the LOGIN boxes, or the REGISTER link at the top right!

Comments 


 
# Sorry for non-relevance ...Guest 2007-03-30 12:38
but you really should install a spell checker module (at least for the headlines)

Reply
 

Add comment

Security code
Refresh


Welcome to QJ.Net!

If you want your comments to go live without waiting for moderation, you need to be logged in. Being logged in has its benefits:
  • Logged in members do not wait for their comments to be approved.
  • Logged in members can create Profiles to be seen by other users.
So why wait? Create an account or login now! It's easy, quick, and free.

To get started, use the LOGIN boxes, or the REGISTER link below!



Want to learn more about the team who brings you the QJ news?

Read about them now!


RSS Feeds Follow us on Twitter Find us on Facebook
Login:

HOT FLASH GAMES

Prehistoric People TD

MagicTD

Demogorgon 2 TD

SWAT Awesome Edition

Brothers In Arms 1

Highway Outlaws

Newest Downloads

05/22/2012 - 05/27/2012

05/27/2012
05/27/2012
05/25/2012
05/24/2012
05/24/2012
05/24/2012
05/22/2012
05/22/2012
05/22/2012
05/22/2012
05/21/2012
05/21/2012
05/19/2012
05/19/2012
05/19/2012


HOT GAMING NEWS TOPICS


POPULAR GAMING NEWS SEARCHES

hanaoni | japanese | est psp joystick | ps3 iso | moder war fare 3 | jump super stars | file security psp | gdp psp | rin | may the mind of chri | adio mechanic | naruto ultimate her | video ngentot | mp3plugin | remotejoylite search | ps3 release | medical dictionary psp | translation | video players | mega drive psp | fixing psp | patapon 3 | ps2 emulators psp | windows 8 | birth sleep | quake crow christchu | psp mac os x | ps3 proxy | est remote joy | coin dozer for nds | video ngentot putar | the car mod shop | psp wireless | knights | nulldc psp | apetube | super square | pspdev32 | pokemon dsi bundle | how to sync ihpone | patapon demo and hbl | dracula | neuron | psp game cube | jak and daxter | monster hunter decrypted | psp remote controlle | super mario sunshine | aplicaciones para | market trends | lamecraft survival mode | claw explorer | ios homebrews | psp official fiemware | safari portal | lso tool | soulcalibur all char | zero no | toolchain download | learn korean | uspeedprofile | ps3 controller deskt | psp windows porta | killzone 3param sfo | cimenterio | despertar v7 | guest | trilogy | there goes my love | bermuda cs9 | gpsp 4 4 | free ipads | more sound | senran | cpcsp | video bokep jepang | empire total war | bad pixel fixer | urban wafare 3 | downgrade psp 4 | half life | megaten | nba 2k11 | ofw homebrew psp go | 88v3 | rss for psp | gta forpsp | torchlight 2 | free wad | ps3 jailbreak emul | how to delete photos | motal combat | display re | open idea | street sesh | cfw for psp slim 30001 | recovery psp | pspdisp for mac | psp signed homebrew | tales america | plants vs zonbis psp | games wii | japan foto bugil | rss | carpe diem | mame psp fat | six axis for pc 64 | psp isoloader | deadliest warrior | nes emu psp | how to delete a game | hsx9 mwf2 | spider | continuum shift 2 | cfc | 3gp | dissidia duodecim j | fake np | metal slug anthology trailer | hacking ps3 | prometheus module | 3ds friend code | xgen update | dual strike | install homebrew psp | pspdisplay | best homebrew | es 2012 | mev6 | mp3 ps3 | latest cfw for fat psp | backup | hombrew games | windows live patch | psp emulator | sora no kiseki | ben 10 | desmume svn | windowsxpds | nostalgia nds | psp web | fba4ps | custom frimware psp | word psp | playstation update | legend of hyrule links quest | green lanten | wifi resets | snts row | half minute hero | roket tube | saw the video game | translation patches | mw3 psp | psx psp | japan sales | final fantasy 7 | lcs psp cso so savedata | pacman pc game | xmbwaves | sims 2 holiday | wiigator cmios | appleii | lego city stories | installer | psp timer shutdown | jackie chan | girls to girls | macro fire | psm | magic orbz | wii key | anak kecil ngentot | prooject cafe | tales of rebirth |