Wagic, The Homebrew ?! v0.1.0 - play Magic: the Gathering against your PSP |
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The homebrew includes a very detailed instruction manual on how to play the game so be sure to go through it. Here's what's been going on since the alpha and beta releases, as outlined by the author:
Since the beta version was released, the following bugs have been solved:
- Mana abilities of special lands such as Cascade Bluffs
- Problems when Ascendant Evincar and Goblin King are in play at the same time
- Problems with wither sending a creatures to the graveyard several times
- Volcanic Eruption
- Mana ability for creatures such as Llanowar elves or bird of paradise is now subject to summoning sickness
- Shop bug when buying a booster/starter after playing
Plus, of course, compared to the initial alpha, the changes that were already mentionned in the beta release:
- The AI can now use a few spells with one target, such as lightning bolt, or a few auras, etcÂ…
- Some graphical improvements in the game screen (shadows, background, targettingÂ…)
- Added between 150 and 200 new cards from 10th Edition, Eventide, and Shards of Alara (ok, IÂ’m cheating, some of these cards are just available in Revised with a different design)
- Improved the _cards.dat configuration files, allows a bit more scripting without recompiling (destroy, bury, damage,Â…)
- Added new card abilities : Persist(untested),haste,Exalted,Legendary(Untested), Wither
- Now possible to play without the card pictures (I plan to do releases without the pictures in the future, for bandwidth and legal reasons)
- You can now sell cards in the deck editor with the X button (not extensively tested). Do not forget to save before going back to the main menu, even if you didnÂ’t update your deck.
- The shop now shows you the contents of the booster/starter you just bought (not very usable yet). Click X to close it !
- (Internal/windows version): Added a small test suite for automated tests
- Hybrid Mana cost
- (Internal): Counters system. No cool graphical representation yet.
- Bug Fixes:
- Auras should now go to the graveyard if their target goes to the graveyard
- First strike/double strike should now work correctly
- Activated abilities : canÂ’t use activated abilities with a Tap symbol for creatures that have summoning sickness (except in some specific cases where the bug remains, such as mana producers)
- Birds of Paradise: can now add green mana
- Animate Dead
- Drain Life
- Goblin Balloon Brigade now doesnÂ’t have automatic flying
- Keldon WarlordÂ’s power/toughness decrease if a creature is put into a graveyard
- Paralyze is now put into the graveyard if its target is put into a graveyard
Visit: QJ.NET PSP Development Forums
Related homebrew:
- Magic the Gathering HP Tracker - track HP of 4 players
- Magic PSP Station: Magic the Gathering solitaire, two-player hotseat
Via wololo
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Comments [refresh]
This looks just like yugioh
give us yu gi oh homebrew game
Its based on the game Magic the Gathering, its pretty much similar to the some of the card games (Yu Gi Oh and Duel Masters).
I'm going to try this out, I am a fan of Magic the Gathering.
awesome job..i.ve been playing and still playing magic since 93 and it's still a popular game.keep up the work..next you should try doing the whole sets..that would be incredible to see.
Magic came long before either of those games
Theres already one for PSP
I just dropped a line over at Wizards of the Coast ... Your cease and desist order should be arriving any time now.
if you're getting paid for that.
du.der.icio.us has my vote for biggest loser.
This looks great but I hope transce08 is still working on his release.