**UPDATE** Halo goodness with homebrew game Halo: Genocide for the PSP

Posted Jul 8, 2007 at 3:21AM by QJ Staff Listed in: Homebrew Games Tags: Xx FightStar xX
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Halo: Genocide - Image 1 Halo: Genocide - Image 2

Homebrew developer Xx FightStar xX has finally released his game for the PlayStation Portable, Halo: Genocide. The dev's latest creation is a 2D version of Halo: Combat Evolved for the PC, and is a side scrolling shooter. According to Xx FightStar xX, this homebrew game is a prequel of sorts to Evolved.

Here's the list of features Halo: Genocide has in store for us:
  • Weapon Pickup, Weapon Selection, Weapon Spawning, 3 Weapons (Pistol, Machine Gun & Sniper Rifle, Individual Weapon Power & Ammo
  • Health Bar, Lives Bar & Ammo Counter - All fully functional
  • 3 Different Types Of Enemies : Guant, Elite & Jackal, Up to 3 enemies on screen at a time, Good AI
  • Menu & Intro - Both fully functional & with selectable options
  • 4 levels
  • Scrolling
  • Interesting Story that updates you prior to the game and after each level
  • Smooth Animation & Weapon Selection
  • Impressive HUD (Heads Up Display) that keeps you updated with things
Xx FightStar xX says that in the game, "The Crosshair has to be on/almost on the enemy to result in a hit. Crouching makes a round shield appear around you and makes you invulnerable to enemy fire." The developer also tells us that there are still some bugs with this release, so feedback on the game and those darn bugs will be very helpful.

Credits and other pertinent details are in the readme file, so better go through that first before playing Halo: Genocide. Enjoy the game!

Download: Halo: Genocide
View: PSP Development Forum



UPDATE: Xx FightStar xX has uploaded version 1.1 of Halo: Genocide to the QJ.NET PSP Development Forums. This quick update adds the following features to the homebrew game:
  • Ability to continue the game upon death, you now have 2 continues.
  • Ability to return to the games menu upon having no continues and being dead.
Make sure to check the bundled readme file for more info on the Halo: Genocide homebrew game.

Download: Halo: Genocide v1.1
Visit: PSP Development Forum

 
 
 

Comments [refresh]

by nott-U - 2007-07-07 23:15
» Awesome...

If I knew how to code, I would have ported this Halo:Zero for the PSP a while ago, but this seems to be progressing pretty nice. Keep it up.

by Neosis - 2007-07-08 01:58
» DA

Dark Alex officially left PSP scene ...

Thx for all DA !!!!!!

by haloooooooopspspspspsp - 2007-07-08 02:43
» sweet

this game is like the only kool hombrew game. thanks playing it now.

by Anonymous - 2007-07-08 03:06
» u barely found out

its been out for a while anyways nice homebrew looks nice

by .. - 2007-07-08 06:57
» ..

This is hawt.

by Darth Trekster - 2007-07-08 07:03
» its ok

it's ok I hope they continue to work on it

by doodeedoo - 2007-07-08 07:25
» doodeedoo

its cool but kinda whack,

some enemies dont die

but itstill is pretty badass

this and that french one are reely good

cept this one doesn't crash

good work mang

by Unregistered - 2007-07-08 12:07
» It's....

QJ staff wrote "3 Different Types Of Enemies : Guant, Elite & Jackal, Up to 3 enemies on screen at a time, Good AI." It is spelled like this: GRUNT. there is no such thing as a guant in the Halo world.

by Gposh - 2007-07-08 12:49
» Ya Uhmm

People Make Mistakes. Great job on the game.

by Bob - 2007-07-08 13:15
» Retard

Wow, you are slow. That is old news.

by Anon - 2007-07-08 15:08
» THIS GAME IS

EPIC FAILURE.

by goemon4 - 2007-07-09 01:18
» meh

not that good, but in time, with updates it can be, good job, but i didnt rly enjoy it, sry, but dont let negative criticism discourage ya

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