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Survival Horror Clone on its way to PSP!

Posted Jun 27, 2006 at 7:01AM EST by QJ Staff

Listed in: Homebrew Games, Homebrew Demos Tags: Jman420, Lua Player, psp homebrew games, Rmedtx
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Survival Horror Clone


Jman420 has began work on a PSP Survival Horror game like Resident Evil 2 for the Playstation. This clone is being made as a tribute to the 1998 game Resident Evil 2, and the great thing about this is that the game is going to be built fully in 3D, with modelled by Jakob Getson (AKA Jman420) and textured by Rmedtx. The project is still looking for a good programmer, and hopefully the screenshots released in a small Lua application should tempt someone to come forward.

Jman420 is currently learning C himself, so even if no able programmers come forward it should get started sometime soon. The screenshots you can see here have all been made by Jman420 and Rmedtx and you can see just how talented they are with graphics. Jman420 has also made a small Lua application showcasing the screenshots of the game; which can be downloaded below.

The download includes both a Lua Player v0.20 packaged version and a standalone Eboot.

Survival Horro Clone - Image 1 Survival Horro Clone - Image 2 Survival Horro Clone - Image 3 


Download: [Lua Survival Horror Clone #1]

Via PSP-News Forums



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Comments 


 
# Cool.Guest 2006-06-27 08:06
This looks cool tbh! Nice work!

Reply
 

 
# yay?j_dawg469 2006-06-27 08:06
nocomment

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# Looking good!Sumo X 2006-06-27 08:23
Looks like you have some great work going. Hopefully you'll get some coders to aid you in this.

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# jeeze!Guest 2006-06-27 08:26
so is this going to be homebrew? because its one tall task to get all that rendered 3d into a managable size for your average memory stick, and it may be a while before we see a working version (preferably not an LUA game)



lets hope you'll get quite a few volunteers of help on this,



perhaps you can use a lot of ready made code out there



nuff of the negs - FULL MARKS for trying guys and good luck with it!!

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# sweetmilkman 2006-06-27 08:45
nocomment

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# Full 3d?Guest 2006-06-27 08:58
that looks more like prerendered backgrounds like in RE2. The textures and lighting are a little too crisp for the psp. Either way this is gonna be cool.

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# too good!Guest 2006-06-27 09:17
just what ive been waitin for!



great work jman! keep it up! loads of people would like resident evil on their psps!



re4ryu

Reply
 

 
# sweet!Guest 2006-06-27 09:18
Resident evil 2 has got to be one of my favourite games.



If I can be anyhelp let me no.



360gamertag is Spud6754.



Hope this kicks arse!!!!!!!!!!! !!!!!!!!!!!!!!

Reply
 

 
# behold, the awesome power of lua!Guest 2006-06-27 09:30
\

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# awsmGuest 2006-06-27 10:03
AWESOME.

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# Ah. Thank god. Much better than that blasted "3D Rotating Cube Demo" that got featured.Coolv 2006-06-27 10:16

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# incredibleGuest 2006-06-27 10:24
Those are some great graphics for homebrew! If I had the time and skills, I would definately help with this. Looks like lots more work needs to be done, but it would be worth it (if people feel like donating to the authors anyway.)

Reply
 

 
# Awesome!!Guest 2006-06-27 10:27
I'm already peeing my pants... and not on purpose either!!!

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# WTFGuest 2006-06-27 11:30
this is being in lua or c cause programming in lua suks balls and not just the candy flavored either.

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# What am i looking at?Guest 2006-06-27 11:58
Will this be the pre-rendered backgrounds? Or are you trying to create a 3d engine to support these scenes? If you are, your design will defenitly prove trublesome. You waste alot of polygons on smothe surfaces..



Good luck on yopur game, not sure what your idea is. But even if this project tank, i hope you will continue to learn and improve and suport the PSP homebrew scene in the future..

Reply
 

 
# Well thanksGuest 2006-06-27 13:10
Hello everyone, thanks for the interest, the main page for the news on this project is on the DCEMU dev Forums.



In fact this news was taken with out permision.. but its okay, because other people can see my work



I model all 3D from scrach, I rendered backgrounds, and programmed the Lua program, because Lua is simple, I learned it and built that program all in 1 day..



The accual game will not be in Lua, it will be in C, but it will not be fully 3D rendered, only the objects, main character, and enemy's will be 3D rendered.. that will be placed on a 2D backdrop with an Alpha masker overlay..



It will look like its all 3D, but will have low rendering cost, and should be compatible with 2.6 F/W (before the exploit is found)

Reply
 

 
# testerGuest 2006-06-27 14:39
dude im no coder but jman let me know if you need any testers i will be glad to try your first release and let you know any bugs, this game looks nice and good job jman

pspsmallz@sbcgl obal.net,later

Reply
 

 
# testingmilkman 2006-06-27 15:22
yeah man i would be happy to test out anything you throw my way



Sadly all i know is visual basic which doesn't help the PSP in any way (aside from some programs made on the PC to work with the PSP)



Email is: number1_vitas@hotmail.com



Give me a shout!

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# Sweet mother of pearl!!Guest 2006-06-28 02:45
Nice, with all this 2D, the homebrew scene NEEDS more 3D-ish games ;-)...LOL. It's like Christmas !!! :D If I wasn't so afraid of being declared insane, I'd do the happy dance out in broad daylight :P.

Why, with the news of the exploit, and now a 3D game that will actually look 3D, it made my day !!! Keep up the good work man, hope it develops nicely :D!!

Reply
 

 
# hmmmGuest 2006-06-28 08:03
if you ask me, im a bigger fan of "2.5D" games than full 2D or 3D. so imo, this is gonna kick arse.

Reply
 

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