Super Mini Putt-Putt |
Ó
How does one actually code golf games in Lua in one week? Well, you can ask PspFanatic, 'cause he just gave us a little bit of teeing fun in his 'brew, Super Mini Putt-Putt. The game is obviously a tiny putt game with eight holes. And if you're wondering what's wrong with the graphics, err, it's PspFanatic's very first try at coding and design. He promises us that next time, he'll try to work it out with Photoshop. The controls are pretty simple: all you need is to tinker with the analog stick, the X, and of course the Start buttons to get going. The analog stick moves the direction where you want the ball to go, while pressing the X button hits the ball. Start button exits the game.
It's a nice game for a first-time coder, so keep it up, PspFanatic. You guys can check out the game here as it's quite a quick download, too.
Download: [Super Mini Putt-Putt]
Discuss: [Forum Release Thread]
Contact Us:
The QJ.net Network |
|
| Site | Feed |
| QJ.NET | RSS |
| Nintendo DS | RSS |
| PlayStation 3 | RSS |
| PSP Updates | RSS |
| Wii | RSS |
| Xbox 360 | RSS |
| MMORPG | RSS |
| Personal Computer Games | RSS |
| iPhone - iPod Touch | RSS |
| QJ.NET Forums | RSS |
User Favorites - December
User Favorites - December
Categories
Archives
Accessories
Add-ons
Applications
Artwork
Batteries
Cheats
Deals
Emulators
Events
Featured Articles
Firmware
Flash Applications
Flash games
Game Demos
Games
Hacks & Exploits
Homebrew Applications
Homebrew Demos
Homebrew Development
Homebrew Emulators
Homebrew Games
Homebrew Themes
How-To
Humor
Imports
Interviews
Magazines
Mods
MY QJ
News
Off Topic
On Shelves This Week
Opinions & Analysis
Podcasts
Previews
PSP Go
PSP Minis
PSP Slim & Lite
QJ How-To Series
QuickJump QuickGuide
QuickJump QuickPeek
Reviews
Rumors
Scans
Screenshots
Site News
Titles
UMD Movies
Videos
Weekend Warrior
Wi-Fi
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005
April 2005
March 2005
February 2005
January 2005
Comments [refresh]
FIRST!!
Ain't you glad? geek!
what an original idea! and EXCELLENT paint graphics. wow i can see you really took your time with that golfball. im just in awe...
WHERE MY GAYS AT?
this game is *****. dont even bother getting it.
i would prefer to have 1000 ***** games like this than 10 good games
Y WOOD U EVEN RESEALSE SUMTHING LIKE THIS!!!?
Alright. I always defend people who create Lua games, in fact, I did code in Lua before and I used to be a C++ coder as well. I like Lua because it's fast coding for little games like those that would take forever to code in C/C++ for the same result in the end.
Although, I am sorry, but the graphics just can't be like that, even for a first release of a test game. You shouldn't rush in building a game just to see it on the front page or to release it like that. As much as 2D and 3D graphics doesn't really make a difference to me in the matter of how amazing they are (I started playing my PSX a lot lately and mainly games like FF1 and FF2... not the PS2 graphics, but the game is still amazing), you still need to work them on.
Don't forget, you are not only in a competitive world, but also in a world of flamers and graphic whores. I understand the graphical part is not important for now, as it's for first release and it's basically more coding than designing, but it should at least be better than just a couple of pictures, painted with photoshop/paint, and put together in a game. This shouldn't be released as your first release.
Although, unlike other people apparently without education on this blog (which is terribly stupid of them), I will take a further look at the game and see what I can do to help you.
Good luck with the project and keep going at it.
Good first job, but graphics ARE a key part of a game, regardless of its phase in development.
nice to see you around ikarius, long time no see.
I have not had time to test this releases but I'll take your word for it. We already have a great golf game coded in lua (Pspgolf by LauriN) so I'm not in a big hurry.
Okay guys this is my FIRST attempt at a game. Meaning im deving! not trying to be an artist. I can make pretty good stuff in photoshop but I was in a rush to release it being my first game! Don't worry. Updates will come.
This game was cool, due to me just bing A putt-putt fan but... Im a little curious.. Wtf did #6 type..? Is it in a code that needs to be decyphered.. or.. is this person still in 1st grade, of the extent of not being able to even form the word "Why" ... And it's obnoxious, people typing "FIRST LAWLZ 1337 I R TEH WINER!" ... No one cares you friggin pre-schoolers...
The internet is just full of wonderful people.. tsk tsk
Again, back to the subject, Thank you PSPFanatic for this lovely peice of Homebrew
Thanks man, Im even thinking of adding walls and collisions