Quake Multiplayer Update: PSP v2.0

Posted Apr 1, 2006 at 4:58PM by QJ Staff Listed in: Homebrew Games Tags:
Ó


Peter Mackay and Chris Swindle have put PSP Quake under for a major facelift. This PSP homebrew game, which is ported from the original Quake source code plays just like past versions you've played, however the big update today is that in this release, the PSP version now has the network code added, so you can go head to head with rivals in multiplayer Quake.

They have also started a project at SourceForge where the files will be posted when they are updated, you can also download the shareware version of Quake there. Since this is a newly combined version of Quake there have been a few major changes. So far Software rendering, Sound, Adhoc connection, and Infrastructure mode are all supported. Stable on firmware 2.0+ including PSP-PSP & Access point network support (DHCP recommended for 2.5+) and the on screen keyboard (not in 2+ currently). It seems the OSK doesn't finish initializing in 2.0+ Firmware PSP's and Hardware Rendering is not currently supported. The authors note that fast key taps may go unnoticed when the frame rate is low due to no input buffering.

Download: Quake Multiplayer v2.0
 
 
 

Comments

by - 2006-04-01 16:35:30
first post and...

anyone know how much space the whole thing takes up (can't check right now)?
by - 2006-04-01 16:53:30
cool thing

it takes 18.5mb on my stick! it works fine but the infrastucture ip accesspoint thing is a little strange... can't someone make a search-server script or something?
by - 2006-04-01 16:53:54
not SoundForge

SourceForge is what you meant
by - 2006-04-01 16:55:52
help

I have a 2.6 psp can someone give me detailed instructions on how to make this work
by Aryn The Cat - 2006-04-01 16:59:21
Feature Request

First of all, I must congratulate those who program this port of Quake for the PSP, they did an excellent job on this project so far and the potential for other games of this caliber to be ported is what keeps me interested in the PSP homebrew scene. I have enjoyed playing Quake on my PSP for awhile, but I do have one serious request, I do not care about any other feature but would like to be able to play Quake mods and conversions in the near future. I understand that this may be difficult but I believe that it would drastically increase the appeal of this port.
by Vicktor_(BLACK) - 2006-04-01 17:02:49
Help plz

i keep getting W_loadWadFile:couldn't load gfx.wad im the same guy who asked for detailed instructions for my 2.6 psp
by - 2006-04-01 17:08:48
awsome

this game owns....great job
by - 2006-04-01 17:18:04
not working

I put the ID1 folder in my quake folder, but whenever I try to load up quake it says "you must have the registered version to use modified games" I downloaded quake from http://www.idsoftware.com/games/quake/quake/index.php?game_section=demo but it ddin't work!
by LordSturm - 2006-04-01 17:49:20
SoundForge?

nocomment
by - 2006-04-01 18:31:09
?

wen i try to play online it says no quake server found
by - 2006-04-01 18:34:59
wtf

who can make some servers i really wnat to try this.
by - 2006-04-01 18:37:23
k

i just made a game
by - 2006-04-01 18:37:42
k

i just made a game
by phonz - 2006-04-01 18:39:49
Uhm

WTF, I could play Ad Hoc Multiplayer before? Does this one support Infrastructore mod enow or something?
by - 2006-04-01 18:41:19
yep

ya it does
by - 2006-04-01 18:41:23
yep

ya it does
by - 2006-04-01 18:46:39
plz

some one join my game
by nebu - 2006-04-01 18:59:17
multiplayer

game open at 84.146.92.179 i let it open for an hour..
by - 2006-04-01 19:00:49
to #8

"» not working I put the ID1 folder in my quake folder, but whenever I try to load up quake it says "you must have the registered version to use modified games" I downloaded quake from http://www.idsoftware.com/games/quake/quake/index.php?game_section=demo but it ddin't work!" registered version=full version
by - 2006-04-01 19:10:11
GO HERE!

http://www.gameaholic.com/servers/quake/ and type in ip by pressing [select] Have Fun!
by - 2006-04-01 19:16:50
edit

sorry for all the double posts! its square to access virtual keyboard...sorry
by - 2006-04-01 19:17:00
edit

sorry for all the double posts! its square to access virtual keyboard...sorry
by - 2006-04-01 19:57:16
...

i have to take a *****..ill post later
by - 2006-04-01 20:30:26
I don't get it

"» not working I put the ID1 folder in my quake folder, but whenever I try to load up quake it says "you must have the registered version to use modified games" I downloaded quake from http://www.idsoftware.com/games/quake/quake/index.php?game_section=demo but it ddin't work!" registered version=full version wait, so all of you playing right now have bought the game?!
by - 2006-04-01 21:43:05
how do you open keyboard?

I press square and nothing happens and i tried pressing select but it just made that ~ sign.... so if someone could maybe post their email or something so I could ask them how to get this working, that would be awsome...
by q_dmc12 - 2006-04-01 22:24:08
Confused o.O

Okay, after reading all of the comments I am confused, does it work on 2.6 and where would I find a registered version? PS> What is the maximum allowable ping rate for the adhoc; does this work on xlink (Kai)?
by q_dmc12 - 2006-04-01 23:22:34
oops

Nevermind, i got it to work - just read the readme file, LOL ^ ^ \_/ U
by - 2006-04-02 01:28:57
Kay...now how about the controls?

I'm still having the same issues on the controls. You can't use the Thumbstick effectively at all. I hope to see this improved in the future.
by - 2006-04-02 04:24:52
virtual keyboard

i pressed square and i did not get the virtual keyboard
by - 2006-04-02 06:15:16
to: virtual keyboard

virtual keyboard does not work with 2.xx
by - 2006-04-02 08:15:22
wtf

do i have to download something else to play this. im new at homebrew.
by - 2006-04-02 08:23:18
wtf

do i have to download this file to play the game...............or is this just for the wifi.
by - 2006-04-02 08:41:38
working

multiplayer mode work perfect on my 2.01
by grimgamer101 - 2006-04-02 08:56:16
Help

did I hear "infrastructure mode" And when I load it, it will say cannot load pwad file...?
by - 2006-04-02 09:29:57
how do i get the wad!

i went to "http://www.idsoftware.com/games/quake/quake/index.php?game_section=demo" and it says cannot find server can someone help me
by - 2006-04-02 12:25:28
Anyone want to play?

Someone please set up a room, and lets us know on here.
by - 2006-04-02 13:27:54
justa little org

why not set up an aim chat room named PSPQUAKEinfra and ahve peopleset stuff up in there, and have someone always in the room ,s owe can do this?
by ukspike010 - 2006-04-02 17:28:41
raaaaaah

boom head shot !!!!!!
by ukspike010 - 2006-04-02 17:28:48
raaaaaah

boom head shot !!!!!!
by - 2006-04-02 17:56:37
takumitsu

I have a 1.5 psp when I start quake it says The following error occured : W_LoadWadFile : couldn't load gfx.wad Press CROSS to quit. Can someone tell me how to fix this problem?
by - 2006-04-02 21:39:13
online room

OK everyone. I have an AIM room up called quakepsp. If you want to join it, then just post your aim names or msg me at DragonwolfLar. I can stay in it 25/8 (if you catch my drift...), and that way we can all have a place to meet, give aid to newer people, and all that junk. I'll be waiting...
by - 2006-04-03 09:07:11
heeeeeeelp

nocomment
by - 2006-04-04 16:49:35
*****

***** u all
by - 2006-04-20 11:59:13
Worldcraft???

Is it possible to play maps u have made with worldcraft??????????? (Worldcraft is a map maker for Quake)
by - 2006-07-14 07:39:07
files

I have the 1.50 psp i have put the quake and the quake% in the psp/game file but were do i get the quake file from and which file do i put it in,am new to this so cheers if anyone helps.

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