Quake II PSP Multiplayer Second Beta

Posted Jul 9, 2007 at 10:28AM by QJ Staff Listed in: Homebrew Games Tags: McZonk, memory stick, Quake
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Here comes the latest update to McZonk's PlayStation Portable port of Quake II. Much like the previous build, emphasis was given to the game's multiplayer component because, as the homebrew developer put it, "this is the more capable type of gameplay for the PSP".

According to McZonk, a lot of bugs were fixed in this release and several new features were added as well. Here's a rough list of improvements to Quake II PSP Multiplayer Second Beta:
  • .pak File Support: This will decrease the copy to memory stick rapidly. It also increases loading time a little bit.
  • Sound: I have implemented sound in Quake 2 now. It is still very buggy and slow. During the game it is very nice even if not all sound data is loaded so far.
  • Clipping: Even if clipping is not slow at the moment, there is a lot of potential to make it faster, by using the vfpu as example. Since I have an algorithm I am happy with, I can now start to optimize the speed.
  • Flipscreen support: You can set gu_flipscreen 1 in the console to turn around the psp viewing by 180 degrees. So you can hold the psp upside down. I implemented this because I want to make Quake 2 as configurable as possible
  • Master Server: I am trying this with my beta testers, but it is still not stable enough to use. So it is disabled in this release.
To serve as a preview, here's a video clip showing Quake II PSP Multiplayer Second Beta in action. The players featured in this game are McZonk himself, Stranno, and one of their friends.


Download: Quake II PSP Multiplayer Second Beta

Via Emergency Exit

 
 
 

Comments

by - 2007-07-09 10:53:00
fabian

thanx for all the hard work you put into it...;)
by - 2007-07-09 11:08:38
simply awesome

Each new release just gets better and better excellent job on this and thank you!
by - 2007-07-09 11:36:42
tell me

does this work in infrastructure mode or ad-hoc?
by - 2007-07-09 12:31:41
wooooot

yea i wanna know if its infrastructure or ad-hoc?
by - 2007-07-09 12:35:35
Multiplayer

Adhoc is not supported at the moment, only infrastructure mode.
by - 2007-07-09 12:37:02
Ass kicking.

It was so cool getting my ass handed to me by McZonk himself. LOL. So far, only experienced one crash. Infrastructure rox!
by - 2007-07-09 13:12:58
i once

once i got pwned by Dark Alex in an fps
by - 2007-07-09 13:28:27
hmmm

well if my ping was 300+ I'm sure I woulda done better lol.. anybody wanna get a west coast server going? sorry McZonk, i wanna play you but you ping at 50 you will always pwn me! just curious, when you use "look down" and go all the way down, is it supposed to reset and start you looking up all the way at the most "look up"? This is really annoying!
by - 2007-07-09 13:43:59
how many people play

this looks like a great game at the moment i cant use it online cuz i dont have my router but is thier a decent amount of people when you logg on your is it lucky to find one or two people online with you to play
by - 2007-07-09 15:02:50
cant get it working?

I cant getting worked? I have copyed to 1.5 (the quake and quake% map). I got firmware version 3.40 oe-a. When I start it i press start to go to the menu and start the game(first option in the menu). And then i press easy.I see some things being loaded buth then my psp is going off. What good be the problem? grtz DDragonz
by - 2007-07-09 15:12:43
sigh

your ingrish
by - 2007-07-09 15:16:17
Multiplayer

It is a Multiplayer only release. There is a readme telling that ...
by - 2007-07-09 15:25:32
Respawn timing

could you add respawn time like 5 seconds and im mad i cant play this cuz i got my psp full bricked
by stingray_shrey - 2007-07-09 17:13:19
wtf

y the hell did u say that if u cant even play it?? and how did you full-brick your psp? oh dude that sux so bad... go to walmart and say that the psp u got is messed up. They will soimetimes take it without the bill even.
by - 2007-07-09 17:14:38
question

ive got quake 2 on my 360 (came when i bought quake 4) and it has access to pc servers i believe so would i be able to play lan through this and my psp?
by - 2007-07-09 19:03:43
This is awsome

This game runs damn good on the psp. I just got done playing 9 people with no lag on my psp! Brings back old times. The guy shutdown the server so got to wait for some detictated ones...
by - 2007-07-09 19:05:17
Go to the hottest place for gaming updates and forums!

http://gamer-nation.co.nr/
by - 2007-07-09 21:05:39
JOIN THIS

When you load up Quake2 on your psp plug in this server number- 66.176.224.71 It's edge map all the time an empty so us psp users can use it :P
by - 2007-07-09 21:45:10
wahh?

everytime i choose my wifi network and select to join a network server the game just locks up. does anyone noe why? i got 3.40oe-a
by - 2007-07-10 03:47:50
Ummm...

Where does the source folder go?
by Wicked_Insider - 2007-07-10 03:50:46
Ummm...

Does the source folder go in the root folder or somewhere else?
by - 2007-07-10 04:29:49
Source folder

You don't need it. It is the source code of the project.
by Wicked_Insider - 2007-07-10 04:58:58
Ohhh...

Thx 4 da intell McZonk
by Wicked_Insider - 2007-07-10 05:04:09
Ohhh Snappp!

Where are my manors? Thanks for this great game and all the work and time you've spend putting this together. You thing HL is do able next?
by - 2007-07-10 05:29:26
Blacklys - Energy Saving Search

see black google http://blacklys.com/
by - 2007-07-10 05:46:47
question

Is it possible to make the game lighter ?
by na2rul - 2007-07-10 06:16:59
Shame PSP

shame it only has 1 analogue. I cud definetly do wit 2. AND y wud u want to flip it upside down?
by - 2007-07-10 06:45:29
HL or CS on PSP

http://emergencyexit.untergrund.net/2007/07/halflife-and-counterstrike-on-psp/
by - 2007-07-10 11:49:08
^^^

u know that probably wasnt dark alex himself, dont ya? I've seen ike 20 ppl named dark alex online...
by - 2007-07-10 15:33:43
I've been waiting for quake 2 for sooo long.

I love these quick updates!!!! Didn't buddy have some exams to write or something??! Excellent work, mad skillz put to some hectic use! QUAKE 2 FOR PSP = PWNAGE
by - 2007-07-12 19:38:06
Ya this rocks great work

This has been very fun and like Ben said it Brings back old times. I have a dedicated server running not the fastest line but it's always on. pspq2.no-ip.org have fun..and thx Team emergencyexit
by - 2007-07-13 23:52:08
Thomas and Gamer-Nation you idiots....

this aint a freakin billboard. anyway, good job. i hope that you fully fix the online servers. currently, you cant see anyone on there.
by - 2007-07-13 23:56:24
he just said it...

wanted to make it fully configurable.
by - 2007-07-13 23:57:47
maybe....

not at the moment though.
by - 2007-07-14 00:00:09
its better when...

you play online as soon as it is released. there are not much (close to zero) after a few days for some reason.
by - 2007-07-14 00:36:18
and...

how do you do that?
by - 2007-07-14 10:55:45
cfw

does this work with custom firmware because when i tried to play this it said game could not be started

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