PSP/DS Homebrew - Powder Release 108: Safe Walk ability added |
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Jeff Lait has given us a double treat today by releasing his Powder Release 108 for both the DS and the PSP. We know, it's been a while since he's updated this brew, but that is not to say that he was working on a "huge secret code", simply, he was just busy with other stuff.Now, this release provides for a good number of bugfixes, most important of which is the Safe Walk ability. As Jeff explains, this lets
...non-DS users have the ability to avoid accidentally attacking kiwis when they go careening through the hallways. The intent is you can bind it to,say [L], and then hold that when you want to move safely. If you want [L] to attack, you can change the global option. SDL users may use the ctrl key. Unless they are using vi-keys in which case I'm afraid they are out of luck for now. I can only hope those players believe that Safe Walk is for weaklings.
Here's the full changelog for Powder Release 108:
- The mouse will work again for the onscreen keyboard in SDL builds. (Ilya, Teun Peelen)
- Description when wearing necro dress code spells servant right. (David Damerell, Andreas Bohm)
- Vacuum correctly spelled in death message. (David Damerell)
- "Click on your self to search" rather than Clicking. (Narius Varigor)
- Starting as cultist will immediately tell you ><0|V|'s whim. (hotpoo)
- Loading a save game worshiping ><0|V| will likewise report the whim.
- Zapping a hostile wand of create monster will have a chance of the creature turning on you. (hotpoo)
- New boon from gods: hostile creatures surrounding you can be smitten. (Indirectly Ambvai)
- Earth hammers can be forged into artifact earth hammers with the proper setup. (David Damerell)
- Level up hitpoints and magic points are now 2d2+1 rather than 1d4+1, giving a tighter distribution and slight boost to the average. (Teun Peelen)
- Earth hammers have an encyclopedia entry. (David Damerell)
- When you can move in diagonals you can use the diagonals of the numberpad. (Andreas Bohm)
- There is now a SafeWalk mode which stops you from attacking when walking about. You can toggle this by pressing Ctrl when using the arrow keys or binding the Safe Walk command to a button in GBA mode. (Andreas Bohm)
- The delete key works the same as the backspace key, a useful feature on Macs whose keyboards lack a backspace. (Roger Bolton)
- Wishing for a level teleport no longer uses atoi() so hopefully works on gpsphone. (Roger Bolton)
- We now promote room flags to map flags when loading. This way loading the game on the final levels will not turn the levels into floor-diggable and hence suddenly create holes to short-circuit the levels. (Ambvai, debugged by Andreas Bohm)
- A case where you could achieve barbarian dress code despite not wearing armour is fixed. (Malte Helmert)
- You now gain piety for the barbarian and necro dress codes. (Malte Helmert)
- You can no longer move diagonally if both orthogonal directions are blocked by walls.
- Spells cast when you have the can dig intrinsic will no longer disintegrate earth elementals. (SparroHawc)
Download: Powder Release 108 for DS
Download: Powder Release 108 for PSP
Previous Powder Release:
Via Zincland
22 Jumps Sony: Get a free game with PSP Go
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Comments [refresh]
This game sounds pretty in depth. Glad for the SDL version, I just might donwload it.