PSP Homebrew - Powernoid V3b |
Ó
Art's released another homebrew game for our enjoyment, this time a Breakout clone game called Powernoid V3b. What's different about this version is that its got powerups inspired by Megaball for the Amiga. V3b is an "emergency fix" to ball direction with the bat which he broke somewhere along the line, he said. In case you didn't get the changelog for the previous version, Powernoid v3, we've also included it here for your udpate.
Powernoid V3b:
- Fixed control of ball direction with the bat which was broken in a previous release.
- Improved collision detection by checking the edge of the ball in the direction it is travelling.
- Bat movement made slightly faster, and ball turns red when fireball powerup is active.
- Added powerups to two more stages so every odd stage now has a powerup available.
- Change made to second ball behaviour in multiball mode.
- Change to high score encryption so the save file is incompatible with previous version.
Download: Powernoid V3b
Discuss: QJ.NET's PSP Development Forums
22 Jumps Sony: Get a free game with PSP Go
Contact Us:
The QJ.net Network |
|
| Site | Feed |
| QJ.NET | RSS |
| Nintendo DS | RSS |
| PlayStation 3 | RSS |
| PSP Updates | RSS |
| Wii | RSS |
| Xbox 360 | RSS |
| MMORPG | RSS |
| Personal Computer Games | RSS |
| iPhone - iPod Touch | RSS |
| QJ.NET Forums | RSS |
User Favorites - December
User Favorites - December
Categories
Archives
Accessories
Add-ons
Applications
Artwork
Batteries
Cheats
Deals
Emulators
Events
Featured Articles
Firmware
Flash Applications
Flash games
Game Demos
Games
Hacks & Exploits
Homebrew Applications
Homebrew Demos
Homebrew Development
Homebrew Emulators
Homebrew Games
Homebrew Themes
How-To
Humor
Imports
Interviews
Magazines
Mods
MY QJ
News
Off Topic
On Shelves This Week
Opinions & Analysis
Podcasts
Previews
PSP Go
PSP Minis
PSP Slim & Lite
QJ How-To Series
QuickJump QuickGuide
QuickJump QuickPeek
Reviews
Rumors
Scans
Screenshots
Site News
Titles
UMD Movies
Videos
Weekend Warrior
Wi-Fi
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005
April 2005
March 2005
February 2005
January 2005
Comments [refresh]
IT'S *****ING BREAKOUT FFS! It's not new, original or exciting!
Why is it every wanna be dev just rehashes old ***** that's been done a million times before and then expects people to give a *****?
Yay, you made breakout. Well done. What's next? Pong?
If you have the ability to write code for a game like this, why the ***** can't you write something different, new and original instead of yet another rehash of an old, boring game?
Technical ability - 5
Originality - 0