OpenBoR v2.0049-028 PSP |
Ó

It's been a while since the last update, but coder SamuraiX is back with a new update for OpenBoR. This new version is firmware 2.71SE-A compatible, allows users to preview paks in the menu, and it now has an upgraded LogFile system. It also has a new save system which now has slots for each difficulty mode, but alas - old saves are no longer compatible.
Now, what we really like about this new version is it now utilizes an extra 4MB of OS space. That means if you've been having trouble with mods that require quite a bit of memory then you can now bid a not-so-fond farewell to those problems. SamuraiX says that the extra 4MB of OS space is from the suspend/sleep mode that is unsupported by OpenBoR. The extra memory then gets released back to the OS when you exit the engine.
Click on the download link below to get the latest version of OpenBoR and start beating up the baddies.
Download: [OpenBoR v2.0049-028 PSP]
Via SamuraiX
22 Jumps Sony: Get a free game with PSP Go
Contact Us:
The QJ.net Network |
|
| Site | Feed |
| QJ.NET | RSS |
| Nintendo DS | RSS |
| PlayStation 3 | RSS |
| PSP Updates | RSS |
| Wii | RSS |
| Xbox 360 | RSS |
| MMORPG | RSS |
| Personal Computer Games | RSS |
| iPhone - iPod Touch | RSS |
| QJ.NET Forums | RSS |
User Favorites - December
User Favorites - December
Categories
Archives
Accessories
Add-ons
Applications
Artwork
Batteries
Cheats
Deals
Emulators
Events
Featured Articles
Firmware
Flash Applications
Flash games
Game Demos
Games
Hacks & Exploits
Homebrew Applications
Homebrew Demos
Homebrew Development
Homebrew Emulators
Homebrew Games
Homebrew Themes
How-To
Humor
Imports
Interviews
Magazines
Mods
MY QJ
News
Off Topic
On Shelves This Week
Opinions & Analysis
Podcasts
Previews
PSP Go
PSP Minis
PSP Slim & Lite
QJ How-To Series
QuickJump QuickGuide
QuickJump QuickPeek
Reviews
Rumors
Scans
Screenshots
Site News
Titles
UMD Movies
Videos
Weekend Warrior
Wi-Fi
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005
April 2005
March 2005
February 2005
January 2005
Comments [refresh]
The menu now supports screenshots. Just hit select and now you have a screenshot.
Lo, no really good job, especially seeing as you seem to have been dormant for a while. Keep on going!
Not soo much dormant.... just real busy since I'm the only dev left on the Official OpenBoR Engine. You can see I've been quite busy if you visit http://www.borgeneration.com
Once the dev's come back from vacation..... I will focus on getting multiplayer running.
we need a shell with nice graphics like that lol,, anyways, nice work
like always great job. I like many others love BOR, also I'd like to say wow on using that new 4MB find added to the SDK by TyRaNiD less then 36hours ago. The Speed of great coders is crazy.
-Thx
colour me noob but back a couple version ago i couldnt launch the game so i gave up i could only get to the screen which is used as the pic for this article
I love this!!!! Hopefully Bor Generation website will be complete soon so everythign works right :/ some dead links rigth now, and uneasy navigation.