Old school RPG for your PSP: Mage Quest (work-in-progress)

Posted Feb 26, 2008 at 6:46PM by QJ Staff Listed in: Homebrew Games Tags: Soulless
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Witnessing a game's development  from scratch into a full-fledged work of art is always interesting, and checking out the progress of homebrew developer Soulless' work-in-progress, Mage Quest, is clearly not an exception.

Still in its early stages, Mage Quest already looks like a classic RPG in its own right, with a nicely-done interface, character dialogue, and all the other things that one can expect from an RPG. Since there is still so many things to add and improve, Soulless listed the things that he needs to do for Mage Quest. Do go over it to see what you can expect from the homebrew game:
  • Make enemies attack back
  • Make enemies aggression level (depending on level of aggression, some enemies may try and attack you as soon as you enter the map, others wont)
  • Fix the dialog box text split (still not working properly)
  • Make player stats etc save to file
  • Make a editor to make maps, spells, npcs, enemies etc
  • Make a story line
  • Make "teleport" tiles, to change maps when you enter a building etc
  • Make a Menu
  • Add items to the game
  • (more to come)

Mage Quest Soulless - Image 2 Mage Quest Soulless - Image 1

Mage Quest Soulless - Image 1 Mage Quest Soulless - Image 2


Mage Quest certainly doesn't look bad at this point, and in case you want to try the work-in-progress out for yourself, feel free to download the game from the link below. Enjoy!

Download: Mage Quest (work-in-progress)
Visit: QJ PSP Development Forums

 
 
 

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