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No Gravity: The Plague of Mind aiming for holiday release |
Listed in: Homebrew Games Tags: psp homebrew games, RealTechVR, Sony
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It's been a long time coming, but it looks like the RealTechVR team is finally in the home stretch for No Gravity's release. QJ.NET reader and frequent tipster Borg Queen X has informed us that the RealTechVR website has been updated to announce a holiday release for the highly-anticipated homebrew game.No Gravity: The Plague of Mind is a stunning piece of homebrew goodness for the Sony PlayStation Portable that lets players command a spaceship in a variety of missions. Players will have to go through shoot-and-destroy missions, mine field clearing missions and others to save the world from a deadly disease.
If you want to find out what all the fuss is about, check out this demo for No Gravity v1.01. Those who don't feel like downloading and installing the game can also check out the demo video in the aforementioned article.
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Its homebrew DUH!
There not 3rd partygame devs for sony.
And great game cant wait
Shows what the PSP can do with homebrew
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First, obviously as some kind of homebrew, they made it free... Then, they want it to be available for every psp
possible (therefore making it sony official)
Second, the most possible way for making it reach the whole public, is the PS Store, then if it were free it would be nice, but they could also charge some cash for it,
-Sony agreement to release something needs incoming money or something valuable
-Their development effort deserves some money about it
Then, we could be paying like 5 or 10 dollars for it (I think the devs wanted to not charge for it, but this far they could be thinking about that)...
Also, if some homebrew were released free in the PS Store, other homebrew developers would want their things to be officially released, therefore there would be a flood of incoming messages to sony (hey that would be nice homebrew in OFW which is a dream we have)
But again, that wouldnt be profitable to sony since they are charging for lots of stuff released in the store, and the free homebrew would make the $ official stuff less important, then sony would make devs charge for homebrew in PS Store, then they would get back to us disliking charging for homebrew (or users wouldnt like to pay for something supposed to be free), they would come to the CFW where homebrew is free of charge...
And the discussion about homebrew in OFW would come back, with sony denying it JUST BECAUSE its not profitable... official stuff would be in the shadow of homebrew since we would prefer free and funny homebrew games instead of some official games definetively not worth the money...
its like watching in the PS Store "Sony Shell" a total copy of IR Shell, with the IR removed just because PSP Slim doesnt have IR anymore, and you have to pay $5 for it...
So the best way for this coming out is:
-OFW PS Store and charging for it
-CFW Release, free!!!
(I think its not possible to have free homebrew stuff released in PS Store... Again, it would take the attention from official stuff and it is not profitable for sony)
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