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No Gravity coming in June |
Listed in: Homebrew Games Tags: psp homebrew games, RealTechVR
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If it weren't for Borg Queen X's tip to us, we'd have completely missed this little tidbit of information on RealTechVR's No Gravity homebrew game. According to a post on RealTechVR's webpage, it seems we should all expect some No Gravity action by the end of June.
The game has apparently gotten some large improvements since we last talked about it in March, so here's the official word from the developers, according to their post:
No Gravity is aimed to be released for end of June 2007 (gold version is planned for 20th of June). Half of the new levels (seven episodes of five totally new levels) are completed, cinematic are done and the engine was improved since the demo version.
There are a lot of new features like levels on planets, new and improved weapons, improved audio and much more! No Gravity will be EXCLUSIVE for PSP Homebrew Compatible (no commercial version is planned).
While we wait, feel free to try the No Gravity demo linked above, and save some space on your PSPs for this upcoming masterpiece of homebrew entertainment.
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The demo is a masterpiece. I can't wait to see the full version game come to life. Just think, 3 decades ago, we were sitting in our buddies basement playing Pong thinking that it was the most intense game ever and not even thinking about it ever being possible to surpass that level of gaming. Fortunately, the nerds gave birth to hackers and coders and we are living in the future via this game (along with many others) that continue to improve and test the limits of creativity and entertainment.
For the No Gravity team, you earned my respect, and for anyone out there who thinks they can beat this level of graphical mastery, I say prove it. Until a more powerful handheld system comes out, No Gravity has set the standard to impossibly high. Thank you for the demo. All of us in the psp homebrew community look forward to your work.
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Little strange though, my mail told me the mesage was not send, failiure or something.
Well i'm glad you guys saw it and posted it!
I love no grafity and i can't wait till it arrives!
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Oh well...
Great effort though!!!
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on this link: you can download the sourcecode of the early no grafity stage:
http://sourceforge.net/projects/nogravity/
and here is how they developed it:
Some questions about No Gravity on PSP developement
We are using DevKitPro (recently updated to Release 9) and Visual Studio as editor.
We started from the No Gravity codebase in October 2006,
It was working almost 1 month later, but we wanted to redo some graphics because the one dated back from 1996.
I've also refactored the code in order to remove some legacy code (the original code was not using T&L for example) , extract the object data from original package, and re-optimize it (polygon stripping and all the stuff)
re-exported all the objects to a better format for the PSP (fixing alignement problems), rewrite a new 3DS Max exporter for the objects, new 3DS Max plugin for creating level, redone the menu, some graphics that fits the 480x272 resolution.
Then most of the developement was done on PC, with 90% of truly crossplatform, with an OpenGL implementation using the same data than the PSP (using OpenGL 2.0 in order to properly emulate with some nVidia extensions).
We had to rewrite the 3D engine, the graphics engine, sound engine (there is only a low level sound system on PSP), the file streaming (in order to quickly load data from disk), and a lot, a lot of optimisations.
I got all this info from the forums.
Thats all btw
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Open Source Roxx
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Can't wait for the release in a month.
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I think PSP scene needs commercial homebrew. Everyone can afford to donate 2-3 bucks for a gooood homebrew game like this, +sony will have competition with homebrew coders, so sony will have to pay more attention on umd games.
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Its is simply the best homebrew game for the psp, nothing beats it.
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and great game i downloaded the demo back in march and i still have it on my memorystick today i love this game and good luch with the new release!
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All i can say to this game is "Fooking Amazing"
Well done you coders!
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This game is pretty damn spankin and I would think about approaching a company that is willing to pay you guys to make another game like this and publish it.
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Yeah, i also got stuck at that level, just shoot the floating meteors, in one od them is the thing u need to destroy.
And what the creator also said: levels on planets.
what could that mean???
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i dont wanna float !!!!!!!!!!!!!!! !!!!!!!!!!!!!!! !!!!!!!!!!!!!!! !
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Vagina 2.0! Where you download your favorite porn scene and it puts YOU in the player seat. Literally! By attaching Vagina 2.0 to your (um, cat, lol not really but you get the idea) you can actually control the game. Get extra points for endurance and finally, the money shot.
Disclaimer:
Warning, the manufacturers of Vagina 2.0 are not held responsible for cyber sex which involves but not limited to Elector-Gonohreah, e-AIDS, e-Herpes, or any rash/rugburn that may result by using said attachment.
Not reccomended for use with the "Red Carpet" porn and Vagina 2.0 is NOT compatible with non human females.
How's that for off the wall?
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