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Legend of Zelda: The Stroke of Link |
Listed in: Homebrew Games Tags: Neo Flash, psp homebrew games, Zelda
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Remember YodaJr's entry to Neo Flash's Summer Coding Contest? Well, he's recently released an update for Legend of Zelda: Stroke of Link. YodaJr's Zelda version of the PC game Ruta Stroke gets (from what the online translation engine tells me) an added number of tests per level. He also warns that, old saves might not be fully compatible with this update. Sigh. okay, just so our necks will stay safe if we lose/miss any details, here's what we got from the translation of the release thread:
History
22/10/2006 : Addition selector level once finished play and statistics of the number of tests for each level.
02/09/2006 : Correction of the bug of the stick.
23/08/2006 : Correction of a bug which returned levels 61 and 63 impossible to finish.
20/08/2006 : Final Release and participation in Neo Compo 2006.
How to play
Pad or Stick: To direct Link. Triangle: To put in pause the music in the level. Start: Finely play: To start again the level, to return to the screen titrates or to leave the play.
We haven't confirmed the levels 61 and 63 bug fix yet, as we haven't gotten that far forward yet. I do plan to get that far though, right after I send this article to the editors for checking. Nice update YodaJr! Good work.
Download [Legend of Zelda: The Stroke of Link]
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Comments
anyways what firmware is this for?
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I'm wondering if that has been in done in lua or c++...
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anyways, what was the name of the game?
lol
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I use the Brunni's OSLib, a lib for making 2D games easly on psp : http://oslib.playeradvance.org
Thank you Ian C. for the news ^^
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