Birdman's Shooter v1.3: new interface and fixes |
Ó
It's been a couple of months, but we're happy to report that theb1rdm4n has finally released an update to his homebrew game known as Birdman's Shooter, bringing the version number up to v1.3
For those who don't remember what Birdman's Shooter v1.3 is all about, here's a quick recap. Birdman's Shooter is essentially a clone of space shooter Galaga, with your lone ship taking on a horde of enemies that are placed in specific battle formations. Naturally, you have to shoot them down while avoiding enemy fire.
In any event, below are the changes made to the program. Feel free to try the game out, and enjoy!
Changes:
- A sleek new interface
- Gameover screen changed
- New options screen
- Options and high scores are saved
- 10 backgrounds, 5 bullet colors, and 11 player's ship colors
- Fixed some glitches with the powerups
- Next level doesn't come until all bullets are gone
- Ability to end game when paused
- Ability to quit from main menu
- Best high score is displayed on titlebar (instead of level)
- Personal best (ignores preset scores) is shown on main menu
- New high score table that displays: score, level, and accuracy for top 10
- 10 preset high scores to try to beat
- New bonus level with stats screen
- Increased enemy speeds for beginning levels
- Slightly decreased enemy bullet speed
- Increased player's bullet speed
- Changed powerup texture
- Powerup falls a little less often
- Completly revamped scoring system
- Scores are slightly based off of accuracy
- New loading screen with loading bar
- Paused text, level intro, and 3,2,1 are now images
- Level intro is now displayed in realtime
- No more 3,2,1 at level begin (only when you die)
- Spare lives are displayed on titlebar instead of total
- Scores now use commas for thousands
- Fixed a glitch with 3,2,1 when dying on last enemy bullet
- Enemy bullets come directly out of the tip of the enemy
- Bullets from top row enemies are shown underneath the front row enemies
- You can now fire using the O button or R trigger
- New powerup that slows enemies for a few seconds
- Fixed a glitch when having no score or no accuracy at game over
- Fixed some glitches with the player's bullets
- Enemies are less likely to fire multiple rounds in a row
Download: Birdman's Shooter v1.3
Via PSP-Hacks
Contact Us:
The QJ.net Network |
|
| Site | Feed |
| QJ.NET | RSS |
| Nintendo DS | RSS |
| PlayStation 3 | RSS |
| PSP Updates | RSS |
| Wii | RSS |
| Xbox 360 | RSS |
| MMORPG | RSS |
| Personal Computer Games | RSS |
| iPhone - iPod Touch | RSS |
| QJ.NET Forums | RSS |
User Favorites - December
User Favorites - December
Categories
Archives
Accessories
Add-ons
Applications
Artwork
Batteries
Cheats
Deals
Emulators
Events
Featured Articles
Firmware
Flash Applications
Flash games
Game Demos
Games
Hacks & Exploits
Homebrew Applications
Homebrew Demos
Homebrew Development
Homebrew Emulators
Homebrew Games
Homebrew Themes
How-To
Humor
Imports
Interviews
Magazines
Mods
MY QJ
News
Off Topic
On Shelves This Week
Opinions & Analysis
Podcasts
Previews
PSP Go
PSP Minis
PSP Slim & Lite
QJ How-To Series
QuickJump QuickGuide
QuickJump QuickPeek
Reviews
Rumors
Scans
Screenshots
Site News
Titles
UMD Movies
Videos
Weekend Warrior
Wi-Fi
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005
April 2005
March 2005
February 2005
January 2005


Comments
the game is nice! but sumthing's missing! "THERE IS NO SOUND!" now "THAT" makes the game dull. but thanks anyways.
I can tell you what's missing. Originality. Why oh why do PSP devs insist on just doing remakes of older games? This is just another Space Invaders / Galaga clone - there's a million of them on this system already through official release, emulation and homebrew release. Yes, very professional product for a homebrew release and applause for the effort, but can't the devs put their creative energy towards delevoping games that are more unique? Or if they're remakes, how about checking to see if it's already been done by 5038374952 other brew devs first? Bah.
Add New Comment