Archipong v0.2 for PSP - Pong with a quirky twist |
Ó
Archipong v0.2 has a trippy, laid-back feel to it. The effects were well-placed and it meshed well with the nature of Pong's gameplay. It should be noted that in this version, the player has the option of playing solo or against a friend. Although the developer notes it's much better to have somebody to play the game with, we found it challenging to keep the object from hitting the walls as long as we could (try the game out to find out and see for yourself just how nerve-wracking it is). Anyway, here's the list of changelog straight from an online translation or the developer's release thread:
- operational score
- progressive acceleration of the ball
- correction of bugs (that made odd when I do not say it for somebody of other; I did not realize to what a not reading again and to improve a code, was this simple, could be testing! )
- improvement of the management of the collisions: they is more precise from now on, and that adapts to all the sizes of sprite (both for the rackets the ball)... but in fact, I still have problems with the racket of left!
- rotation of the ball: a small funny effect which obliged me to re-examine all the tests of collision!
- possibility of deforming the ball (with the analogical stick). Attention, that tends to make plant the play! that does not change anything with the way in which one plays; therefore, I think that I will transfer it in the long term; but while waiting, I find that funny
- new graphics; and especially, introduction of the "l'innénarable"
- A page of presentation and reception
- A system of skin (bottom of screen, ball and rackets)?
- Rebounds a little less "right angle" (if I arrive there)
- Sounds and musics made house
- Original modes of play (disproportionate but long-lived ambition: to do in Pong what Nervous Brickdown is with the break-in brick... )
Download: Archipong v0.2 for PSP
Via PlayerAdvance
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