PSPUAE v0.60 |
Ó
Ric and Fol has released v0.60 of their homebrew Amiga emulator known as PSPUAE. The changelog for the latest update includes:
- New autoframeskip logic with fps limiting for both PAL and NTSC
- Real 4-channel stereo
- Fixed a couple of menu bugs
- Immediate Blits (Helps with compatability)
- Blitter Cycle Exact (Helps with compatability)
- High Density Floppy for 1.7MB floppy disks
Incidentally, there is a PSPUAE version repacked for DA 2.71 SE which is not part of the update. We thought we should let you know in case you missed that.
Some of you may find using PSPUAE a bit complicated. Thankfully, Fol and Ric has revised this homebrew emulator's readme file to make it easier for you. The readme file explains EVERTHING (caps and bold typeface came from the developers) so we wouldn't even think of doing anything before checking it out.
Download: [PSPUAE v0.60]
Contact Us:
The QJ.net Network |
|
| Site | Feed |
| QJ.NET | RSS |
| Nintendo DS | RSS |
| PlayStation 3 | RSS |
| PSP Updates | RSS |
| Wii | RSS |
| Xbox 360 | RSS |
| MMORPG | RSS |
| Personal Computer Games | RSS |
| iPhone - iPod Touch | RSS |
| QJ.NET Forums | RSS |
User Favorites - December
User Favorites - December
Categories
Archives
Accessories
Add-ons
Applications
Artwork
Batteries
Cheats
Deals
Emulators
Events
Featured Articles
Firmware
Flash Applications
Flash games
Game Demos
Games
Hacks & Exploits
Homebrew Applications
Homebrew Demos
Homebrew Development
Homebrew Emulators
Homebrew Games
Homebrew Themes
How-To
Humor
Imports
Interviews
Magazines
Mods
MY QJ
News
Off Topic
On Shelves This Week
Opinions & Analysis
Podcasts
Previews
PSP Go
PSP Minis
PSP Slim & Lite
QJ How-To Series
QuickJump QuickGuide
QuickJump QuickPeek
Reviews
Rumors
Scans
Screenshots
Site News
Titles
UMD Movies
Videos
Weekend Warrior
Wi-Fi
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005
April 2005
March 2005
February 2005
January 2005

Comments
Amiga fking rewls
when do u GUYS THINK an ELOADER for 2.80 wil come out?? and one more question... WAT IS AN ELOADER???ekkkkk
Can any one tell me if sensible world of soccer works any better?
LOL, the word that stands out most is misspelled (EVERTHING = EVERYTHING)
A500 are incredible , but A1200 are AGA chipset , thats mean thats is not just a A500 with some stuff changed inside .... A1200 AGA mean better grafic , is like the nintendo and the super nintendo in a way . what killed the Amiga companie is the piracy and the A600 ....well to explaine , the A500 was a good machine , then they made the A600 is a A500 but smaller , but big problem some A500 game wasnt compatible with the A600 and at thats time no internet to check for update or what so ever , the customer are just alone ....... they made the A1200 AGA with HDD suport with a system like a window call WORKBENCH , possible to install the ADF (floppy disk game) to the hdd so no need to swap floppy disk any more ....well the best machine ever if you add a BLIZZARD 68040 (is like a graffic card in a way ) game was gorgouse with 256 color background (Brian the lion , apocalipse , Stardust ...) loading game are faster and older game get better .... So ! to say the A1200 are a A500 with a little change it is wrong ! ISHAR 2 and 3 on A500 are nice. ISHAR 2 aga and 3 aga on A1200 are superbe !!!!!!!!! Slam tilt (best ever pinball game) only on A1200 and many other more !! and CD32 game are compatible with A1200 system so WTF are you waiting for to make a A1200 emulator ? well i dont blame any one , if you cant make it ....
Frontier rules more!!! Hmmm.. I wonder if anyone's workign on the psp port of frontier, gotta love that darn game!
What is the name of that game in the picture...looks like a good shooter...thanks
Turrican 2 (or 3), one of the best shooters ever, ace music too.
Why is it, everytime news of a release is posted here, letters go missing, and straight away someone comes out "The word that stands out is spelt wrong". Try visiting pspuae.com for the Original POST with no spelling mistake.
It still runs too darn slow. Ask Zx-81 for private lessons on how to speed emulation up, ask him to cooperate with you, but please, give us full-speed Amiga emulation finally. I bought my PSP for that.
He said no, he will more than likely do his own version. He didnt want to co-operate with us.
Alot of things are full speed now, plus Ric has been working hard on PSPUAE since it was dumped a year ago. All I use my PSP for now is PSPUAE, but people are to fussy, and never seem to acknowledge the already speed increase.
Thanks!
actually, i hate to tell you this barts_706, but all of zx-81's emulators are straight ports, and with the exception of attempting to push the GBA emulator (and not achieveing full-speed, and defering to a better, custom-built project) i've seen little evidence that getting speed from emualtion is where ZX-81's skills lie. yes, he is good at making portable code run on the PSP, but his emualtors are frankly simple, under-developed and too watered down imho, (a result of taking on too many projects i think) and dont show any evidence that the man would be capable of pushing much more out of pspuae, especially considering the Amiga is the hardest machine of any to emulate. This is my personal view from having used a number of ZX's emulators and having been frankly disapointed all round. also this emu is quite a bit faster than before, i find it strange you are stuggling to find anything playable on it. i guess some people really dont like frameskip. (which i find odd since this emu is just as fast as the SNES one but no one moans about using frameskip that, and its a far simpler machine)
I didn't want to offend you. Read more at : http://pspuae.condor.serverpro3.com/index.php/topic,204.msg1651.html#msg1651
Add New Comment