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PSPUAE v0.54

Posted Sep 5, 2006 at 5:16PM EST by QJ Staff

Listed in: Homebrew Emulators, Emulators Tags: Amiga, eLoader, KXploit, psp homebrew emulators, PSPUAE
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PSPUAE v0.54


Clear the decks for this one, folks. After a one month hiatus, Ric and Fol have finally come out with the new version, v0.54, of their homebrew Amiga emulator PSPUAE. And this is one doozy of an upgrade. They sure were busy during the month of August!

Wanna know what's new? Here's what Fol says:
  • Based on e-uae 0.8.29 WIP3
  • Ditched harddrive support to gain speed as I still can't get it to work with WIP3
  • Removed support for serial ports to gain speed
  • Several optimizations to the e-uae code primarily removing stuff that doesn't make a lot of sense on the PSP
  • Added cpu speed option - thanks to FOL
  • Added profiling support
  • Fixed memory issues - now allows 6MB for PSP V1.50 and 5.5MB for PSP V2.00+
  • Should run using kxploit and the eloader (So V1.50 release works with all)
  • Switched middle and right mouse button
  • Fixed screenshot
  • only displays leds for 2 drives as only 2 are enabled (will not accept 4 drives as I have disabled the last 2 for performance reasons)
  • disabled debugging support (can be enabled again it doesnt really make a performance hit)
  • only possible to select valid memory configurations (up to 2 Mb chip, 1.5 Mb bogo and 2.5Mb fast)
  • Fixed keyboard mappings
  • when mapping keyboard keys to psp buttons the behaviour is to keep the key down until the psp button is released.
  • removed 2 drives from the disk menu
  • added msg box for when no kickstart rom is present and also for when changing kickstart roms while using PSPUAE
  • added msg box for when PSPUAE runs out of memory instead of crashing (makes it very hard to crash PSPUAE now)
  • added KickStart 2.04 & 2.05 to the Rom selection menu
And you thought that the emulator couldn't get any better, huh? Well, at the rate this is going, this Amiga emulator seems to make itself root deep into PSP history. After all, it's one of the oldest emulators for the PSP, and if this upgrade is any indication, we're gonna be seeing it more in the future.

For those of you who haven't been able to install PSPUAE before (shame!), please take note of the readme file. Here's to more retro games! Cheers!

Download: [PSPUAE v0.54]

Via PSPUAE



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Comments 


 
# Nice!!Guest 2006-09-06 00:03
I'm gonna give it a try!!!



Last AMIGA emu I tried was slow as a turtle race...

Reply
 

 
# Guest 2006-09-06 01:03
anybody know if trackers like octamed work for this?

Reply
 

 
# must play fa18 interceptor, awesome, wingsGuest 2006-09-06 01:29
Is there a way to convert old Amiga format games into an .adf file to use on this emulator? Will a PC floppy drive read an Amiga disk?

Reply
 

 
# @Ric FolGuest 2006-09-06 02:02
nocomment

Reply
 

 
# @Ric FolGuest 2006-09-06 02:04
nocomment

Reply
 

 
# for nr3Guest 2006-09-06 03:06
Check:

http://www.amigaforever.com/kb/3-118.html

Reply
 

 
# Guest 2006-09-06 03:58
Just search the net for downloadable adf files.. theyre about!



no, pcs cant read floppys... just download!

Reply
 

 
# @Ric FolGuest 2006-09-06 04:16
Well, very nice to see you guys working on it

Hopefully we will see a playable Amiga Emu on PSP somewhen...



But: This Emu is still slow as hell.... no fun !



My suggestion:

Start porting 0.71 - less compatibility and features but much more speed !!! First versions had been fast enough on a 133Mhz Pentium1 in 1999



You implemented such a lot of features but who can enjoy them if speed is so bad ???



Anyway keep up the good work you´d make lots of people happy ...

Reply
 

 
# #8Guest 2006-09-06 08:02
No, the speed is great and now you can get the sound to work really great - which mean most games is 100% playable. Its all about to know how the setting should be. For instance, here is setting Im using:

Frameskip: 2

Direct VRAM Access: ON

Zoom: 0%

Chipset: ecs_agnus

Collision Mode: Playfields

CPU Type: 68000

CPU speed: chipset

Fastmen Size: 0kb

Chipmen Size: 512kb

Bogomen Size: 512kb

Sound EMulotion: Normal

Stereo: Mono

Kickstart: 1.3

Floppy Speed: Normal

Show Leds: OFF



Havent try to change the option in this releease, but I bet the speed can be improved.



Great release, i'm lovin' it.

Reply
 

 
# #9Guest 2006-09-06 12:05
no thats not true

Turrican I + II stuttering

using your settings

who gets playable results with this emu ??

Reply
 

 
# Guest 2006-09-06 16:46
good luck with octamed man! i've been trying to get trackers running on pocketuae to no avail. i wonder if the author tried image based hard drive files instead of directory based? a REAL tracker on the psp would be nice but it seems like noone gives a ***** enouh to make one.

Reply
 

 
# reGuest 2006-09-07 18:45
why dont you make one? or that rick guy.

Reply
 

 
# Guest 2006-09-08 04:14
For turrican, use Fearks settings above and set CPU to chipset.



Octamed 5 runs fine, with CPU set to chipset and frameskip 4, plus in octamed turn off wave analyzer in settings. Makes it very usable.



Need to play with settings more, as you can get better speed with different options.

Reply
 

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