PSPColem v1.0.8 |
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It's been quite a while since Zx-81 last updated his homebrew emu PSPColem, a ColecoVision emulator for the PSP. After releasing v1.0.7 nearly two months ago, we're glad to inform you that he has rolled out v1.0.8 which packs in a whole lotta changes, fixes, and updates.
Changelog:
- Save state files are now saved using gzip compression (with STZ as file extention). It's much faster to save or load states now. You can use gzip or 7-zip to convert old STA to STZ. STA file format is still supported for loading, so you convert your previous saved files inside the emulator.
- Save state dates are displayed in the emulator window (it's now easier to identify and to load the right save state slot)
- New graphical functions with new smoother render modes. It uses the PSP GPU for rendering, it does not run faster, but it's a lot smoother.
- Add a new fullscreen option (render mode max)
- Bug fix in Rom file requester
- Multiple keyboard mapping feature (Thanks to Pou-chan): You can now toggle between three differents keyboard mapping
Download: PSPColem v1.0.8
Visit: PSP Development Forum
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Comments
So is this cool to use? I don't know enough about the GNU public license. Anyone try this yet?
works much much better!!! very cool!!! Thankyou!! Such a hard worker zx-81 is.
This is one of the first game consoles I've ever played. What's that game from the screenshot?
Congo Bongo : http://en.wikipedia.org/wiki/Congo_Bongo :D Zx
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