PSP homebrew - DaedalusX64 Alpha Revision 429 |
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Great news guys! Homebrew coder Kreationz and the rest of the DaedalusX64 team have released another update for the Nintendo 64 emulator for the PSP. The latest revision of DaedalusX64 has added a low battery warning, the DoubleDisplay feature is now included in 13 more games, and the savetype has been fixed for Fighter's Destiny 2, among others.
DaedalusX64 Alpha Revision 429 changelog:
- [+] Add a low battery warning, can be enabled on global settings (thanks Chilly Willy and Grazz for helping)
- [!] Add correct savetype to Fighter's Destiny 2 (it boots now)
- [+] 13 games more will use DoubleDisplay (Thanks KingPepper for reporting them)
- [!] L3DEX will call F3DEX for the moment...
- [~] Fixed the ground on Fighting Force 64
Download: DaedalusX64 Alpha Revision 429
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Via DaedalusX64
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Comments [refresh]
Made a bunch of changes to an emulator that won't be worth using.
Sorry, but it's true.
"emulator that wont be worth using"
that's bull ***** this emulator runs perfectly smooth on some games like mario64 and mario cart64 and alot of other games are playable
this emulator is one of the best homebrew for psp sorry but its true
this no00b proably doesnt have a hacked psp!! *****ing dumm as man!! this hombrew is on of the best in the scene righT!!! stuiped as ***** but i totaly agree with animebuster
Mario 64 doesn't run full speed unless you remove audio. That doesn't equal being perfect.
The fact that they specifically make this *****ty emulator work for a few games and no compatibility for no games doesn't mean it's a good emulator. It's just worked for specific games only.
Why even praise the emulator for playing Mario 64 anyways. That game is a piece of *****.
YOU make a better emulator.
Any time someone is able to make a console play something it WAS NOT DESIGNED TO PLAY (Be it NES, SNES, Genesis, N64, or anything), it is an incredible feat. Honestly, who want's compatibility for terrible games anyways? They're doing the right thing, starting with famously excellent games and adding more general compatibility later on. A console as complex as the N64 (NOT TO MENTION the tech crossover of Nintendo-Sony) should not be possible to emulate as well as it is right now, so hats off to these guys, and SUPPORT THE DEVS who DONATE their spare time to this scene, surely not for ridicule such as this.
I don't get why people criticize the work of others when it could potentially benefit them greatly.
I remember back when people said the GBA would never run well on the PSP. Then out of the blue, Exophase stepped in and we had a perfect GBA emulator.
I would say that the current N64 emulator works about as well as ZX-81's GBA emulator worked before Exophase stepped in.
Be positove. Why discourage coders?
Thanks a ton for the new emulator!!
i really don't get this (revision, 429, wtf), these devs have been working on this forever, and still, it does not work (game with no audio = FAIL)
so give it up:
- make something else that we can use (give us psp gmail eg.)
- nobody really needs this emulator
- if you ever get it working with no glitches and such, we'll be 2014 and we'll all have new PSP's and this will be useless
there!
it won't be worth using, ever
Even if it doesn't manage in the end to run EVERY game with perfect frame rate, it is still a feet of coding to get it to run anything at all. These people should be praised, not taunted for making something that "isn't worth using."
None of these ten year old kids who never really played an N64 will want this, of course. But for the 12+ age audience out there, this is awesome! Devs, please don't listen to these bratty snot nose kids who never fell in love with Mario Kart, F Zero-X, or the original super smash!
PLEASE keep up your hard work and keep in mind the well known fact that the majority of the PSP scene appreciates your work!
I need this emulator. I LOVED my N64 back in the day. I grew up on this thing. What did you grow up on, the 360?
Geez, don't try to speak for the WHOLE COMMUNITY like that, especially when you'll get flamed by the entire community that is older and smarter than your 9 year old self.
Revision 429 is exactly what it says to be, the 429th REVISION, meaning there are still more revisions to come, and nobody said it was going to be perfect. If you're looking for a perfect emulator running at 100% flawlessness, then you should go look somewhere else. Again I remind you, each developer does this on their own time, as for me, I'm a senior in Highschool, right now my priority is SCHOOL, not negative comments from ignorants that I've never even heard of for being credited in being part of any Homebrew Scene? Again allow me to remind you the harsh truth, from myself and the rest of the devs, we're not here to make the world revolve around your head to please your every plead, we're here to do what we can, we're humans, not perfect beings.
No thanks, because I wouldn't attempt to work on an emulator that is guaranteed to fail, just like any N64 emulator on the PSP is.
Anyways. If people didn't want compatibility for terrible games, Mario 64 wouldn't be the one that runs the best.
I loved it back then. I won't lie. I hate the system now other than a few games.
This emu is getting very fast. mario 64 is over 100% and about 99% with sound. Zelda OoT is nearly fullspeed, and so is SSM. so try it before you flame all the hardworking people. People that can do stuff unlike you useless people who couldnt code to save yourselves. The emu is the most extensive use of the psps capabilities of any program - Media engine, pretty much all the CPUs and GPUs features and more. not bad for a emu thats only picked up a stalled project for a year now.
do you pay him to make this emulator? not? then stfu!!!
we should be thankful that they able to continue the project even its hard
and i hate it when i hear a lot of bad things about it. Do you pay for it? NO you dont so shut up and live with it. They work hard on it and let us use it for free. If you can do better then i would like to see.
I think this is 1 of the must have things for a CFW psp.
Thanks to DaedalusX64 team for this and thanks to Qj for the news.
:-).
keep up the great work guys, i for 1 greatly appreciate your efforts.
as for some of the previous comments, if you do not wish to use the emulator & think its a "fail" then i think it would be best to keep your opinions to yourself rather than slam the incredible amounts of time & hard work that the coders have put into this.
...he lost me at Mario 64 being a crappy game. Mario 64 is a revolutionary game and still consider one of the best games graphically today. You are just looking for attention and they are giving it to you. I doubt your psp is hack, because you would realize how stupid you sound. Maybe you never played a N64 game, which is sad, considering your first system was probably a psp and you just can't relate to 99% of the people on hear that at least played N64, DeadalusX64, Project64 or NDS.
I only started using the DeadulusX64 recently when the speed came up but I've been using it daily now! For those who didn't know, Starfox 64 runs really well too. For all the people that are complaining about these guys coding a 64 emulator for you... for free, just stop. These guys didn't even have to try to do this. They could have just left it alone but they didn't. Same goes for every piece of homebrew on this site and others.
Wow, you're only in highschool and you (and the team of course) are this good, self-studied programmers already.
I actually haven't much played N64 games, not counting a few times with a friend. Still I am waiting for the Ocarina of Time to be fully playable with music. I probably continue testing when emulator has reached Beta 3 stage. Previously checked Beta 2.
And I do think that it's the right approach first trying make the games people most likely want to play.
man I just told of another negative douchebag like yourself not so long ago. DONT YOU REALIZE!! nobody told you that you had to use this emulator it is good in my opinion but if you don't like it why would you post something negative about it you don't pay for it it's free so to me its one of the greatest emulators of all time so i give praise to the daedalusx64 team and at some of you guys with mario 64 not playing full speed w/sound it does and yes even in levels you just need the right settings here are the ones that i use:
TextureUpdateCh eck - Disabled
Frameskip- 2
Limit Framerate- Yes
double display List- Enabled
DynamicRecompil ation- Enabled
DynamicStackOpt imisation- enabled
DynamicLoopOpti misation- enabled
HighLevelEmulat ion- Enabled (duh)
Audio- Synchronous (more stable than Asynchronous)
Controller- Default
use these setting on x64 beta 2 for mario64 and enable
framerate display so you can see how goot it runs.
now back to the topic kupomolgi you don't know how to give
nothing like a bit of homebrew support from the community eh?
tell me this site isn't populated with corporate c0cksuckers - and im a chinaman.
Starfox actually works now?!?!?! YAY!!
Been tryin to play it since the old versions, then kinda gave up on it right before these guys came on the scene.
Now I actually want to get back into this!
kupomolgi you don't know how to give praise to those who make great homebrew that you don't have to pay for so why do you deserve CFW if you don't at least give thanks to its contributers. so stop being a leech and say something good about it intead of complaining like a whiney ßìtch about something you don't have to pay for or get of QJ
kupomolgi is an idiot. He fails to realize what's in store for this emulator. Plus this shouldn't even be here on QJ. This isn't even a release. Once they move the CPU over to the ME, Mario will move over 30fps with audio on every stage and OOT will be full speed with sound. There is even more to be done after that.
I say this is a very well coded emulator considering the hardware that is being used isn't that powerful, but they still make the most of it. But I just don't get one thing.rev 429, wtf?
Well, normally revision can considered to be a version number. If you change something you get a new revision if you update your version with Subversion or similar way. For example if the first version has a line, which says "Hello World!" and it's replaced with something else. Then the coder decides to share the changes with other programmers you get a new revision, which is a number 2. Hopely, you understood. Can't explain the terms much better.
With a gamesave, Zelda: OOT is at complete full speed, with almost no bugs.
STFU!!!
Now tell me it isn't worth using...
DUMBASS!!!
ive been using daedalus since R2 which was released way back in 2006 when mario 64 ran at 4.5 FPS, sound was a far-fetched dream and very shifty graphics. it was funny to see mario run around on a black and purple checkerboard though. people said it was hopeless and would never be playable, but look at it now, it's near perfect. what more can you expect running Nintendo 64 games on a PSP? Great job guys. keep up the awesome work.