NEOGEO Emulator for PSP RC 1 Unloaded

Posted Jul 3, 2006 at 3:58AM by QJ Staff Listed in: Homebrew Emulators, News, Emulators Tags: DeVS, LED, NeoGeo
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NeoGeo LogoIs it just me, or are there more than the usual number of PSP updates today (compared to other Sundays)? Well, we can't really blame our good devs for being more inspired these days. With the recent birth of the 2.50/2.60 downgrader, there are bound to be more users that can appreciate their work. And nothing is sweeter than seeing your hard work appreciated by a lot of people. The guys working on the NeoGeo Emulator has joined in the fray and have released their first release candidate after four successful betas.

As always, the ever-dependable Jeff C. of QJ.net has provided us a great translation of the changelog:
  • Fixed a bug in showing the game names in the file browser.
  • Fixed a timer processing bug that might prevented some games from running before.
  • Fixed a bug(miss) in the scanline calculation that lead to slow game summary.
  • Several fixes to the game name list (zipname.dat).
Known bugs:
  • The graphics of spinmast cannot be displayed (Reason: unknown)
  • Tempo of the music from crswords and some other games are unstable.
  • Sound effect in the demo of sonicwi2 continues. (This cannot be fixed under current specification. I have to stick to the current specification for stability and speed of the sound playback. I really hope that the PSP has faster processing speed.)
Although an RC should be better than its beta predecessors, we should expect quite a few of them released in the coming days. That's why I urge everyone to give this one a go and provide our hardworking devs your own insights on what needs to be done and what should be enhanced. Hey, that's the least we could do with the numerous updates these guys have been giving us lately.

Download: [NeoGeo RC 1]
Download: [NeoGeo RC 1 Raster Effect]

Via NeoGeo

 
 
 

Comments

by - 2006-07-03 05:03:22
waiting

Until Metal Slug 3-5 are playable at full speed I'll be waiting to try this out. Also, does this take the MAME roms or neo geo roms? Keep up the great work.
by - 2006-07-03 07:44:00
ROMs

This takes NEOGEO ROM sets in the specification (specific dumps & naming) as specified for MAME 0.106.
by - 2006-07-03 09:07:07
SVC and Metal Slug

Only games i really want to play for Neo Geo are SVC and the Metal Slug series...Can someone please confirm if any of those are working with this release?
by - 2006-07-03 10:04:08
there are more great games on the NEO-GEO other than KOF and metal slug...

Try some of the games that made the Neo-Geo a hit in the early 90's before they flooded it with dozens of fighters! Personal favs that all work on this emu: Cyber-Lip Baseball Stars 1,2 Ninja Combat Top Player's Golf The Super Spy Puzzle Bobble Last Resort League Bowling Ghost Pilots Nam-1975 S-p-o-o-n-m-a-n www.Videogameobsession.com
by - 2006-07-03 10:04:51
bios

mine was working fine but i've updated to this and it cant find the bios anymore but its still there in the roms folder!! is it supposed to be somewhere else now? i cant find anything that says it has to be moved fw1.5
by - 2006-07-03 10:08:18
bios

just copied it into everyfolder there and it still cant find the bios ----- back to beta 4 for me
by - 2006-07-03 10:12:22
what are the differences in these 2 releases?

Download: [NeoGeo RC 1] Download: [NeoGeo RC 1 Raster Effect] Is it just the scanlines?
by - 2006-07-03 10:22:36
bios

you have to make sure the folders are called neo geo neo geo% exactly like that with space
by - 2006-07-03 12:03:57
.

has anyone ever made a neo geo pocket emulator for the psp
by - 2006-07-03 16:13:04
spazzes

why do little angry turds like yourself flame people for asking questions? Dry off your panties and get your head out of your ass. I really hate little turds like you that ***** and moan every time someone asks a damn question. If you cant help out without flaming don't post anything guy. If you dont want to repeat yourself DONT POST.

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