jpcsp v0.08 revision 516: new interpreter and HLE system, more |
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Here's another update for the Java-based PSP emulator, jpcsp. This release includes a totally new interpreter that, according to the devs, seems to be way faster than the old one. There's also a new HLE system and some partial implementations of new features.
You can check out the full changelog for jpcsp v0.08 revision 516 below. Remember, this is still in beta so there are bound to b a number of issues. If you have anything to report, drop the devs a line at the Source link.
- Introducing a total new interpreter. Seems to be lotta faster than the old one!
- pspiofilemgr, chdir works better now
- ctrl latch implemented
- added string terminator to root thread param. added minimum reserved area for stacks to pspsysmem
- added scePowerRegisterCallback
- fixed alignment high allocs. fixed alignment of thread user data
- Do not add a breakpoint if there's already one in this line
- added sceKernelLibcGettimeofday
- CreateEventFlag implementation
- Introducing advanced logging based on log4j. To edit the logging settings, you can update the LogSettings.xml file
- Fixed a bug in sceUmdWaitDriveStatCB. Improved umd handling for fileio demo
- New HLE system.
- Partial Fix of blinking effect. Lot better now
- Partial CreateSema and WaitSema SignalSema implementation
- Improved sceUmdUser support
- Added sceKernelDelayThreadCB
- Added sceKernelWakeupThread
- ThreadMan, added usermode checks to change current thread attr
- Added alpha blending, stencil testing, depth masking, 8 bit CLUT with 32bpp palette colors
- Removed 2D transformation to vertex info, as it should be known for the whole primitive batch
- added umd file support to pspiofilemgr
- Added texture mapping and environment mapping
- Added proper sceIoSeek parameters
- fixed copy address in debugger
- Fixed lighting and implement proper support for the separated view/model matrices
Download: jpcsp v0.08 rev 516 (Windows)
Download: jpcsp v0.08 rev 516 (Linux)
Download: jpcsp v0.08 rev 516 (source)
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