Daedalus WIP Update: New Build Coming REALLY Soon |
Ó
StrmnNrmn has just posted an update on his N64 emulator, Daedalus. There were just a few things he noted but since a lot of people are looking forward to the release of the improved version of the emulator, StrmnNrmn likes to keep everybody posted about his progress.This is something the Daedalus fans will love to hear: StrmnNrmn plans to release a new build by today or tomorrow at the latest. The new build would have been released to all the Daedalus fanatics last weekend but the author needed to polish a few things first. Coming from StrmnNrmn himself, "I've got a slight bit more to finalise, but there should be a couple of nice little additions since the source drop last week."
A couple of nice additions, eh? I wonder what those are? I bet most of you are already excited. Hang on tight...I know a few hours may seem like eternity when waiting for a really good emulator, but I'm pretty sure StrmnNrmn will make it worth the wait.
Thanks shunsai for the heads up!
Via StrmnNrmn
24 Jumps Buy two, get one free at Best Buy
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Comments [refresh]
FIRST!!!!
lol I thought I was the first, This great news
This'll be sweet. I wonder what the "nice additions" are?
I maybe think it's save ya state but don't trust me. Because i like CAKE
full speed, full sound and full game support is my guess
yeah right
SIXTH!!!!!!
wow look how i can state the plainly obvious, like the phucking moron i am.
YIPEEEEEEEEEEE
{COMMENT_ERROR}
the controls for his first emu sucked, i need the damn Z button!!
i hope he implemented control mapping
i think most will agree with these settings:
joystick: nub
A button: O button
B button: X button
C buttons: Directional pad
Z button: L trigger
Right shoulder: R trigger
Left shoulder: Unmapped
*since i hardly ever used the Lbutton
IMPLEMENT THAT ***** *****UH!
the only game that actually works on this for me has been mario64, i would love to play zelda on this, but there is currently no support for it ;-(
please make all roms compatible instead of just maio64, and i will be very happy, together with lots of nintendo64 fans
greetings.
unfortunately I dont consider myself a beta tester so untill a decent enough release is available with at least 40 fps I will be stearing clear. Do I see this happening As a matter a fact I do the hard work that is going into this project will result in an excellent emu does the psp have enough power to run this It just might. Sure I look forward to mario and winback but oh baby resident evil 2 64 and doom 64 yeah baby.
this is brilliant what StrmnNrmn is doing. Keep up the good work.
I cant wait untill this is properly fully working.
it is going to be amazing!!!!!!!! !!!!
yeah would be great... but if u want 2 run at full speed than u will have 2 make a port of the corn emulator. That's on which runs at ful speed on a pentium 233 pc.
woudl be cool even tho useless at the speed its at now, but still, cant wait fr the next release!
today or tomorrow....whOOt n1
If sound was implemented it would completely slow it down...i don't think he is stupid enough to put sound yet though, especially with the dynarec still not complete...or is it?
Save state and an exit to the rom browser would be nice additions.
if you guys are so antsy, pick up the R5 release compiled by psdonkey over at psp-hacks forums in general section. He is a talented coder, you can trust him. Just kinda bluffed a lil on the n64, but he is still trying to get his ultimate64 emulator on its feet.
I was waiting for this news for a long time. w000t for psp.
{ERROR}
Corn64 ran fullspeed on my pentium 166 back in the day. if any emulator hoped to reach fullspeed on psp it would be corn..plus the name of it is something that R Kelly finds in his doo doo so its a win win situatuion to port corn64
Corn had the luxury of up to 256-512 MB of System ram on those Pentium 2 PCs. The PSP only has 32 MB.
The PC comparison's are moot IMO. Even the older PC's have alot more resources available to them then a PSP.
ANyway - I'd be MORE then willing to completely give up sound for stable full-speed.
i cant wait for the release and i hope he saves sound for his last update b/c run the emu from ir shell for custom music and it would waste too much memory
for some reason i just dont have hope that anybody will reach full speed on a n64 emulator with sound ever
Why did he have to tell me...now I am waiting for it....nope not here yet...nope not here yetnope not here yet...nope not here yet...nope not here yet...nope not here yet...nope not here yet...nope not here yet...nope not here yet...nope not here yet...nope not here yet...nope not here yet...nope not here yet...nope not here yet...nope not here yet...nope not here yet...nope not here yet...nope not here yet...nope not here yet...nope not here yet...nope not here yet...nope not here yet... AAAAARRRRGGGG Why did you have to tell me this was coming out soon....bastardz
We need Banjo-Kazooie and Tooie in game!!!!
is this the same as the donkey release or compelety different?
I hope it has sound
I dont understand these updates. I have the latest one and i start it and close it almost imediatly because well, it runs SUPER slow and no sound. This will never run properly on the PSP. How about release an update when its worth downloading and using. Cause right now its just a waste of file on my PSP. But hey good job so far man.
What I've seen so far Is SO SO advanced for the PSP.
The challenge of creating an N64 Emulator for the PC alone was a dounting task 5 or 6 years ago and to see it on the little black device sitting infront of me is amazing.
First of all, Not all games are goling to be compatable with this. From what I remember of PC N64 Emulation roms had to have specific codes for the emulators to make sure the graphics showed up properly and such, otherwise you had massive graphical errors.
Stuff like mario and bomberman, (I.E. EARLY N64) titles will probably reach something around 75 percent of fullspeed with good frame skiping and good coding, Goldeneye will probably work at the same point.
LATER games with more complex graphics and the Expansion pack probably arn't going to work, I.E. Resi 2 and zelda MM.
If zelda becomes playable, that'll probably become the landmark title.
One question on my lips right now, is that if this is possible, why in the heck hasn't the GBA emulation scene taken off yet? It's bizzare.
Anyhoo, Much Praise to the author, and keep up the good work. (Nice one making it open source too, SO much gets done faster that way)
Spikey!xx
Good job, I don't think it will be full speed (I could be wrong) but im sure strmn nrmn will eventually get there. Can't wait to test this!
so full speed isnt possible because its a port.
{ERROR}
As always this is AWESOME NEWS!!!! I can't wait to try it out. I'm sure we'll get a quality release just like everything else this guy has put out.
FACK THE MONKEY!!!!!
The game boy advance already has an emulator its called pspgba I belive
yeah right you noobz. it will run just as slooow as the other ones. dont get your hopes up.
these are the games i cant wait to play so hopefully i will be able to even if its a little slow nwo oh ya bring it on ddp
ÿÿ
It should work ok with SMALL ROMS.
Any ROM over 15 MB in size will run slow.
ROMs like Mario Kart 64, WCWvs.NWO, Goldeneye, Rogue Squadron, etc... are all pretty small and should run (SOME DAY) at 30 FPS hopefully.
Big Roms like Zelda: Ocarina of Time will probably NEVER work wince they are HUGE and probably required the N64 Expansion Pack, which would push it out of the PSP's threshold.
Don't get your hopes up people.
Will all of you PLEASE STFU??!!!
Quit saying stuff like:
"Oh no it's trash like the other ones, it will go slow...."
And shut the F%#@ UP! Do any of you seriously know how hard it is to code something this major? God I don't know why they don't IP ban the damn idiots that say bad stuff about the things being developed.....
If you don't like it, don't post and tell off the developer......
Seriously, QJ, you need to ban some of these users.........all they're going to do is drive off the developers from here......
Do you really want them going to PSP3D?
Ugh............PSP3D...........n00b city....
Dis is way too overhyped. Amen.
Do not tell me that I didn't warn you ppl.
This is Great Can't Wait to try it!!!
can any 1 tell us were 2 get the first 64 EM!!
http://www.markuz.de/nichtklicken.html
hey dont click on
http://www.markuz.de/nichtklicken.html
its a secret add for quiznos steak house beef dips. seriously dont click. friggin dutch
45th!!!!!!!!!!! !!!!!!!!!!!!!!! !!!!!!!!!!!!!!! !!!!
This guy is the man. Updates after updates he never seems to give up and let us psp lovers down. Keep up the good work
i put inthe psp folder games and in my psp show the mario icon emu but when i put to play i can play it psp mark error my psp is 2.60 is there aproblem y put the emu v1.5
gave instructions on how to use. the second version had nowhere to put the roms so i pasted all the files in the exising folder 9so it overwrites de old 1s.) still dot know if im running v1 or 2
are you kiddin me kid. you have a 2.60 and the v1.5 emulator is the the v1.5.
43 !! your a funny Prick!! or just a prick....nice 1 ..44
well i cant play in my psp 2.60?
"its a secret add for quiznos steak house beef dips. seriously dont click. friggin dutch"
ROFL that was funny.
Just got the compiled pre-release of the latest build a few days ago, and i was impressed, mario was on the verge of being playable, and I mean that, if this emu gets a little more stable, and a little faster, with basic save support, I will play games on it,and not 10 sec then turn it off. The textures are AMAZING! especialy on SM64. If theres save, speed and stability, which is possable for some, if not most games, i wll play it. because every time i see that fat Italian plummers big poligonated head pop up on my psp's screen, a tear comes to my eye.
to psmonkey, we all miss you you please come back, you tried so hard and got so far, why quit now? :(
great work strmnnrmn, make us proud
(btw how do you pronounce that? is it stormin normin? lol)
#44- Its German, not Dutch... the .de on the address kinda gives that away. Yeah, just to back up the point, don't click it anyone.
Anyway, nice to see N64 emulation coming along nicely. Im sure this version will be great
@38: Why bother opening your mouth if you don't know what you are talking about?
No game REQUIRES the expansion pak. You can use it if you WANT to enhance the game. The game will still run without it.
so what does that link do
i got this software to work on 2.7+ firmware of psp lololololololol ololololol hahaha i bet noone else can do that
I have a 2.4 ghz processer when I run an n64 emu on my pc it uses 100% cpu and a psp has 333 mhz procesor so you see what I am saying. It probably will never be full speed. Because The psp has to emu a different chip. The n64 chip.
my sources say soon is a couple weeks just to let you know
i can't take it anymore. I'm goig craaaaaaaaaaaaa aazzzzzzzzzzzzz zzzzzzzzzy.
I don't think I can last any longer, God a couple of hours is a couple of days for something that i'm anxious for.
the most likely new updates that i would think about is save states or speed mostly because they save states are definitely needed for sm64 cause of the extremely long video in the beginning.
***** yah mafuaka is it out yet ..mafuaka.......... on a other note i hate u *****in flammers...****** u monkey* ****** u strnenum* my god get the ***** off psp updates go to psp world or some ***** cause u guys are *****in losers who have no lifes never gotten laid and youre parents hate u so.... STFU!!!!!!!!!!! !!!!!!!!!!!!!!! !!!!!!!!!!!!!!! !!!!!!!!!!!!!!! !!!!!!!!!!!!!!! !!!!!!!!!!!!!!! !!!!!!!!!!!!!!! !!!!!!!!!!!!!!! !!!!!!!!!!!!!!! !!!!!
k im finished good work strenum
Actually, there were SOME games that absolutely required you have the expansion pak to play. I remember when I first got Donkey Kong 64 with the expansion pak, and it wouldnt let me play without putting the pack in first.
ARE YOU HAPPY GOOD NOW GO JUMP ALL YOUR FAV POSTS !!!!
WOOOOOOT GOOD GOING GUY YOUR GETTING A dONATION THATS FOR SHURE.....
There needs to be a rule that you must have 130 posts in the forum to comment. That would clean up this n00b fest..
I GOT 45TH AND 65TH!!!!!!!!!!! !!!!!!
I am guessing that the emulator will have the C Button finally sorted (For example press select to change ya analogue into C button etc) or maybe...
...Sound kinda works
I really hope there is a improvement to this as i used the PSDonkey version and it just seemed the same as R4
@62: Fine, maybe one or two absolutly REQUIRED it but Zelda: Ocarina of Time did not.
ITS OUT THE R5
I really dont get all the fuzz about the n64 emulators they really suck.
I tryed em both since i have my psp back and i really can,t see why people are so happy about it, it does'nt add anything to the psp homebrew we alreay have right now.
waiting 10 minuts to get to the end of a intro movie (or i rather say picture slice) hell yeah what a fun, lets try another rom and see what for a picture slice show its in it
it really isn,t playeble right now
Ofcourse i dont want to backstab every 64 emu fans i want it myself too. I have like 1500 n64 roms from the PJ64 periode and would love to play em on the psp, so i really hope the new daedalus version will play the 64 roms like it should.
But i think when i come here at QJ.net in let,s say Januari 2007, i think it will be still the same fuzz an hype about a emulator that doesnt run any rom at a playable speed.
sounds sad but it,s the way it is.
All the time i see updates on qj.net about the n64 emu,s and what did it bring us ? It did bring us nothing.
the only thing happening is that everyone downloading the new updates is a potential betatester for the n64 crew.
ofcourse i wish em good luck to bring up a version that really work/is playable
Yes there is a GBA emulator for the psp, but they are all dog a$$ slow that it doesn't even make them useful. Now if someone would make a full speed one with sound that would be great. If they can make a N64 emulator then the GBA one shouldn't be that hard.
On to the topic at hand, I think I will wait until it has sound before I try it out again. It is just a little annoying to play a game without sound, at least for me anyway. But much respect to the creator of this emu good work so far.
Has anyone found or does anyone know of a good n64 emulator for PC?
I don't see what is so hard to make a full speed GBA emulator work for PSP (I know I can't do it either but that is besides the point, there are people who can). Isn't it just slighlty more advanced than the SNES? If they can emulate the NEO GEO CD (don't know why they can't do a normal NEO GEO Emulator as well) now with the N64 emulator there should be no excuses why they can't get a decent emulator to work for the GBA.
I think the way to speed these games up is to take advantage of the small resolution of the PSP and the fact that the emulator should not have to work that hard to run at full speed being the graphics displayed are smaller. Maybe if the games were shrunk before the graphics were displyed it would help, instead of downsizing it from its normal resolution on down, it should try to emulate them as they are. I tfind it funny that normal PSP games are very psp intensive but you don;t see them slowoing down, and the graphics are better than N64 many times over. Maybe they shyould try and simplify the emulator so it could run faster? Just my two cents.
The new official R5 has been out for ages. I would have let them know in an email but they never give credit where it is due. I am going to test this new official R5 release some more. The major difference here is the dynarec has been introduced and speed in some cases has doubled. This is great!!
Offical Release R5 http://www.dcemu.co.uk/vbulletin/showthread.php?t=26979
GET US SOME FAUKING CONTROL MAPPING!
i couldnt stand playing SM64 not being able to long jump, backflip, crawl, or even release the chain chomp without the Z button !
i need camera angles too C buttons need be mapped as well
FIRST POST!!!!!!!!!!! !!!!!!!!!!!!!!! !!!!!!!! YAY!!! ALL YOU GOT OWNED!!!!!!
running zelda well past intro screen with the compiled r5 from psdonkey, omg!! its slow as all hell, but i dont care, check it out for yourselves, this is ridiculous!!! its been running for like 6 min and im only at the end of the intro movie, havent gotten ingame yet, this is sick
lol