Daedalus N64 Emulator Updated! |
Ó

Well, the wheel was set rolling on 1st May with the first release of Daedalus. And the juggernaut has been going on and getting stronger with every release. Now we have the 4th release of the N64 Emulator, and it's better than ever.
Here's a changelog:
[!] Disable PSP FPU exceptions, enabling many more roms to run.
[!] Fixed ambient lighting bug.
[!] Fixed scissoring.
[~] Only create temp rom file if compressed (not swapped).
[~] Fixed decaling offset.
[~] Lots of combiner additions/fixes.
Although the changelog is quite small, StrmnNrmn believes that it will help compatibility. He also promised that he'll optimise the code so that it's faster. That'll be in the next update, though. The single archive contains the 1.0 and 1.5 versions, plus the source code.
Thanks for the heads-up Billy!
Download Link : [Daedalus N64 Emulator R4 for 1.0, 1.5 firmware + Source]
18 Jumps Custom firmware 5.50GEN-D now out
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Comments [refresh]
ill try this tomorrow.. im dead right now
I've had a chance to test Zelda Ocarina of Time. It ran well albeit slow, I can't wait to see how this emulator progresses in the future. It's a great achievement.
Im still really impressed that its even made it this far. It went from virtually nothing, to so much, in so little time.
hahaha cant wait for more updates!!! nice job guys!!
I dobt its any faster, because of what he said about the next time he'll uypdate the code to run it faster but is it?
5th post!!!!
Legend of zelda oot works OMFG
Super Mario graphic glitches are fixed now and it runs a bit faster ;)
Awsome work. Making excellent progress. Now mario looks natural and not as many texture errors. Its awsome now just imagine when its more streamlined!
Zelda ocarina of time works now albeit very slowly but for this emu to only be a little over a week old this is some great progress. Also Mario 64 is a little faster and the graphical glitches are gone. When this is running at a good speed with sound and save support I don't think I will be buying any new PSP games except for maybe the new Ratchet and Clank game but that is coming out NEXT YEAR.
I agree with you 12 although i've never bought a game besides gta anyway. I use isos but still this will keep me from ever upgrading and buying a game.
Cheers on the Update, we need a decent compatibility thread in the forum that actually tells us the FPS, and as for the first post, No1 cares please go away
Cheers Infy
can u save super mario 64 or anygame at that matter cause i dont wanna keep having to start a new game everytime i play
Can anyone confirm if this also works with 2.00?
omg this is just beautiful, i cant believe zeldas working
You can't save any game yet. I think he is waiting until the games are running a little faster to work that in. I did read on another site where he said that he would work on savestates before he did the sound support.
Wowow Awesome!
yesss!!! thanks dude!!! continue with your wonderfull work!!! thats the BEST homebrew EVER!!!
yes its working
It better remain 2.00+ comptaable or else
yes, it works with 2.6.
Princess peach looks much better in Mario 64 now. Lets see how mario looks in a few secs...
Mario looks perfect! Great job, strmm!
this ***** is awsome!!! never thought i would see this happen!! ohhh...when this ***** is fully running i will ***** myself!!! now....has anyone ever considered a sega saturn emulator? nights would be cool!!!
The texture is really coming together, i just hope this isnt given up on like the GBA emulator, Keep up the great work
Goldeneye still doesn't work.
GBA Emulator is given up on?! NO!!! well yeah I noticed.. but still.. NO!!! gorsh.
But anywho, Great job guys! I am looking forward to seeing updates on this =D Especially when theres sound.. *drools* Awww... sound.
P.S. where do you download N64 roms anyway?
When about 50% of the good roms start working at decent speed with sound and save support, I will personally $I-I!T my pants.
Same here mang. Decent speed and sound? I'll Isht my pants in front of you!
You heard me right ...
('-')
great work
Great work!
all we need now is sound :)
yer.....cant wait for the next update
Super Mario Kart 64 is almost 100% playable. just abit slow. Not many graphical errors.
hello is it possible to learn how to built programs?like can i continue the gba emulater but i dont know ***** can i learn how?and where
though a bit slow. but i cant wait until sound is in, speed is higher & i can save! its gonna be great!
also, has anyone gotten Goldeneye at least running? mine always crashes before you reach the main screen, you know, those document folder-like things.
vill try soon writing comment from links2 browers
wooooooooo good job and keep the updates comin =))))
they need to and saving.
First you will have to get the source code for the GBA emulator. I think it is posted in the downloads section of this site. Because since the author gave up on it he released it so others could try and improve on it. Then you can go to psp-programming.com there was a post about it earlier and read the tutorals it is designed for just what you are asking.
didnt homer say shes gonna work on the gba emu? what a lying little *****, shes been working on some crappy harvest moon gmae nobdoy wants instead.
wow finally no annoying flashy thing at the bottom of mario and the textures are all correct seems a lil bit faster too hopefully the next release will make games a bit more playable sound and save would be nice too :)
i have a copy of goldeneye running at 12 15 fps i have like 12 diffrent versions and this one is special
we should start thinking about the controls, and how to work them on games that almost use every button like no mercy, well i thaught:
B: square
A: cross
Z: L
L: triangle
R: R
Joystick: nub
(select can switch nub to 64pad)
c: psp pad
any other ideas?
Tried starcraft yet?
The N64 controller has 14 buttons plus an analog joystick. The PSP has 10 buttons plus a joystick. I really wonder how there going to set this up my guess is the dpad will become the c buttons because there used more often and hopefully a shift button will be created. Im sure the'll figure this all out im more worried about save states and decent FPS :)
this little f**k*r just plain old rules
1.5 forever
Cant wait for the true form of the emulator.
Hello developers,
i can´t belive that you are so fast :). Thats very nice but did you know how many weeks, we have to wait until we can play at the normal speed ? :)
I hope you understand my bad english :)
Err.....dont think so. its bloddy slow...and Sega Saturn emulator?! wtf get up of ur @ss and make one then! Im sick of people getting good emulators and then complaining about GBA, Snes and then ridicolous ones like 'Saturn' and PSOne. Shut the Hell Up!
to no.48
You are wrong about the psp button thing.
Including start and select and the music symbol it has
13 not including nub.
But if you also include the music connector that goes in under the nub, then it will also increase (I think this was done in quake 2)
ScoreKeeper
i got san francisco rush to work.. but barely any textures show up.. they look like the texture errors in CS.
its much better SM64 now has the color right and even the first painting world has all its textures now, i hope to see more updates this big
i love it
The N64 emulator shows great progress. Im really impressed!
Keep up the good work!
Grtz,
-=SeikenZ=-
44 do you know where you got it? cuz the only one i have is not working at all
This is awesome! n64 is only 2nd to a perfect amiga emu for me! Cant wait to play zelda :)
when a perfect gba emu is made and a perfect amiga emu is made, the psp will live forever.
Dunno what happend to that AmigaEMU, but I really hope it will updated like this one, all the time
Thanks, always love to see that "Super Mario 64" image on pspupdates news, it stands for "update".
OMGROFLOLOLMAO Zelda is working!!! This is so great for the homebrew scene!
PSP | 64
Dpad C buttons
Circle Shift
Shift+Dpad Dpad
L L
R Z
Triangle R
Square A
Cross B
Start Start
Then include an option in the emulator options that makes it so you can change the PSP Dpad to be the 64 Dpad, and shift + Dpad = C buttons. That way if there's a game like... tetrisphere, for example... You wonb't have to keep the shift button pressed down the entire time.
mario kart 64 runs very well and fast without many glitches though its still slow, its ingame for 1 to 2 minutes before it crashes but besides lag a strange kart glitch which you have to see for yourself and poor framerate this will obviously be one of the first games to be fully or at least partially emulated on the emu, the coder did a damn good improvement can anyone tell me where i can send donations to :)
This emulator is keeping me refreshing PSPU :)
ULSTER ENDORSES THIS LOYALIST HOMEBREW!
sweet to see it coming this far but im enjoying Nintendo games on my DSlite at the moment.
Playing Mario Kart at full speed as its meant to be played.
Although this is properly the greatest release in a while you still cant beat WiFi Mario Kart or Super Mario 64 DS.
Cant wait for Goldeneye though since chances of that been ported to DS are slim since everyone has their hand in the goldeneye pie.
Keep up the good work
1.5 forever
This is great, good job!
Which roms are working (almost) perfect?
Best homebrew EVER, i cant believe how much progress this has had sicne the last update, and so fast! no more buying psp games, thats for sure! unless its winning 11 of course...
Just running this for the first time now andit really looks pretty cool. Obviously cause its in such an early stage of development it runs very slow. The textures in mario64 look great on such an early rls too.
I'm just happy cause it runs no problem through the gta eboot loader! ..n64 on my 2.01 psp ...GREAT!
Majoras mask works
Im getting about 5-7 fps on mario 64 on the cutscenes. I get about 4-5 during gameplay
I know everybody is saying its faster and all that but how much faster exactly in terms of fps? And since the graphics are fixed for Mario but some games still have stupid graphics like rush. Why is that?
Can anyone tell me how fast mario kart and starfox is? I'd like to play those. Goldeneye too. And because Zelda is so big, is it much slower than Mario and does it crash?
I hope someone can answer all my questions. Great job and thank you to the N64 team!
the only reason wy it is faster, is becouse the cpu speed was changed to 333 instead of 222 ...
Thats a good idea but I think it's a bit to hard. It should be
if you hold the SQUARE button down then move the joystick that acts as the C-Buttons.
Jesus all i want is Mario Kart64 and Conkers bad fur day to work :(
Google -> "n64 roms"
Anyone who cant find roms, and claims to have "searched for hours with no luck so far"... is either blind, or a TOTAL retard.
Couldn't you put the sound in the media engine, making the frames per second a lot better?
i wanna try this but i don't wanna restart everytime and since it doesn't seem like he won't have savestate for untill 2 more updates which is probable mid may by then i'm ganna have to just stockpile up on rom's but still sounds like he's doing an awsome job just can't wait for savestates
You know the saying "Patience is a virtue". Give it time and I'm sure you'll get your wish.
This is from the readme file,
"Special Note
************
Just to clear up a few rumours, Daedalus has nothing to do with Donkey,
PSdonkey or any other mules, asses or docile quadrupeds of any kind."
79.
"Couldn't you put the sound in the media engine, making the frames per second a lot better?"
Currently, sound is fully disabled.
So regarding sound, the speed couldn't get any better by using the ME for it. Makes sense?
Why does everyone keep suggesting the Dpad for all of the C Buttons? That would be crap for almost any game, especially those that require using the stick and C Buttons at the same time. This is how the controls should map out to for optimal play.
N64:PSP
R: R
L: Optional to map to L
Pad: Optional to map to pad
Stick: Stick
B: Square
A: Cross
LeftC: Triangle
BottomC: Circle
Z: Default on L
Other C buttons: Default on pad
Start should be obvious, and leave select for a menu. As you can see, it's basically the same thing used for OOT/MQ on gamecube, which I found worked perfectly for the game. The pad and L button are used so little, that it's best to leave them as an option to map to.
Just for anyone else who gets the same problem, I noticed that when I used Mario 64 verified dump (E) there was no text on any signposts or boxes. When I tried Mario 64 (U) version this worked ok and I could see the text again. This did not occur on the previous build. Apart from that all I can say is wow, another great release with progress made. I am just about to try Zelda and can't wait!!
Good work but I've tried mario kart and starfox and when you are going to get to actual gameplay the psp turns off.
Everytime i load up a rom it takes forever to convert how can i change this aso it dosent have to convert?
Someone help please
WCW vs nWo World Tour - Doesn't Load
WWF War Zone - Doesn't Load
Virtual Pro Wrestling 64 - Doesn't Load
Virtual Pro Wrestling 2 - Loads but Textures and Menus are all Pretty Much missing/ Not Playable
WCW Nitro - Doesn't Load
WWF Wrestlemania 2000 - Loads but Textures and menus are all Pretty much missing/ Not Playable
WWF No Mercy - Loads but textures and menus are all Pretty Much missing/ Not Playable
I Haven't Tested Revenge or ECW yet,... But I doubt they will work ether.... Man I just want ONE JUST ONE Wrestling game to work
Majoras mask didnt work for me
u cant it is loading the rom
WAIT A SECOND. IF A PSP CAN HANDLE N64 STYLE GRAPHICS. SHOULDN'T THE PSP HAVE BETTER LOOKING GAMES? THE GAMES ON THE PSP LOOK LIKE JUNK. LIKE PSONE.
can paper mario work or is it too glitchy to play
how do you put it on psps that are version 2.6???
Well the graphics on the PSP are more of PS 1/2 sort of....but Sony only clocks the PSP at 222mhz so the battery is longer. Its not exactly at full potential...
u should keep all the controls the same but for the c-pad u should have
c-pad = hold in o and use the d-pad on the psp
or in the next verison u should leave us edit the controls the way we like it.
Analog: Analog
C-buttons: D-pad
A: Cross
B: Square
Z: Triangle
Shift: Circle
L: L
R: R
Start: Start
works great on 2.5 with the gta exploit
Does anyone know wether we could use the PSP volume remote as the C buttons for the emulator? If so, THAT could probobly solve the C-button problem.
PSP Remote- =(Right C) (+)= (Top C) (-)=(Botttom C)
[_] = A
X = B
/\ = Z
L = L
R = R
O = Start
D-Pad = Directional N64 buttons
Analog Stick = Nub
Sound good?
wj;iohrohgwruoh uog
Where do you guys go to play mario kart 64 time trials or regular cup race? Because mine is crashing.
I dunt care what anyone says, the best buttons are....
N64 - PSP
(O can b used as the shift)
B - Square
A - X
L - L
R - Triangle
Z - R
C pad - D pad
Start - Start
Analog - Nub
This is the best system because in zelda, mario and GoldenEye, you will have to use the Z button at the same tyme as the A or C buttons. Dis means the Z button must be a shoulder button (L or R)!!
This is a SIK emulator, ive completed Zelda 12 times from when it came out to the year 1999.
Cant wait 4 the nxt update, Daedalus repped it!!
I feel so bad for psp monkey hes been workin for so long on this then this emu comes out THis emus awsome so ya srry psp money and to 102 - think about it wat games do u no of really that use l not too many i think l should be Z and r should be R
great great great job guy on the N64 emualtor ::D:D:D keep up the work
i was wonder when u get done with the n64 emulator will u look at the gba source code to make have sound and go normal speed
I agree what Jman z L should be R any 1 agree or disagree?? hollaa bk
This Emulator is great imagine if some company made a n64 plugin control for psp that works by wi fi or usb lol would be cool but plz keep up the gd work this emulator is the best emulator i fell i will actually use. stop conplaining about 20 year old snes and come 2 the 3d business and leave retro back were it belongs In da dinosaur ages
you are doin an AWESOME job! Keep up the good work dude.
This kinda makes me feel bad for Pspmonkey cuz now that this is out he has to work double time on his emu just to catch up with this. But his might be better cuz its all from scratch not just a port. And omfg this works on 2.6?!?!?!?
I beleive psmonkey is helping Daedalus on the emulator #108.
awesome it work so fine on 2.60
Download Tool64 (google it, it's easy to get) and convert roms to little endian or whatever in that. No more converting in the program.
And to those that are expecting some goldeneye action, dream on. Not going to happen.
Hey thanks for this great update Strmn Nrmn. Eeryone says you are really donkey, and that is cool with me. Thanks donkey for your hard work and continued dedication to this project. Believe me, monkey is pissing in his pants right now because he got PAWNED so many times by you. I hope monkey now goes back to the zoo where he belongs because we have you and we don't want monkey here anymore. thanks again donkey!
LOL yeah I agree that monkey sucks bals and strmn nrmn or donkey whoever is the best! all this time monkey just jerk us around and now i hope monkey is $hitting all over his pants because monkey lost all of our respect by just releasing videos while this guy gave us the emulator and updates and source code!. you rock strmn nrmn or donkey whoever and we love you and we hate monkey
U sir are an idiot. Have you ever played ridge racer? The graphics are awsome. If I had to compare the PSP's graphics to any console I would have to say Dreamcast by far (way better than PSX and N64). LOOK @ RIDGE RACER FOR PSP THEN @ RIDGE RACER 64!!!!! RIDGE RACER 64 LOOKS LIKE S#!T COMPARED TO IT!!!! SYPHON FILTER DARK MIRROR VS. SYPHON FILTER 3!!!!also the psp's screen resolution BLOWS compared to most tv's and PC screens, so that limits mst of the graphics that developers have to work with. seriously, I'd have to say the 2 N64 games w/ the best graphics are Perect DArk, and Donkey Kong 64 (the lighting effects and so on) and I know for a fact that ridge eacer def kicks PD's collective AS$ and JAK def looks atleast on par w/ DK64. ALSO look at budokai and viewtiful joe!! N64 hardware def IS NOT capable of cell shading!!! u are a joke go bak to sleep...
DAXter is wut I ment by JAk 4 all u @nal mofo's and also I just remembered, all the NFS games 4 Psp LOOKED good(the game palay on most wanted wa sso bad I traded it in 2 days later for the PC version which was still disappointing compared to NFS:UG2) and wuts all this "PAWNED" amd "POWNED" business!!! do u ppl even know wut thats spose 2 mean!?! it's spose to b OWNED say it with me OOOOOOOOWWWWNNE D!!!! not that hard, is it!?! it evovlved into pwned but it's still pronounced the same way. U ppl (some of u ppl anyway, probly newbs) dont even know WTF u r talking about. most of these words come from FPS multiplayer lingo. . .
WAIT A SECOND. If you can achieve N64 like graphics on a PSP, why do they make regular PSP games look like PSOne/Gameboy/GARBAGE!!????
the emu should come out with their default controls but should be able to make players change the controls to what they think is best, That would b best
Each time a try a rom it tell me that it couldnt fount the somwthing boot. It has all this letters and a black background.
This only works for 1.0 to 1.5 firmware psp people.
Anyone obove those firmwares are lying s.o.b's.
It wont work on 2.0+, it's mainly for 2.5 and below users. I fell sorry for 2.0+ people who arent enjoying the latest hombrews. Good day.
People like #91 and #117 haven't even touched a PSP before. How can someone compare games like Daxter, Midnight Club 3, GTA:LCS, Syphon Filter, Ridge Racer, NFS:UR, and Burnout Legends to the quality of a PS1 or Gameboy? Easy: they're a complete moron who hasn't played a single one. I hope for those posters' sakes there's some sort of absurd sarcasm going on here.
Reading the posts on PSPUpdates is like being strapped into a perpetual mind-numbing machine. My IQ has dropped several points just by participating.
Shucks, my jaw has slackened and I'm drooling upon myself. Ha-yuck.
@126 It does work on 2.0 and above and you should know that now, so spam anywhere else.
Hey #120, this is how it works. Monkey is the one who always talks and brags about his emualtor but has never given us a build of it. All monkey did was post stupid screenshots and talked all day about how his emulator is all that but he just jerked us around and never gave us his emulator. Donkey has released his ultimate64 emualtor to a few beta testers at psp-hacks.com but decided to go back to his original name of StrmnNrmn because of all the flaming he got with the Donkey name. Even though StrmnNrmn wrote in his readme file that he is not Donkey, we all know that StrmnNrmn is donkey but doesn't want everyone to know that because he doesn't want everyone flaming him. It is all over all the fourms that StrmnNrmn is really Donky and you can even tell for yourself by watching the videos that Donkey released earlier and compare them to StrmnNrmn's emulator right now and they look exactly the same. So monkey = moron and Donkey = StrmnNrmn. I hope that clears it all up for you #120
HERE!
http://dl.qj.net/Monkey-64-PSP-Emulators/pg/12/fid/5275/catid/330
It's his alpha release from March; download it. It runs hombrew ROMs but he DID make a release. Just wanted to clear that up. At the moment, only beta testers have access to latest releases..
I think it's great that we have several projects on the go. I just hate these propaganda style hatred posts that are tied with the N64 emulator. It's only an emulator after all...
wow man go download right a n64 emu on ur pc u ll see its like past 10year man lol perfect dark and goldeneye was nice but check it today lol u ll say ouch lol and btw check GTA LCS syphon filter splinter cell ridge racer WRc rally world serie of poker lol well i got 50 iso n my pc i can let u know there is many good game on psp but who wanna pay pay for them lol
DONKEY IS NOT StrmnNrmn STOP BULL*****TING AROUND OK, StrmnNrmn IS A RESPECTABLE Programmer DONKEY IS *****
You Noob this works on 1.5 to 2.6 it only doesnt work on 2.7,i have a 2.5 and it runs gr8.
Actually... I've owned a PSP before. I sold it back to the store as quickly as possible....
Until sony does away with useless UMD's, releases the PSP2, and puts better graphics/games onto the PSP market, I won't buy another one.
well you guys i know some psp programming and soem emulators use alot ot kernals and such, so this emulator looks really complicated and its going to probably use alot of kernals to run at its best so dont get your hope up, but this is total especualation
i believe its gunna stay in user mode n it will work in time, both emus will come out shining all the negative dumb asses stop posting u guy make all the other people wanna leave the site so stop puting people down
"lol well i got 50 iso n my pc i can let u know there is many good game on psp but who wanna pay pay for them lol :P"
what u only have 50?
fauk yha it be awsome foos .. i wish i was black but really good work and if u are running on 2.6 do u use the 1.0 or 1.5 one thanks... i wish i was black
139 i used 1.5 the first time n then i used 1.0 they both worked for me
I tested it and the beginning look fast but later it become slow.
i found out that the programmer of the daedalus 64 works for sony and sony is paying him to do this project. isnt it weird he already made progress in only a couple of days?? sony sony sony sony. theyll do anything to sell psp's. I love psp but i just wanna share this with you all. think about it. the gba took a long tim to make it alot faster and its not even that fast yet. but n64 emu for psp at this pace?? weird?? sony sony sony.
Did any of you guys notice the difference between playing Mario Kart using the emulator and the kid playing Mario Kart on the video? Is that not a slight hint that the two are clearly not related? There was no ROM loading (miniscule) and for some reason there was sound. Stop being dumb+++es about this and look at the facts.
where did u find this out from?? if u show me i will believe but if not its just bull
i was joking, sony was not doing anything.
where do i put the updates of daedalus?????
and i cant get it to work on my 2.6 with eloader
i agree w/ #102. you never really use the r button. theres proly ganna be somethin where you can edit the controls for the emulator sooner or later.
also if anyone was needed to know, (correct me if im wrong
) you dont need the irshell to overclock the emulator. you can overclock in the cheat device and then load up the eloader.
great work on emulator thogh. i already **** myself.
Yeah, that seem logical... Now everything make sense! Thats why this EMU works on FW 2.7! Heureka!
Oh wait, it doesnt.
just wondering if the author got the name of the emu from an anime callled ergo proxy?
I wonder if PSMonkey is looking at Daedalus open-source and thinking, "HOLY CRAP, I'VE NEVER THOUGHT OF THAT!!"
Haha.
It looks to be coming along pretty good. I can't wait for a stable full working release. Thank you for working hard on this.
turns out upgrading to 2.7 wasn't a good idea after all.
if i get the final release that runs fast with sounds, save states, would you all believe me?? and whoever keeps on using this name and writes ***** then i suggest that you keep on doing that but once i get the final release before anyone else does then forget you, Im just here to provide facts. if you wanna destroy my name then go ahead but dont say that i didnt tell you so. this is my last comment. next time i comment will be with the link of the final release before it comes out.
banjo kazooie runs, but crashes durring the first movie in the game, so you don't get to play...
probably next release! YAY!
lets see what he brings us lol
how do i even get this on my 2.6 psp??????????? do i need GTA?????????? if i do i think that some1 should make a eloader that doesnt require GTA becaue i dont like that game and dont wanna pay for it so if any of u no bout a beta eloader that dont need GTA for lemme no....
i dont feel like dling a new emulator every few days, but once strmnnrmn starts adding major features like SOUND and save support, maybe even a speed control, I might start getting every update. Anyway, I dont have room on my memory stick for this right now, as I have a movie and PSP Revolution on there.
PS i wish i had never updated to 1.51 all those months ago... and then broke my psp only to get it replaced with a 2.01... 1.0 is the best!
tested on 2.6 slow speed (max 8.50framerate)nee d gta loader
What do I do, I'm trying to run Mario Kart
The reason you need GTA for the eBoot loader is because the only way you can run h'brew on 2.01+ is by using the savegame exploit. 2.01+ doesn't allow access to flash0:/ so you have to use user mode, not kernel mode - which is why alot of h'brew actually isn't supported on 2.01+ (at least at a usable level - alot of it is "compatible", that is it'll load but not be usable at any decent level.
There doesn't look like there'll ever be a non-GTA related exploit for homebrew. If there is, I'll jump on it, but I doubt there will be, the same as for a downgrader for 2.01+; flash0 access is blocked by sony from everything that's 2.01 and above (the bastards :P)
i have only tested on mario 64 no sound bugs in the grafhics and no save games ¿o.k?stupids *****ing you small brain gays.
were do u put this on your homebrew i need to know what file 2 put it in
All you who play pirated games, I hope someone hits you with something really hard on the head and steal your psp.. All this progress is fun and all, just to see what the psp is capable of.. but it pisses me of to see just how many think that they have the right to steal things..
Hi men, i think taht you should use the same system of the snes emulator for wifi multiplayer...that would be great!!
wow tthis actually works on my 2.00 firmware psp with the eloader. even though it loads very slowly. its actually pretty kool