Quick Jump Daily Digest

Thank you for your interest in the Quick Jump Daily Digest. Get notified of all new content on QJ in our free Daily Digest. To subscribe, enter your email address below and click the subscribe button.


Email Address:


Email will come from "donotreply@caputomedia.com". Please whitelist this email address.

Cancel and Return to page

Basilisk II test release 20 - incorporated new floating point emulation

Posted Jul 21, 2008 at 8:49PM EST by QJ Staff

Listed in: Homebrew Emulators Tags: emulation, J.F., psp homebrew emulators
Ó

Logo of Sony PlayStation Portable handheld - Image 1It's no longer a surprise to see homebrew developer J.F. release yet another new update to the Mac homebrew emulator for PlayStation Portable, Basilisk II. Counting itself as the twentieth test release of the program, the new build changes a few mechanics to allow the emulator to run a lot smoother.

A majority of these changes are tied into the new floating point emulation used in test release 20. Without going too far into the technical aspect of things, it basically lightens the code enough to make the other apps on the system run perfectly. The new code also allows it to be ported more easily across different platforms.

Here's a rather substantial explanation from the developer concerning the new change that was added:

The floating point has been SUBSTANTIALLY rewritten. I've incorporated SoftFloat into the FPU emulation to get extended precision floating point. I've also added most of the FPU functionality that's usually only present in B2 when using x86 assembly. The only compromise left is the transcendental functions are still done in double precision. I seem to have cured most of the FPU problems - the scrollbars in OS8.x work, Arashi and Maelstrom play properly, the calculator gives proper answers... I'd appreciate it if people really checked this as well as they can. This was a BIG rewrite of B2 code (for the FPU). This code should also be portable, so it could help folks trying to port B2 to other platforms as well. Given the rewrite in the FPU and other more minor changes to the B2 code that AREN'T platform specific, I've decided to bump the B2 version from 1.0 to 1.1.


In addition, J.F. also mentioned that Basilisk II is now designed to shutdown instead of hang upon restarting. Until that particular bug is chased down and squashed, users will have to get used to this little inconvenience.

In any case, you can download both the program and its source code through the links we've provided below. You can also discuss Basilisk II with the developer by visiting the project release thread on the source site.

Download: Basilisk II PSP Port test release 20
Download: Basilisk II PSP Port test release 20 source code



This story sucks? This story rocks!
Vote Now!    This story ROCKS! (0) This story SUCKS!! (0)




Become a Member of QJ.Net!

If you want your comments to go live without waiting for moderation, you need to be logged in. Being logged in has its benefits:
  • Logged in members do not wait for their comments to be approved.
  • Logged in members can sign up for nightly updates.
  • Logged in members can create Profiles to be seen by other users.
So why wait? Create an account or login now! It's easy, quick, and free.

To get started, use the LOGIN boxes, or the REGISTER link at the top right!

Comments 


 
# ?deejaydark 2008-07-22 04:12
how do i install it? i just downloaded the one b4 it and just overwrite the old one. now when it starts i get the flashing ? inside a floppy disk...now what do i do ? please some1 put up a tutorial on how 2 install this emulator please..it would help.

Reply
 

 
# duhdeejaydark 2008-07-22 04:40
lmao..i finally got it lol.it looks great + runs fine that i know of.keep up the good work.now im just trying to figure out how can i get on the internet with it.

Reply
 

Add comment

Security code
Refresh


Welcome to QJ.Net!

If you want your comments to go live without waiting for moderation, you need to be logged in. Being logged in has its benefits:
  • Logged in members do not wait for their comments to be approved.
  • Logged in members can create Profiles to be seen by other users.
So why wait? Create an account or login now! It's easy, quick, and free.

To get started, use the LOGIN boxes, or the REGISTER link below!



Want to learn more about the team who brings you the QJ news?

Read about them now!


RSS Feeds Follow us on Twitter Find us on Facebook
Login:

HOT FLASH GAMES

Monster Truck Jumper

Left to Die

The Empire 2

Dark Dimension

Town Drift Competition

Heroes of the Sword