Update on the CPS3 emulation project

Posted Jun 20, 2007 at 9:29AM by QJ Staff Listed in: Homebrew Development, Homebrew Emulators, Emulators Tags: ELSemi
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Update on ELSemi's CPS3 emulation project - Image 1Update on ELSemi's CPS3 emulation project - Image 2Update on ELSemi's CPS3 emulation project - Image 3


We informed you last week that Andreas has finally decrypted the Capcom Play System 3 (CPS3). Now that the emulator is nearing completion, ELSemi and Haze have finally decided to divulge concrete information about the project.

The emulator itself is for Windows but just like what happened to program MAME4ALL, it will eventually be ported to our dear PlayStation Portable. As for the emulator's current status, here are the info as provided by the author (ELSemi is actually Spanish and this is the translated version):
  • CPU: Emulated
  • Graphical:
    • Tiles 8x8: Emulated
    • Tiles 16x16: Emulated
    • Sprites: They are, but with errors
    • Global Offset: Emulated
    • Trowel of colors of sprites: Some good, other badly
    • Tileflip within tileblok: Not emulated
    • Zoom lens: Not emulated
    • Priorities: Not emulated
    • Linezoom: Not emulated
    • Linescroll: Preliminary
  • Sound: Emulated
  • Controls: Emulated
  • CDROM: Partially emulated. At the moment the games start in NoCD way
Check back here at QJ.NET to know the latest about this project. We promise to update you as soon as more info come up because we are sure excited about this as you are.

Via Speksnk

 
 
 

Comments [refresh]

by BABABABABBA - 2007-06-20 04:14
» shtisitisa

OMG IM FIRST!!!!!!!!!! ! OMG THIS FEELS SO GREAT!!!! YES YES YES! I WIN!!!!!!!!!!!!



I wanna thank my mom, qj.net, and everyone who supported me!

by DaRoms.com - 2007-06-20 04:15
» More Devs

Would be nice to mention some more devs like Haze who is part of the team working on it so MAME will support it.



~dan

by CPS3 - 2007-06-20 04:20
» Jeez!

Why are there so many retards like shtisitisa? Please... get a life man!

by vitz3 - 2007-06-20 04:25
» Awesome

Any progress on any emulator of any kind is my day maker. Keep it up guys.

by lookitzhiep - 2007-06-20 04:52
» i agree

i second this notion. plus i got wet after the progresses of the CPS-3.

by Mosquito - 2007-06-20 04:58
» hmm

Andreas did break the encryption (he's a mathematician, not an homebrew coder), the actual emulation of the system is done by Haze (Mame) and Elsemi (Nebula).

Both emulators will support CPSIII but only Mame is open source so susceptible to be ported on PSP like CPSI and II.

But I wouldn't hold my breath as it requires quite a beefy system to run on PC, PSP already did have difficulties with CPSII.

by niche - 2007-06-20 05:20
» it will

yeah psp DID have difficultys with cpsii.but in the last release it was almost perfect emulation on all games i played.i do believe it will take a lot of time and effort for this to run the same but never say never.im hoping that NJ makes a reaperance to get this running smoothly on the psp

by asd - 2007-06-20 05:35
» wtf??

theres no really good ps2 emulator out yet... an this guys wanna do a ps3 emu?? they need a multsuperduperc ore system(80)

by dig - 2007-06-20 06:03
» Newbie

Try reading the article instead of the title...

by correction - 2007-06-20 06:03
» not PS3

CPS3 is Capcom Play System 3. The final version of their 2D arcade game engine.

by Kenbonana - 2007-06-20 06:05
» pay attintion

he did not say ps3 emulator it's a cps3 emulator that means Capcom Play System 3

by Does it matter - 2007-06-20 06:10
» asd

Haha, that comment made my day.

by BABABABABBA's daddy - 2007-06-20 08:22
» I'm so proud of you...

You've come a long way my son :*) After years and years of wanting to be first you've finally made it...



Tonight I'm going to give your mother the loving she deserves! We're both very proud of you.



Love,

Daddy

by Firehawke - 2007-06-20 08:51
» Not likely on PSP.

Don't expect this on PSP. The system reqs look to be easily twice or three times that of CPS2, and the PSP can barely handle CPS2.



I expect the RAM usage to be the really serious problem even above the CPU usage. CPS3 uses a lot of compressed sprites, and that'll eat RAM for storing both compressed and uncompressed-in-use sprites, not to mention the program code, the emulator code itself, and so on.

by Morzas - 2007-06-20 10:17
» argbargle

Well, at least we can play 3S over Kaillera or something. The lag will be annoying, though.

by kando - 2007-06-20 12:42
» barely?

barely, you say? try flawlessly.

where there's a will, theres a way.



look how far cps2 went....even NJ said emulation at first was impossible. then magically, it worked, but was slow. it was said it would never reach full speed. and voila.



you never know, when u have very skilled devs.

by ahem - 2007-06-20 14:35
» attention freek

the question you should be asking is why do sad people such as yourself care when someone does this



i would rather see someone go "omg 1st!11!!1!" than i would see someone go on about how they are retards. when in truth they are more pathetic for bringing it up



you fool

by Nobody - 2007-06-20 16:55
» Right...

you obviously haven't played any of the VS games recently - there's still a struggle at keeping fluid frame rate whenever you swap characters.

by BABABABABBA's Mum - 2007-06-21 03:30
» Ah man...

I was all hyped up....but he really is $HIT at loving..... :(

by fpcreator2000 - 2007-06-21 05:23
» Test Emulator Released!

If you want a taste of goodness, head over to http://nebula.emulatronica.com to download a test version of the cps3 emulator. All the CPS-III games work on it.



I have full faith that if NJ can create an emu for the PSP, using similar techniques to emulate CPS-II games by using a cache folder. I believe he can do it if he puts his mind to it.

by fpcreator2000 - 2007-06-21 05:25
» made a mistake

the address is http://nebula.emulatronia.com

sorry!

by roger - 2007-06-21 06:46
» banana man

all of u s.uck my proud chokolet banana you biatchez

by Some guy - 2007-06-21 11:20
» To nobody

You obviously have an old version of the CPS2 emulator, tag is flawless in the newer versions.

by magnus - 2007-06-22 21:50
» what game is the second pic in the article from?

see above...

by MALE BUTTSEX - 2007-06-28 08:25
» *****

LOL FTW

by xillc - 2007-07-14 11:41
» LOL~~

一群鸟人,等新版本无聊打屁中



u guys wasting time, go back until project done, before that, i'd play sfII - sfz3 one more time

by Toby - 2007-07-17 18:17
» Mame?

"The emulator itself is for Windows but just like what happened to program MAME4ALL, it will eventually be ported to our dear PlayStation Portable"



But MAME for all honestly sucks. The compatibility rate is very poor and the speeds on games in general is abysmal.



Just compare most of the MAME4ALL games to the CPS1/2 ones done by another Dev. Much harder games to emulate properly but done with style and speed that approaches 60fps.



Most MAME4ALL games have poor sound and/or poor speeds, on games that were released in the 80s ffs.



Seriously, whilst I seriously appreciate the effort that went into MAME4ALL, I'd hardly be spruiking that as a really great emulator. In fact, it's one of the most under developed ones for the PSP as far as I am concerned.



MAME for the PC currently supports over 6000 games and really high speeds, MAME4ALL is lucky if is supports 50 and of those, only a very very minor percentage run acceptable at all.



If you want a holy grail of EMU on the PSP, you need a proper MAME emu. Like I said, MAME for the PC supports over 6000 games at the moment, all running to a nice high quality.



Get even half that with speed and sound support of the CPS1&2 Emus and THEN you have something to crow about.



Cheers

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