Take SNES emulation further: Snes9xTYL++ source codes |
If you're interested in taking homebrew emulation further, or if you just want a bunch of extra source codes you can learn from, then we've got a treat for you. Via DCEmu, we've learned that DaveX has released the source codes to some of the different versions of Snes9xTYL++, which you can download below.
Here's his message on the files:
By Chilly Willy advice, I have decided to publish the full source code of the different Ruka's versions of Snes9xTYL++ which I have.
When I was working in the autofire and quicksave features for Snes9xTYL++, I just thinked that I only need to replace the files in the original Snes9xTYL source code with the ones provided in the diffs that Ruka published in his website.
I was wrong. If you do such a thing, you'll get something that it's not compilable. I don't know if it was intentionally, but not all modified files were published in their respective diff version.
What I did then, was to check for those unpublished files and modified them accordingly to get a fully compilable version.
The latest one version which I was able to rebuild is version 26. I know it's not the latest one, but when I have a more recent version, I will publish it.
You can download the source codes for either of the three versions, version 18, 23, or 26, below. Enjoy!
Download: Snes9xTYL++ Version 26 source code
Download: Snes9xTYL++ Version 23 source code
Download: Snes9xTYL++ Version 18 source code
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Comments [refresh]
That's great news for Chilly's work on his own SNES project (and any other author's project).
I hope the differences between Ruka's v32 and v26 aren't substantial. I've only used v32 and it is amazing for mode-7 & dsp games.