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PSP homebrew - OpenBOR v3.0 Build 2195 |
Listed in: Homebrew Development, Homebrew Games Tags: GP2x, OpenBOR, psp homebrews
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We've seen quite a few OpenBOR games on these pages over the past months, but have you ever wondered about the engine that runs these games? If so, then today's your lucky day as a new OpenBOR build has recently been released.
This particular build, OpenBOR v3.0 build 2195, adds the following changes:
- If only 1 pak file exists we skip menu.
- Increased size of sectors from 4096 to 8192. This should now allows pak files with long headers to load up. (Perhaps people are using directory/file names longer than 7 characters or really deep paths?!?)
- fixed: allow select was broken for player selection.
- fixed: PSP Menu file sorting caused an exception. We should pass by reference not a pointer.
- fixed: sound_unload_sample() was being used on a per frame basis. Since we cache samples and return indexes, this allows for samples to be shared. Hence we should unload them until we exit the engine.
Download: OpenBOR v3.0 Build 2195
Related articles:
- PSP Homebrew: Final Fantasy I gets the OpenBOR treatment
- PSP homebrew - Chaotix Rage Demo V3.4: new enemies, characters, and stages
- More OpenBOR articles
Via LavaLit
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