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PSP homebrew - OpenBOR v3.0 Build 2195

Posted Mar 28, 2009 at 1:28PM EST by Karl B.

Listed in: Homebrew Development, Homebrew Games Tags: GP2x, OpenBOR, psp homebrews
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PSP homebrew: OpenBOR v3.0 build 2195 - Image 1


We've seen quite a few OpenBOR games on these pages over the past months, but have you ever wondered about the engine that runs these games? If so, then today's your lucky day as a new OpenBOR build has recently been released.

This particular build, OpenBOR v3.0 build 2195, adds the following changes:
  • If only 1 pak file exists we skip menu.
  • Increased size of sectors from 4096 to 8192. This should now allows pak files with long headers to load up. (Perhaps people are using directory/file names longer than 7 characters or really deep paths?!?)
  • fixed: allow select was broken for player selection.
  • fixed: PSP Menu file sorting caused an exception. We should pass by reference not a pointer.
  • fixed: sound_unload_sample() was being used on a per frame basis. Since we cache samples and return indexes, this allows for samples to be shared. Hence we should unload them until we exit the engine.
The download below includes not only OpenBOR's PSP version but also those for GP2x, Xbox, and Windows. There's also a readme file and a compiling guide in there, so be sure to check those out. You can find a lot of good OpenBOR mods at the source site.


Download: OpenBOR v3.0 Build 2195



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