Lua Animated Sprite Class Library v2.0 *UPDATED* |
Ó
I'd advise you to free up some memory stick space on your PSP right now as I can see that an influx of Lua games and applications will be coming your way very soon. It's time for the second Lua library released of the day, and this time it's coming from alatnet.
This alatnet-made library focuses on completely different area or coding compared to Glynnder's ssLib screensaver library. This library will help Lua developers with Sprite animation, an area which some new coders find pretty hard to grasp. To use the worlds of alatnet, "The goal of this classlibrary is to provide an object with animated picture along the time with a sequence of pictures."
If you are a complete newbie to PSP homebrew, then using this - coupled with Dragula96's Lua Script Generator - should make coding a brand new Lua project so much easier, giving you more time to work on other areas such as graphics. alatnet has said that he may be releasing more classses/libraries in the future if he finds something which he believes will be beneficial to the community. Stay tuned for more updates!
UPDATE: Just as alatnet promised, here is another update to this wonderful Lua library. Lua Animated Sprite Class Library v2.0 includes another classlibrary called FPSCounter and a useful function called requireC. Make sure you read the enclosed readme.txt before using any of the code you find in this Library!
Download: [Lua Animated Sprite Class Library v2.0]
Discuss: [Forum Release Thread]
Contact Us:
The QJ.net Network |
|
| Site | Feed |
| QJ.NET | RSS |
| Nintendo DS | RSS |
| PlayStation 3 | RSS |
| PSP Updates | RSS |
| Wii | RSS |
| Xbox 360 | RSS |
| MMORPG | RSS |
| Personal Computer Games | RSS |
| iPhone - iPod Touch | RSS |
| QJ.NET Forums | RSS |
User Favorites - December
User Favorites - December
Categories
Archives
Accessories
Add-ons
Applications
Artwork
Batteries
Cheats
Deals
Emulators
Events
Featured Articles
Firmware
Flash Applications
Flash games
Game Demos
Games
Hacks & Exploits
Homebrew Applications
Homebrew Demos
Homebrew Development
Homebrew Emulators
Homebrew Games
Homebrew Themes
How-To
Humor
Imports
Interviews
Magazines
Mods
MY QJ
News
Off Topic
On Shelves This Week
Opinions & Analysis
Podcasts
Previews
PSP Go
PSP Minis
PSP Slim & Lite
QJ How-To Series
QuickJump QuickGuide
QuickJump QuickPeek
Reviews
Rumors
Scans
Screenshots
Site News
Titles
UMD Movies
Videos
Weekend Warrior
Wi-Fi
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005
April 2005
March 2005
February 2005
January 2005

Comments
wat does it do? 1st!!!!!!!
If you don't know what it does, you don't need to know. Also, how hard is it to make your own sprite class? Are people really that bad at coding these days? *sigh* I guess I should make some random classes so that I can get frontpage too...
... Have you ever heard of genuts? That's a library filled with classes that deals with sprites and images for java. I made this for luaplayer to ease programming with sprites, just like genuts was programmed to ease programming with sprites for java. genuts: http://www.genuts.com
mind if i use this with PSP Game Maker? Ill give credit of course
It's fine by me. I'm going to work on it some more tomarrow and posibly release a newer version.
Add New Comment