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LTE3D Engine SDK and Documentation Released! |
Listed in: Homebrew Development, News Tags: LTE Studios, psp homebrews
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Just a few days ago, LTE Studios had taken the wraps off their custom made free 3D engine for homebrew developers. Although it was just a demo, it did show a lot of promise.
Today, we've just realised that they've released the first version of their SDK, and the corresponding documentation. I've checked out the online documentation and I can say that it is just awesome. All you C/C++ devs will feel right at home checking out the docs generated by doxygen.
Since the SDK is still in its infancy, you can expect a few bugs here and there. Here's an official list:
Known Bugs:
- Software clipping algorithm is slow
- Collision detection is slow and buggy
- Terrain data generation takes too much memory, i've to decrease details
- 3D Engine
- Mixed 2D + 3D
- Powerful and customizable 2D GUI
- Character animation system
- Particle effects
- Billboards
- Dynamic Lights
- Powerful 2D with alpha, blend, etc..
- Six image formats supported (.bmp, .png, .jpg, . pcx, .tga, .psd)
- Eight mesh formats supported (.md2, .bsp, .x, .3ds, .obj, .dmf, .dae, .ms3d)
- Fonts support
- Collision and physics integrated
- Powerful terrain system
- and much more...
Download Link: [LTE 3D Engine SDK v1.0]
Link: [LTE 3D Engine Official Documentation]
Link: [LTE 3D Engine Official Forums]
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anyone have some links to where a new devoloper could find a good start to game programming ?
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to these f***ing post counters: stop spaming these comments, get a live or kill yourself for the good of all others
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...no. SCREW THAT.
SUPER SMASH BROS. PSP EDITION!!!
This is bloody good news indeed.
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User Interface [All basic controls has been provided.] This is good.
Animation is supported.. wow..
One can Load models.. wOW..
This is great news..
Now i will get back to programming..
Hope someone makes an IDE for homebrew development...
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