Quick Jump Daily Digest

Thank you for your interest in the Quick Jump Daily Digest. Get notified of all new content on QJ in our free Daily Digest. To subscribe, enter your email address below and click the subscribe button.


Email Address:


Email will come from "donotreply@caputomedia.com". Please whitelist this email address.

Cancel and Return to page

LTE3D Engine SDK and Documentation Released!

Posted Jul 23, 2006 at 3:40PM EST by QJ Staff

Listed in: Homebrew Development, News Tags: LTE Studios, psp homebrews
Ó

LTE 3D Engine


Just a few days ago, LTE Studios had taken the wraps off their custom made free 3D engine for homebrew developers. Although it was just a demo, it did show a lot of promise.

Today, we've just realised that they've released the first version of their SDK, and the corresponding documentation. I've checked out the online documentation and I can say that it is just awesome. All you C/C++ devs will feel right at home checking out the docs generated by doxygen.

Since the SDK is still in its infancy, you can expect a few bugs here and there. Here's an official list:

Known Bugs:
  • Software clipping algorithm is slow
  • Collision detection is slow and buggy
  • Terrain data generation takes too much memory, i've to decrease details
Even then, the creators have sucessfully ported almost all the functions of irrlicht. In case you've just joined us, here's a list of features of the LTE 3D Engine:
  • 3D Engine
  • Mixed 2D + 3D
  • Powerful and customizable 2D GUI
  • Character animation system
  • Particle effects
  • Billboards
  • Dynamic Lights
  • Powerful 2D with alpha, blend, etc..
  • Six image formats supported (.bmp, .png, .jpg, . pcx, .tga, .psd)
  • Eight mesh formats supported (.md2, .bsp, .x, .3ds, .obj, .dmf, .dae, .ms3d)
  • Fonts support
  • Collision and physics integrated
  • Powerful terrain system
  • and much more...
You have to note that the 3D engine is released under its own license. Although nothing much of a problem, I suggest you guys have a look at it here.

Download Link: [LTE 3D Engine SDK v1.0]
Link: [LTE 3D Engine Official Documentation]
Link: [LTE 3D Engine Official Forums]



This story sucks? This story rocks!
Vote Now!    This story ROCKS! (0) This story SUCKS!! (0)




Become a Member of QJ.Net!

If you want your comments to go live without waiting for moderation, you need to be logged in. Being logged in has its benefits:
  • Logged in members do not wait for their comments to be approved.
  • Logged in members can sign up for nightly updates.
  • Logged in members can create Profiles to be seen by other users.
So why wait? Create an account or login now! It's easy, quick, and free.

To get started, use the LOGIN boxes, or the REGISTER link at the top right!

Comments 


 
# ...Guest 2006-07-23 17:39
COUNTER STRIKE SOURCE LOL SYKKKE this is good though, should get some developers on board to make more games.

Reply
 

 
# kthxGuest 2006-07-23 17:49
SECOND POST!! JESUS CHRIST FINALLY! I have been hitting refresh for the last few hours, and now I am finally one of the first! in your face noobs!

Reply
 

 
# .Guest 2006-07-23 17:54
Finally third post yes!

Reply
 

 
# thanksGuest 2006-07-23 17:56
ive been waiting for this for a while. good job guys.



anyone have some links to where a new devoloper could find a good start to game programming ?

Reply
 

 
# 1st postGuest 2006-07-23 19:55
FIRST POST WOOOOOOOOOOOOOO OOOOOOOOOOOOOOO OOOOOOOOOOOOOOO OOOOOOOOOOOOOOO OOOOOOOOOOOOOOO OOOOOOOOOOOOOOO OOOOOOOOOOOOOOO OOOOOOOOOOOOOOO OOOOOOOOOOOOOOO OOOOO

Reply
 

 
# that's greatGuest 2006-07-23 21:08
can't wait for first games made with this engine. that's a real improment for homebrew on the psp. this is going to speed up the homebrew game and enables them to have real 3d graphics in a shorter amount of time



to these f***ing post counters: stop spaming these comments, get a live or kill yourself for the good of all others

Reply
 

 
# Very niceGuest 2006-07-23 23:38
Funky, this should let the 3D homebrew start flowing for sure :D

Reply
 

 
# wowGuest 2006-07-24 02:07
this is very exciting news for the scene. seems to me if sony pulls the plug on the PSP ever, the homebrew gods will keep it alive for a good while afterwords. i love the psp!!!!!

Reply
 

 
# So that means...Guest 2006-07-24 03:26
...if we can make our own 3D homebrew, then we could make a rad Sonic The Hedgehog game that DOESN'T suck easily!



...no. SCREW THAT.

SUPER SMASH BROS. PSP EDITION!!!



This is bloody good news indeed.

Reply
 

 
# 19th postGuest 2006-07-24 10:36
19th post WEEHOOOOOOOOO!! !!!!!!11111

Reply
 

 
# This is greatGuest 2006-07-24 15:28
Now the productivity will shoot up..



User Interface [All basic controls has been provided.] This is good.



Animation is supported.. wow..



One can Load models.. wOW..



This is great news..



Now i will get back to programming..



Hope someone makes an IDE for homebrew development...

Reply
 

 
# Wait a dog on min....xsouthpole 2006-07-30 05:51
It supports mesh??? i hardly know what this is, but i DO know that i have oblivion and halo installed on my computer and they use mesh too!!! Could this mean.... 0_0.... an halo or oblivion clone? (with the graffical qualtiy reduced obviously....)

Reply
 

Add comment

Security code
Refresh


Welcome to QJ.Net!

If you want your comments to go live without waiting for moderation, you need to be logged in. Being logged in has its benefits:
  • Logged in members do not wait for their comments to be approved.
  • Logged in members can create Profiles to be seen by other users.
So why wait? Create an account or login now! It's easy, quick, and free.

To get started, use the LOGIN boxes, or the REGISTER link below!



Want to learn more about the team who brings you the QJ news?

Read about them now!


RSS Feeds Follow us on Twitter Find us on Facebook
Login:

HOT FLASH GAMES

Turbo Rally

Bakugan ATV Offroad

Duty Hill 2

Pork Must Arrive TD

Mechwarrior 3D

Ice Racing 3D