LTE3D Engine SDK and Documentation Released! |
Ó

Just a few days ago, LTE Studios had taken the wraps off their custom made free 3D engine for homebrew developers. Although it was just a demo, it did show a lot of promise.
Today, we've just realised that they've released the first version of their SDK, and the corresponding documentation. I've checked out the online documentation and I can say that it is just awesome. All you C/C++ devs will feel right at home checking out the docs generated by doxygen.
Since the SDK is still in its infancy, you can expect a few bugs here and there. Here's an official list:
Known Bugs:
- Software clipping algorithm is slow
- Collision detection is slow and buggy
- Terrain data generation takes too much memory, i've to decrease details
- 3D Engine
- Mixed 2D + 3D
- Powerful and customizable 2D GUI
- Character animation system
- Particle effects
- Billboards
- Dynamic Lights
- Powerful 2D with alpha, blend, etc..
- Six image formats supported (.bmp, .png, .jpg, . pcx, .tga, .psd)
- Eight mesh formats supported (.md2, .bsp, .x, .3ds, .obj, .dmf, .dae, .ms3d)
- Fonts support
- Collision and physics integrated
- Powerful terrain system
- and much more...
Download Link: [LTE 3D Engine SDK v1.0]
Link: [LTE 3D Engine Official Documentation]
Link: [LTE 3D Engine Official Forums]
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Comments [refresh]
COUNTER STRIKE SOURCE LOL SYKKKE this is good though, should get some developers on board to make more games.
SECOND POST!! JESUS CHRIST FINALLY! I have been hitting refresh for the last few hours, and now I am finally one of the first! in your face noobs!
Finally third post yes!
ive been waiting for this for a while. good job guys.
anyone have some links to where a new devoloper could find a good start to game programming ?
FIRST POST WOOOOOOOOOOOOOO OOOOOOOOOOOOOOO OOOOOOOOOOOOOOO OOOOOOOOOOOOOOO OOOOOOOOOOOOOOO OOOOOOOOOOOOOOO OOOOOOOOOOOOOOO OOOOOOOOOOOOOOO OOOOOOOOOOOOOOO OOOOO
can't wait for first games made with this engine. that's a real improment for homebrew on the psp. this is going to speed up the homebrew game and enables them to have real 3d graphics in a shorter amount of time
to these f***ing post counters: stop spaming these comments, get a live or kill yourself for the good of all others
Funky, this should let the 3D homebrew start flowing for sure
this is very exciting news for the scene. seems to me if sony pulls the plug on the PSP ever, the homebrew gods will keep it alive for a good while afterwords. i love the psp!!!!!
...if we can make our own 3D homebrew, then we could make a rad Sonic The Hedgehog game that DOESN'T suck easily!
...no. SCREW THAT.
SUPER SMASH BROS. PSP EDITION!!!
This is bloody good news indeed.
19th post WEEHOOOOOOOOO!! !!!!!!11111
Now the productivity will shoot up..
User Interface [All basic controls has been provided.] This is good.
Animation is supported.. wow..
One can Load models.. wOW..
This is great news..
Now i will get back to programming..
Hope someone makes an IDE for homebrew development...
It supports mesh??? i hardly know what this is, but i DO know that i have oblivion and halo installed on my computer and they use mesh too!!! Could this mean.... 0_0.... an halo or oblivion clone? (with the graffical qualtiy reduced obviously....)