LTE Game Engine 2.2 |
Ó

Earlier this week, LTE Studios released version 2.2 of their LTE Game Engine program. The LTE Game Engine is a full-featured game engine that allows PSP users to program games or applications without having to fight any of the pspsdk calls. You don't even need to know how the PSP system works to create games with LTE Game Engine. The engine manages input/output, 2d and 3d hardware accelerated graphics and audio.
Here are a few short how-tos from the readme file as well as the changelog:
Requirements
To use the LTE Game Engine you must have Toolchains installed, if you are running under win32 you can find the downloadable compiled version here:
http://xorloser.com/PS2DevWin32.zip
PSPGL is included in this archive, you need to use this version of PSPGL because I've fixed some bugs in it.
How to start
Just run the Makefile contained in the same directory of this file, and include files and libraries will be installed in your computer.
You can find documented examples in this archive that will explain you the basic of this engine. For any question please go to the LTE Game Engine forum at:
http://www.ltestudios.com/forum
To run examples you have to extract the media.zip in your ms0:/ folder, just compile the example doing "make' or 'make kxploit'.
Changelog:
- Fixed IReadFile and IWriteFile to work with relative paths
- Added the method IVideoDriver::draw2DStretchedImage to draw stretched images.
- Added the method IAudioSound::setAutoStop(ms) to automatically stop the sound after
- ms milliseconds
- Important fixes in the audio driver
- Added getAbsoluteClippingRect to get the clipping rect in gui elements
- Added custom bones for Direct X meshes
- Added GUI progressbar
Download: [LTE Game Engine 2.2]
47 Jumps PSP homebrew - PSP live TV v0.3
40 Jumps PSP homebrew - PSP Live TV v0.4
19 Jumps PSP homebrew - QMixer v1.0
18 Jumps Buy two, get one free at Best Buy
14 Jumps Atlus now mass-recruiting debuggers
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Comments [refresh]
wat does dis do?
it helps u create psp games!
3rd
Finally, a game creation tool for PSP that even I can use! Move over lua!
Big deal if you posted 3rd. but the link to the toolchains says Bandwidth Limit Exceeded.
Bandwidth Exceeded for "
http://xorloser.com/PS2DevWin32.zip" mirror anyone??? I searched with google but didn't find one.
Yup, bandwidth's gone. Anybody downloaded it already? Please make a mirror if you have.
Usually the bandwith is renewed every month, your should be able to download it tomorrow.
http://dl.qj.net/pspdev-for-win32-development-utilities-psp-development/pg/12/fid/8185/catid/204
im using irrlicht to make my games and this is a direct port so its good for me! i can port my games to psp but the problem thing is that i use visual c++ for compiling ect and i tried to move my files to dev c++ and wont work so im not going to port nothing.
idiot :)
how i am a idot! atleast im trying god ur a dik!
WTF, maybe if I scroll down a few posts someone will have mirrored it...
FRRRUNKUUUS!!!
I'm making a list of game-ready model shops, if you know another ones please tell me ^^ here's what I've found so far:
(alphabetically sorted)
3dbud.com
http://img118.imageshack.us/img118/8018/83767809.jpg
(fantasy characters - animals - monters) -
http://3dbud.com