LibGE v0.2

Posted May 5, 2008 at 2:47AM by QJ Staff Listed in: Homebrew Development Tags: dridri85
Ó


LibGE v0.2 - Image 1 Here's a bit of good news for the PSP developers out there. We're letting you guys know that developer dridri85 has recently released a new build of the LibGE homebrew application.

As a recap, this release is C-programmed Graphics Engine library, which should assist you in creating graphics for other homebrew projects for the PlayStation Portable.

LibGE version 0.2 carries improved performance, with dridri85 indicating that it's now up to above 30 to 40 FPS. Users can now also write in TTF - dridri85  set up a tutorial to help LibGE's users make the most of these new additions.

Further details on how to use the LibGE devkit are available in the file bundle's readme, and over at dridri85's release thread (via the source link below). Just keep a link to your favorite translation site ready - both the readme and dridri85 's post are in French.


Download: LibGE v0.2

Via XtreamLua

 
 
 

Comments

by psych a.k.a clw - 2008-05-05 03:53:23
open your eyes

there is no LibGE under the link.... it's freetype lib
by - 2008-05-05 05:19:38
We fixed the link

You should be able to download LibGE v0.2 now. Thanks for pointing it out!
by Insomniac197 - 2008-05-05 12:25:14
Meh

Looking at the functions it looks like the graphics.c from Yeldarb's tutorials along with my font loader library. There's a few extra functions and a lot of renaming.

Add New Comment




You must be logged in to post comments




Add QJ.NET
Add to My Yahoo!
Google Reader Subscribe with Bloglines
Add  to your Kinja digest Subscribe in NewsGator Online
Subscribe with Pluck RSS reader Add 'www.qj.net' to Newsburst from CNET News.com
Subscribe with SearchFox RSS del.icio.us www.qj.net
Add to Technorati Favorite! Add to My AOL
furl! it Stumble for Treehugger!